Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
| acid2cards [2022/03/30 12:20] – format fixes, added missing info plywood | acid2cards [2022/03/30 13:48] (current) – front lines inaccuracy? plywood | ||
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| |148| Johnny Sasaki| 7| character| draw| -| -| -| MGS2|1000|200|-| user discards hand, then draws six new cards|434 Johnny Sasaki+| | |148| Johnny Sasaki| 7| character| draw| -| -| -| MGS2|1000|200|-| user discards hand, then draws six new cards|434 Johnny Sasaki+| | ||
| |149| Raiden| 7| character| move| -| -| -| MGS2|1500|300|-| can move 3 squares in one direction; ignore open spaces & enemies the way; add KDWN to enemies in user's path|435 Raiden+| | |149| Raiden| 7| character| move| -| -| -| MGS2|1500|300|-| can move 3 squares in one direction; ignore open spaces & enemies the way; add KDWN to enemies in user's path|435 Raiden+| | ||
| - | |150| Gurlogon| 7| character| use| -| -| -| SBST|||| 5x9 aoe; adds 15 cost to all enemies in aoe|436 Gurlogon+| | + | |150| Gurlugon| 7| character| use| -| -| -| SBST|||| 5x9 aoe; adds 15 cost to all enemies in aoe|436 Gurlogon+| |
| |151| Gray Fox| 5| character| equip| -| -| -| ITGL|2000|400|-| ATK +20, HIT +5 for all CQC attacks; lasts 3 turns|130 Cyborg Ninja| | |151| Gray Fox| 5| character| equip| -| -| -| ITGL|2000|400|-| ATK +20, HIT +5 for all CQC attacks; lasts 3 turns|130 Cyborg Ninja| | ||
| |152| Solid Snake (MG)| 8| character| equip| -| -| -| CHRN|1500|300|-| used load weapon cards return to user's hand|437 Solid Snake (MG)+| | |152| Solid Snake (MG)| 8| character| equip| -| -| -| CHRN|1500|300|-| used load weapon cards return to user's hand|437 Solid Snake (MG)+| | ||
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| |224| Military Gain| 6| support| trap| -| -| -| MGS3|1000|200|-| while on set square, user gains 500 bonus points for each enemy killed|505 Military Gain+| | |224| Military Gain| 6| support| trap| -| -| -| MGS3|1000|200|-| while on set square, user gains 500 bonus points for each enemy killed|505 Military Gain+| | ||
| |225| Tent| 6| support| trap| -| -| -| MGS3|1000|300|-| gain +10% HP per turn while standing on square set on|506 Tent+| | |225| Tent| 6| support| trap| -| -| -| MGS3|1000|300|-| gain +10% HP per turn while standing on square set on|506 Tent+| | ||
| - | |226| Front Lines| 6| support| trap| -| -| -| MGS3|1000|100|-| gain +10 HIT while standing on square set on|507 Front Lines+| | + | |226| Front Lines| 6| support| trap| -| -| -| MGS3|1000|100|-| gain +10 (+20? |
| |227| Headquarters| 6| support| trap| -| -| -| MGS3|1000|300|-| remove status ailment while standing on square set on|508 Headquarters+| | |227| Headquarters| 6| support| trap| -| -| -| MGS3|1000|300|-| remove status ailment while standing on square set on|508 Headquarters+| | ||
| |228| Disarmament| 6| support| trap| -| -| -| MGS3|1000|300|-| 1 random equip destroyed while standing on square set on|509 Disarmament+| | |228| Disarmament| 6| support| trap| -| -| -| MGS3|1000|300|-| 1 random equip destroyed while standing on square set on|509 Disarmament+| | ||
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| |434| Johnny Sasaki+| 4| character| draw| -| -| -| MGS2|-|200|-| user discards hand, then draws six new cards| | |434| Johnny Sasaki+| 4| character| draw| -| -| -| MGS2|-|200|-| user discards hand, then draws six new cards| | ||
| |435| Raiden+| 4| character| move| -| -| -| MGS2|-|300|-| can move 3 squares in one | |435| Raiden+| 4| character| move| -| -| -| MGS2|-|300|-| can move 3 squares in one | ||
| - | |436| Gurlogon+| 10| character| use| -| -| -| SBST|-||-| 9x9 aoe; adds 20 cost to all enemies in aoe| | + | |436| Gurlugon+| 10| character| use| -| -| -| SBST|-||-| 9x9 aoe; adds 20 cost to all enemies in aoe| |
| |437| Solid Snake (MG)+| 4| character| equip| -| -| -| CHRN|-|300|-| used loading weapon cards return to user's hand| | |437| Solid Snake (MG)+| 4| character| equip| -| -| -| CHRN|-|300|-| used loading weapon cards return to user's hand| | ||
| |438| Machinegun Kid+| 4| character| equip| -| -| -| CHRN|-|100|-| universal loading card for any SMG or machine gun| | |438| Machinegun Kid+| 4| character| equip| -| -| -| CHRN|-|100|-| universal loading card for any SMG or machine gun| | ||
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| |505| Military Gain+| 4| support| trap| -| -| -| MGS3|-|200|-| while on set square,user gains 1000 bonus points for each enemy killed| | |505| Military Gain+| 4| support| trap| -| -| -| MGS3|-|200|-| while on set square,user gains 1000 bonus points for each enemy killed| | ||
| |506| Tent+| 4| support| trap| -| -| -| MGS3|-|300|-| gain +20% HP per turn while standing on square set on| | |506| Tent+| 4| support| trap| -| -| -| MGS3|-|300|-| gain +20% HP per turn while standing on square set on| | ||
| - | |507| Front Lines+| 4| support| trap| -| -| -| MGS3|-|100|-| gain +20 HIT while standing on square set on| | + | |507| Front Lines+| 4| support| trap| -| -| -| MGS3|-|100|-| gain +20 (+30? |
| |508| Headquarters+| 4| support| trap| -| -| -| MGS3|-|300|-| remove status ailment while standing on square set on| | |508| Headquarters+| 4| support| trap| -| -| -| MGS3|-|300|-| remove status ailment while standing on square set on| | ||
| |509| Disarmament+| 4| support| trap| -| -| -| MGS3|-|300|-| 1 random equip destroyed while standing on square set on| | |509| Disarmament+| 4| support| trap| -| -| -| MGS3|-|300|-| 1 random equip destroyed while standing on square set on| | ||
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| Revised table from A. Aurelio Miro's [[https:// | Revised table from A. Aurelio Miro's [[https:// | ||
| - | Fixed Card 031 " | + | Fixed Card 031 " |