Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| adt_tanker_nm [2023/02/15 15:05] – [Deck B, crew's quarters] hau5test | adt_tanker_nm [2023/02/15 15:34] (current) – [Hold No.3] hau5test | ||
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| Line 66: | Line 66: | ||
| Just follow the room and go up the stairs. | Just follow the room and go up the stairs. | ||
| ====Deck D, crew's quarters==== | ====Deck D, crew's quarters==== | ||
| - | Follow the room as usual to the left to get to Olga. | + | Follow the room as usual to the left to get to Olga. Or alternatively do the same as on Very Easy and Easy difficulty: |
| + | {{youtube> | ||
| ====Deck E, the bridge==== | ====Deck E, the bridge==== | ||
| ====Olga==== | ====Olga==== | ||
| Line 75: | Line 76: | ||
| After having fought Olga, simple grab Olga and let go to get her dogtag. | After having fought Olga, simple grab Olga and let go to get her dogtag. | ||
| + | |||
| + | {{youtube> | ||
| =====To Guard Rush===== | =====To Guard Rush===== | ||
| ====Navigational Deck, wing==== | ====Navigational Deck, wing==== | ||
| Line 88: | Line 91: | ||
| |013|Deck-D, | |013|Deck-D, | ||
| |014|Deck-D, | |014|Deck-D, | ||
| + | |||
| + | {{youtube> | ||
| Walk down the stairs and turn left, get the socom ammo and hold up the guard to your left.\\ | Walk down the stairs and turn left, get the socom ammo and hold up the guard to your left.\\ | ||
| Line 103: | Line 108: | ||
| ^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
| |005|Deck-C, | |005|Deck-C, | ||
| + | |||
| + | {{youtube> | ||
| Walk fast to hold up the guard As he is held up, shoot the camera out.\\ | Walk fast to hold up the guard As he is held up, shoot the camera out.\\ | ||
| Line 110: | Line 117: | ||
| ^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
| |008|Deck-B, | |008|Deck-B, | ||
| + | |||
| + | {{youtube> | ||
| Walk down the stairs and follow the path south into the long hallway.\\ | Walk down the stairs and follow the path south into the long hallway.\\ | ||
| Line 120: | Line 129: | ||
| |010|Deck-A, | |010|Deck-A, | ||
| |011|Deck-A, | |011|Deck-A, | ||
| + | |||
| + | {{youtube> | ||
| Walk down the stairs at the left side of the railings to not get spotted.\\ | Walk down the stairs at the left side of the railings to not get spotted.\\ | ||
| Line 132: | Line 143: | ||
| ^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
| |006|Deck-A, | |006|Deck-A, | ||
| + | |||
| + | {{youtube> | ||
| + | |||
| Simply follow the path and get to the guard at the end of the right side of the hallway.\\ | Simply follow the path and get to the guard at the end of the right side of the hallway.\\ | ||
| Hold up the guard and get the dogtag, then continue right to re-enter Deck-A crew lounge. | Hold up the guard and get the dogtag, then continue right to re-enter Deck-A crew lounge. | ||
| Line 137: | Line 151: | ||
| ^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
| |009|Deck-A, | |009|Deck-A, | ||
| + | |||
| + | {{youtube> | ||
| + | |||
| Here is why it matters that you put the previous guards to sleep. The 2nd visit guard is a tough guy, | Here is why it matters that you put the previous guards to sleep. The 2nd visit guard is a tough guy, | ||
| so you need to shoot the socom to get his dogtag. Enter the room and turn left to get the snoozing guard' | so you need to shoot the socom to get his dogtag. Enter the room and turn left to get the snoozing guard' | ||
| Line 150: | Line 167: | ||
| |023|Engine Room|Right side Rail guard| | |023|Engine Room|Right side Rail guard| | ||
| |024|Engine Room|Door fixer| | |024|Engine Room|Door fixer| | ||
| + | |||
| + | {{youtube> | ||
| The longest stretch of getting dogtags.\\ | The longest stretch of getting dogtags.\\ | ||
| Line 177: | Line 196: | ||
| |016|Deck-2, | |016|Deck-2, | ||
| |017|Deck-2, | |017|Deck-2, | ||
| + | |||
| + | {{youtube> | ||
| The first guard is your critical guard.\\ | The first guard is your critical guard.\\ | ||
| Line 202: | Line 223: | ||
| |026|Hold No. 1|Projector guard|Excluded| | |026|Hold No. 1|Projector guard|Excluded| | ||
| |027|Hold No. 1|Approaching guard|Excluded| | |027|Hold No. 1|Approaching guard|Excluded| | ||
| + | |||
| + | {{youtube> | ||
| Perform [[mgs2_ladder_glitch|your preferred method]] to go down the two ladders.\\ | Perform [[mgs2_ladder_glitch|your preferred method]] to go down the two ladders.\\ | ||
| Line 231: | Line 254: | ||
| |030|Hold No. 3|High Level Holds 3 Guard|Excluded| | |030|Hold No. 3|High Level Holds 3 Guard|Excluded| | ||
| |031|Hold No. 3|MARINES Logo picture guard|Excluded| | |031|Hold No. 3|MARINES Logo picture guard|Excluded| | ||
| + | |032|Hold No. 3|Left side extra guard|Excluded| | ||
| + | |||
| + | {{youtube> | ||
| You have two options here depending on your game version. Games that run in 16x9 can capture two images of Ray here.\\ | You have two options here depending on your game version. Games that run in 16x9 can capture two images of Ray here.\\ | ||
| Right side and marine logo. The right side can just be shot at the head of Ray. The marine logo is his left foot.\\ | Right side and marine logo. The right side can just be shot at the head of Ray. The marine logo is his left foot.\\ | ||
| If playing on a 4x3 resolution version, just take the right side photo and grab the marine logo after getting down at the pipe.\\ | If playing on a 4x3 resolution version, just take the right side photo and grab the marine logo after getting down at the pipe.\\ | ||
| + | |||
| + | There is a specific angle where on 4x3 resolutions the left leg can work as a Marine logo. But further testing for the reliability is required. | ||
| + | |||
| + | {{: | ||
| Mainly you can enter first and hold up the guard to get his dogtag, then take the pictures quickly while he shakes off his DT.\\ | Mainly you can enter first and hold up the guard to get his dogtag, then take the pictures quickly while he shakes off his DT.\\ | ||
| Follow the path and glide down the pipe, take the marine logo picture if not already done, | Follow the path and glide down the pipe, take the marine logo picture if not already done, | ||
| walk south to meet the next guard at the corner that has your second to last dogtag. | walk south to meet the next guard at the corner that has your second to last dogtag. | ||
| + | |||
| + | Either go left and take the extra pictures, hold up the third guard, or walk down south on the right side to go to Holds 2 first. | ||
| ====Hold No.2==== | ====Hold No.2==== | ||
| Line 255: | Line 287: | ||
| ^ID^Name^Location^Info^ | ^ID^Name^Location^Info^ | ||
| |032|Hold No. 3|Left side extra guard|Excluded| | |032|Hold No. 3|Left side extra guard|Excluded| | ||
| + | **IF NOT ACQUIRED BEFORE**\\ | ||
| On returning into Holds 3, you can take the front right and marine logo picture as usual.\\ | On returning into Holds 3, you can take the front right and marine logo picture as usual.\\ | ||
| The final dogtag is owned by the extra guard to the left of the room. Simply hold him up.\\ | The final dogtag is owned by the extra guard to the left of the room. Simply hold him up.\\ | ||