Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
metal_gear:mggbvhb04route [2019/01/18 08:13] – Plywood | metal_gear:mggbvhb04route [2022/03/16 15:16] (current) – mash note plywood | ||
---|---|---|---|
Line 1: | Line 1: | ||
=====Big Boss Stage 04===== | =====Big Boss Stage 04===== | ||
+ | |||
+ | *Greater number of guards compared to Normal | ||
+ | *Greater number of cameras compared to Normal | ||
+ | *Available ammo pickups are greatly reduced | ||
+ | *Snake takes maximum damage from enemy attacks | ||
+ | *You have 2 ration capacity to start, 3 after Owl, 4 after Havoc (Normal maxes at 5) | ||
+ | |||
+ | [[https:// | ||
+ | ---- | ||
{{youtube> | {{youtube> | ||
+ | < | ||
+ | < | ||
+ | </ | ||
------ | ------ | ||
Line 9: | Line 21: | ||
*Chaff Room Routes | *Chaff Room Routes | ||
*You could throw a chaff along the wall for the second turret, but this is a waste of a chaff compared to later uses. | *You could throw a chaff along the wall for the second turret, but this is a waste of a chaff compared to later uses. | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | *Gas Mask Room Improvement, | ||
{{ : | {{ : | ||
*Solution for second laser room | *Solution for second laser room | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | *Faster approach for final dogs room. "Dogs are harmless when they' | ||
+ | |||
+ | ====Doors Puzzle==== | ||
+ | *Make sure to press the button on the edge closest to the next button | ||
+ | *Be careful not to mash while pressing and accidentally press again | ||
+ | *On the 3 shifts, you can press normally on the first then rapidly mash on the second to have the third one occur automatically (refer to the above bullet point) | ||
+ | *You can swap the first and second buttons in any sequence, but the preferred orders are listed below | ||
+ | **KEY** | ||
+ | ^Memory ID ^ Description ^ | ||
+ | ^ 0 |1,3,5 - adds or removes doors in the first, third, and fifth position| | ||
+ | ^ 1 |SOLUTION - removes or adds two doors from the fourth and fifth position, the button the guard presses| | ||
+ | ^ 2 |SHIFT - shifts the doors| | ||
+ | ^ 3 |RESET - resets the puzzle| | ||
+ | |||
+ | ===1st Pattern - Guard Presses Button 1=== | ||
+ | {{: | ||
+ | ===1, 3, 4, 4, 4 and 1 (button order)=== | ||
+ | |||
+ | Represented in Memory as 1302 | ||
+ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
+ | ^ SOLUTION |1st, 4th| | ||
+ | ^ RESET |DON'T PRESS| | ||
+ | ^ 1,3,5 |2nd| | ||
+ | ^ SHIFT |3rd X3| | ||
+ | |||
+ | |||
+ | (SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) | ||
+ | |||
+ | ---- | ||
+ | ===2nd Pattern - Guard Presses Button 2=== | ||
+ | |||
+ | {{: | ||
+ | ===1, 2, 3, 3, 3, and 2 (button order)=== | ||
+ | |||
+ | |||
+ | Represented in Memory as 0123 | ||
+ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
+ | ^ 1,3,5 |1st| | ||
+ | ^ SOLUTION |2nd, 4th| | ||
+ | ^ SHIFT |3rd X3| | ||
+ | ^ RESET |DON'T PRESS| | ||
+ | |||
+ | (1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) | ||
+ | ---- | ||
+ | ===3rd Pattern - Guard Presses Button 3 3210=== | ||
+ | {{: | ||
+ | ===4, 3, 2, 2, 2, and 3 (button order)=== | ||
+ | |||
+ | |||
+ | Represented in Memory as 3210 | ||
+ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
+ | ^ RESET |DON'T PRESS| | ||
+ | ^ SHIFT |3rd X3| | ||
+ | ^ SOLUTION |2nd, 4th| | ||
+ | ^ 1,3,5 |1st| | ||
+ | |||
+ | (1,3,5 > SOLUTION > SHIFTx3 > SOLUTION) | ||
+ | ---- | ||
+ | ===4th Pattern - Guard Presses Button 4 2031=== | ||
+ | {{: | ||
+ | ===4, 2, 1, 1, 1, and 4 (button order)=== | ||
+ | |||
+ | Represented in Memory as 2031 | ||
+ | ^ Pattern (Top to Bottom) ^ Button Order ^ | ||
+ | ^ SHIFT |3rd X3| | ||
+ | ^ 1,3,5 |2nd| | ||
+ | ^ RESET |DON'T PRESS| | ||
+ | ^ SOLUTION |1st, 4th| | ||
+ | |||
+ | (SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION) | ||
+ | ---- | ||
+ | |||
{{ : | {{ : | ||
Line 20: | Line 115: | ||
===Slasher Hawk=== | ===Slasher Hawk=== | ||
+ | |||
+ | *HP: 47 | ||
+ | |||
+ | *Takes 4 damage per hit | ||
+ | |||
+ | *12 hits to kill | ||
*The hawk flies faster than Normal difficulty. | *The hawk flies faster than Normal difficulty. | ||
+ | |||
+ | *Red Boomerang travels linearly | ||
+ | |||
+ | *Green Boomerang travels in a zigzag | ||
+ | |||
+ | *Boomerangs always comes back to his right side (your left) | ||
+ | |||
+ | *Hawk swoops in and out of the battlefield, | ||
+ | |||
+ | *Slasher Hawk's Invincibility Frames = 2.5 | ||
+ | |||
+ | *0.5 second for grenade throw | ||
+ | |||
+ | *Therefore, count to 2 seconds or 7 flashes - throw grenade | ||
[[metal_gear: | [[metal_gear: |