abch2

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abch2 [2019/03/18 23:34] – [Rat and Room Temperature (Yellow)] Plywoodabch2 [2022/07/11 16:44] – [Escape Route] hau5test
Line 2: Line 2:
  
 ====Blast Furnace==== ====Blast Furnace====
 +{{youtube>kweoJJnrxCU?medium}}
  
-====Cargo Elevator====+  *Throw the Stun at the orange shadow before the door 
 +  *Run along the bottom of the catwalk going to the sidle point 
 +  *Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely
  
 +----
 +
 +{{youtube>RED9nn4FeQ0?medium}}
 +
 +====Cargo Elevator====
 +{{youtube>478kMkIugpI?medium}}
 =====Warehouse (Raven)===== =====Warehouse (Raven)=====
 +{{youtube>-E7dIGL-eyo?medium}}
 +[[mgs1_bosses#vulcan_raven|Vulcan Raven Boss Subpage]]
  
 +{{ :mgs1:ravenhd.png?direct&200 |}}
 ====Warehouse North==== ====Warehouse North====
  
-====Underground Base (Rex's Lair)====+====Underground Base (Rex's Lair)==== 
 + 
 +{{youtube>TD1SoX-Xfc4?medium}}
  
 ===Underground Base 2=== ===Underground Base 2===
  
 ====Underground Base 3==== ====Underground Base 3====
 +
 +=====Drainage Ditch PAL Key (10+ Alerts)=====
 +
 +{{youtube>zrohYO-J6m8?medium}}
 +
 +  *There are 7 spots the PAL Key (and Bomb) can spawn
 +  *This only happens if you have 10 or more Alerts before entering the room
 +
 +{{:mgs1:map.png?400|}}
  
 ====Rat and Room Temperature (Yellow)==== ====Rat and Room Temperature (Yellow)====
 {{youtube>32lCQ1Yw8mI?medium}} {{youtube>32lCQ1Yw8mI?medium}}
-====Command Room (Computer Room)==== 
  
 +   *The rat can hear you shoot regardless of distance, so unequip with R1 to avoid this. For example, the rat is by the turret and you shoot by the stairs.
 +
 +  *Jumping into the ditch will spook the rat, regardless of distance.
 +
 +  *[[mgs1_faq#game_mechanics|Rat/PAL Card Info]]
 +====Command Room (Computer Room)====
 +{{youtube>KbUJHwkakOM?medium}}
 +----
 +{{youtube>wCfL5t3K44o?medium}}
 ====Low Temperature (Blue)==== ====Low Temperature (Blue)====
  
Line 24: Line 55:
  
 =====MG-REX===== =====MG-REX=====
 +{{youtube>1uoG8_XW88o?medium}}
  
 +[[mgs1_bosses#mg-rex|MG-REX Boss Subpage]]
 =====Liquid Snake===== =====Liquid Snake=====
 +{{youtube>IJJBip-3mV4?medium}}
 +
 +[[mgs1_bosses#liquid|Liquid Snake Boss Subpage]]
 +
 +  *During Phase 2, Liquid will counterattack even if you finish with a kick on Hard and Extreme
 +
 +{{ :mgs1:12hp.png?direct&200 |}}
 +
 +  *You can PPK to finish Liquid off at 12 HP on all difficulties besides Easy
 +
 +  *You cannot throw Liquid to finish the fight if you knock him down with 0 HP on Normal, Hard and Extreme. Instead, PPK
 +=====Escape Route=====
 +{{youtube>Q1jzVuCFgbk?medium}}
 +
 +  *Only pick up the ration in the parking lot!
 +
 +  *Guards deal 80 damage (10%) in the parking lot on EZ, and 42 damage during the driving sequence
 +
 +  *19 shots while driving will Kill Snake
 +
 +  *There are two bottlenecks in the Parking Lot sequence.  Your ally will not say "Snake, hold on!" until 9:34.60 on the timer. Therefore, your time can be no faster than 9:31.66. [[https://www.youtube.com/watch?v=jlcOKB0a_IY|Video example here!]]
 +
 +  *Aim at the corner of the metal for Checkpoint 1
 +
 +{{ :mgs1:cp1.png?300 }}
 +
 +  *Aim at the corner of the door to the left after Checkpoint 2 to aim for the left guard
 +
 +{{ :mgs1:cp2positions.png?300 }}
 +
 +  *Guards take 6 shots each on HD
 +
 +===Liquid Jeep===
 +
 +
 +  *Liquid Jeep - 26
 +
 +  *//Phase 1 (Swerve 1)// - 5 
 +  *//Phase 2 (Tunnel Bumper)// - (2 transition) 4 
 +  *//Phase 3 (Swerve 2)// - 4
 +  *//Phase 4 (Columns)// - (2 transition) 5 
 +  *//Phase 5 (Side by Side)// - 4 [11 total for phase 4 and 5] 
  
-====Escape Route====+---- 
 +[[metal_gear_solid:|Return to Metal Gear Solid]]
  • abch2.txt
  • Last modified: 2022/09/25 19:49
  • by hau5test