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mgs2_bosses [2021/02/10 19:18] – [Tengu 2] Makarov | mgs2_bosses [2021/02/11 17:27] – Added pages for each boss fight, will be moving current info to their respective pages soon PlatonicGuy | ||
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- | =====MGS2 Bosses===== | + | **//Metal Gear Solid 2//** has a total of 8 boss fights and 3 guard rushes. |
+ | |||
+ | * [[MGS2 Boss Olga | Olga]] | ||
+ | * [[MGS2 Boss Guard Rush | Guard Rush]] | ||
+ | * [[MGS2 Boss Fortune | Fortune]] | ||
+ | * [[MGS2 Boss Fatman | Fatman]] | ||
+ | * [[MGS2 Boss Harrier | Harrier]] | ||
+ | * [[MGS2 Boss Vamp 1 | Vamp 1]] | ||
+ | * [[MGS2 Boss Vamp 2 | Vamp 2]] | ||
+ | * [[MGS2 Boss Tengu 1 | Tengu 1]] | ||
+ | * [[MGS2 Boss Tengu 2 | Tengu 2]] | ||
+ | * [[MGS2 Boss MG-Rays | MG-RAYs]] | ||
+ | * [[MGS2 Boss Solidus | Solidus]] | ||
====Olga==== | ====Olga==== | ||
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{{youtube> | {{youtube> | ||
- | *PS2 PAL Extreme Loop | + | |
{{youtube> | {{youtube> | ||
- | * PS3 HDC PAL Fatman Loop | + | |
{{youtube> | {{youtube> | ||
- | * Fastest strategies for Fatman - Normal and below | + | |
{{youtube> | {{youtube> | ||
* Getting at least one 3-shot cycle with the M9 on Fatman speeds up the fight immensely, but is recommended for advanced players only as the timing is incredibly strict. Fastest method possible is two 3-shot nonlethal cycles plus one extra shot to finish. | * Getting at least one 3-shot cycle with the M9 on Fatman speeds up the fight immensely, but is recommended for advanced players only as the timing is incredibly strict. Fastest method possible is two 3-shot nonlethal cycles plus one extra shot to finish. | ||
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* Lethal: 36 seconds | * Lethal: 36 seconds | ||
- | On European Extreme Fatman will take 13 headshots from the M9 or Socom. Falling over will cause slight depletion of his stamina gauge. | + | On European Extreme Fatman will take 13 headshots from the M9 or Socom. Falling over will cause slight depletion of his stamina gauge. |
+ | |||
+ | ***Very Easy non lethal Fatman strats** | ||
+ | {{youtube> | ||
+ | *On Very Easy Fatman takes 5 M9 shots to the head (or an M9 knock down and 4 M9 shots) | ||
+ | * Regular Setup: Go to the right bomb first and defuse it then go the the middle and check what Fatman does (stands still , goes clockwise , goes counterclockwise): | ||
+ | *If he stands still then go to the left and shoot him in the leg | ||
+ | *If he goes clockwise then wait for him to make it to the right side of the cycle before shooting him or USP him to get him in the best position | ||
+ | *If he goes counterclockwise then try to shoot him in the leg as fast as possible | ||
+ | * Edboi setup: Go hold d-pad right and before reaching the first black line punch-punch-kick , and as your face touches the 2nd black line cartwheel | ||
+ | *If you don't knock him down with the cartwheel then quickly turn around and shoot him in the leg | ||
+ | * Tino setup: Hold d-pad right until you reach the middle of the gap between the 2 boxes , after that hold d-pad down until you barely pass the horizontal line , at that point you want to start punch-punch-kicking | ||
+ | *If you don't knock him down with the punch-punch-kick then the recovery is the same as the edboi setup recovery | ||
====Harrier==== | ====Harrier==== | ||
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[[https:// | [[https:// | ||
====Vamp 1==== | ====Vamp 1==== | ||
+ | |||
+ | * Vamp 1 has 128 HP on all difficulties. | ||
+ | |||
+ | ^Difficulty^Very Easy^Easy^Normal^Hard^Extreme/ | ||
+ | ^Knife throw |5 |10|18|22|24^ | ||
+ | ^Melee knife |4 |12|24|26|30^ | ||
+ | ^Head Wound |48|40|32|24|16^ | ||
+ | ^Head |21|17|14|10|7 ^ | ||
+ | ^Limb |9 |8 |6 |4 |3 ^ | ||
+ | ^Explosive | ||
+ | ^Explosive in water (Stamina)|16|8 |4 |2 |2 ^ | ||
+ | ^Punch | ||
+ | ^Kick |16|14|6 |6 |4 ^ | ||
+ | |||
+ | |||
+ | {{youtube> | ||
+ | * Lethal Vamp 1 (PC) on all difficulties. | ||
{{youtube> | {{youtube> | ||
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* It is faster to aim at Vamp's legs and spam shots, rather than go for headshots. | * It is faster to aim at Vamp's legs and spam shots, rather than go for headshots. | ||
* If you aim at Vamp's shin, Emma will not be hurt by your shots. | * If you aim at Vamp's shin, Emma will not be hurt by your shots. | ||
+ | |||
+ | ====Tengu 1==== | ||
+ | |||
+ | **Door Glitch:** | ||
+ | *Go up against the door at the end of the room then punch-punch-kick in First Person View and as the kick is happening , let go of FPV and hold d-pad up. | ||
+ | |||
+ | **For Very Easy:** | ||
+ | *[[https:// | ||
+ | *Run on the left side of the room , at the start of the fight you want to cartwheel and equip the AK. | ||
+ | *You don't have to shoot too much because you only want to avoid getting shot on the door or kicked. | ||
+ | *It's best to also not shoot the first Tengu opposite the last staircase (on the left near the door) , that gives you extra time to do the glitch. | ||
====Tengu 2==== | ====Tengu 2==== | ||
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**For European Extreme:** | **For European Extreme:** | ||
*The order of the chokes should be : 10 chokes then release -> 3 chokes then release -> 1 choke then release -> 1 choke then release -> 1 choke then release | *The order of the chokes should be : 10 chokes then release -> 3 chokes then release -> 1 choke then release -> 1 choke then release -> 1 choke then release | ||
- | *You don't want to choke the Tengu too fast otherwise the skip will not work as you want to keep him alive for as long as possible | + | *You don't want to choke the Tengu too fast otherwise the skip will not work as you want to keep him alive for as long as possible |
+ | The following table shows the number of Tengus that have to be killed to end the fight(this doesn' | ||
+ | ^Difficulty^Number of kills necessary to end the fight ^ | ||
+ | |Very Easy | 48| | ||
+ | |Easy | 48| | ||
+ | |Normal | ||
+ | |Hard | 96| | ||
+ | |Extreme | ||
+ | |European Extreme |128| | ||
====MG RAYS==== | ====MG RAYS==== |