Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| abcez2 [2019/07/23 20:45] – [Cargo Elevator] plywood | abcez2 [2024/10/03 16:07] (current) – [Liquid Snake] hau5test | ||
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| *Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely | *Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely | ||
| + | ---- | ||
| + | |||
| + | {{youtube> | ||
| ====Cargo Elevator==== | ====Cargo Elevator==== | ||
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| ====Warehouse North==== | ====Warehouse North==== | ||
| - | ====Underground Base 1 (Rex's Lair)==== | + | ====Underground Base (Rex's Lair)==== |
| + | |||
| + | {{youtube> | ||
| ===Underground Base 2=== | ===Underground Base 2=== | ||
| ====Underground Base 3==== | ====Underground Base 3==== | ||
| + | |||
| + | =====Drainage Ditch PAL Key (10+ Alerts)===== | ||
| + | |||
| + | {{youtube> | ||
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| + | *There are 7 spots the PAL Key (and Bomb) can spawn | ||
| + | *This only happens if you have 10 or more Alerts before entering the room | ||
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| + | {{: | ||
| ====Rat and Room Temperature (Yellow)==== | ====Rat and Room Temperature (Yellow)==== | ||
| {{youtube> | {{youtube> | ||
| - | *The rat can hear you shoot regardless of distance, so unequip with R1 to avoid this. For example, the rat is by the turret and you shoot by the stairs. | + | |
| - | ====Command Room (Computer Room)==== | + | |
| + | *Jumping into the ditch will spook the rat, regardless of distance. | ||
| + | |||
| + | *[[mgs1_faq# | ||
| + | ====Command Room (Computer Room)==== | ||
| + | {{youtube> | ||
| + | ---- | ||
| + | {{youtube> | ||
| ====Low Temperature (Blue)==== | ====Low Temperature (Blue)==== | ||
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| *You can PPK to finish Liquid off at 16 HP on Easy | *You can PPK to finish Liquid off at 16 HP on Easy | ||
| + | Various 2, 1 and 0 throw setups | ||
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| + | {{youtube> | ||
| + | |||
| + | another bottom left side no throw setup by Tromboncino | ||
| + | |||
| + | {{youtube> | ||
| + | =====Escape Route===== | ||
| + | {{youtube> | ||
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| + | *Only pick up the ration in the parking lot! | ||
| + | |||
| + | *Guards deal 40 damage (5%) in the parking lot on EZ, and 42 damage during the driving sequence | ||
| + | |||
| + | *There are two bottlenecks in the Parking Lot sequence. | ||
| + | |||
| + | *Aim at the corner of the metal for Checkpoint 1 | ||
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| + | {{ : | ||
| + | |||
| + | *Aim at the corner of the door to the left after Checkpoint 2 to aim for the left guard | ||
| + | |||
| + | {{ : | ||
| + | |||
| + | *Guards take 4 shots each on EZ | ||
| + | |||
| + | ===Liquid Jeep=== | ||
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| + | |||
| + | *Liquid Jeep - 16 | ||
| + | |||
| + | *//Phase 1 (Swerve 1)// - 3 | ||
| + | *//Phase 2 (Tunnel Bumper)// - (2 transition) 2 | ||
| + | *//Phase 3 (Swerve 2)// - 2 | ||
| + | *//Phase 4 (Columns)// - (2 transition) 3 | ||
| + | *//Phase 5 (Side by Side)// - 2 [7 total for phase 4 and 5] | ||
| - | ====Escape Route==== | + | ---- |
| + | [[metal_gear_solid: | ||