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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| metal_gear_solid:mpo_ng_any [2024/05/14 14:08] – [Alternative Routes] MarlonH8 | metal_gear_solid:mpo_ng_any [2024/05/23 15:38] (current) – [Standard Route] MarlonH8 | ||
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| ====== MGS:PO New Game Any% Routes & Guide ====== | ====== MGS:PO New Game Any% Routes & Guide ====== | ||
| - | __v1.19 by MarlonH8__ | + | __v1.20 by MarlonH8__ |
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| Line 483: | Line 483: | ||
| ===== [13.2] Python Boss Fight ===== | ===== [13.2] Python Boss Fight ===== | ||
| ==== Standard Route ==== | ==== Standard Route ==== | ||
| - | {{ youtube>lr1cMod7jRo? | + | {{ youtube>H2wmWnaIyg8? |
| * Equip your Mosin Nagant and quickly land a no-scoped shot at Python as he charges at you | * Equip your Mosin Nagant and quickly land a no-scoped shot at Python as he charges at you | ||
| - | * After landing a shot, look straight down at the ground with your Mosin equipped/in FPV to dodge Python’s retaliatory burst-fire | + | * After landing a hit, look straight down at the ground with your Mosin equipped/in FPV to dodge Python’s retaliatory burst-fire |
| - | * Once his invincibility-frames from your last hit have worn off, land another shot | + | * Once Python is done firing, aim back up or perform a tactical reload to land another shot once his invincibility-frames from your last hit have worn off |
| - | * Repeat the last two steps until his Stamina Gauge is fully drained (Easy: 1 headshot + 2 body shots, Normal: 2 headshots + 2 body shots) | + | * If Python is within CQC range, step away to dodge his slam, then aim and fire |
| + | * Repeat the last few steps until his Stamina Gauge is fully drained (Easy: 1 headshot + 2 body shots, Normal: 2 headshots + 2 body shots) | ||
| * //Skip Cutscene// | * //Skip Cutscene// | ||
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| ===== [25] Cunningham Boss Fight ===== | ===== [25] Cunningham Boss Fight ===== | ||
| ==== Standard Route ==== | ==== Standard Route ==== | ||
| - | {{ youtube>NEItFh2l51c? | + | {{ youtube>Lr_YQ9Uc2ok? |
| * //Fast forward Codec Call// | * //Fast forward Codec Call// | ||
| * //Skip Cutscene// | * //Skip Cutscene// | ||
| - | * Equip a Stun G, go into FPV, then wait for Cunningham to move left or right | + | * Equip a Stun G, go into FPV, then wait for Cunningham to start hovering |
| - | * Once he starts his dialogue, quickly | + | |
| - | * Continue throwing | + | ^ If Cunningham is moving to your left ^ If Cunningham is moving to your right ^ |
| - | | + | | Quickly throw 2 Stun Gs close to him at the platform' |
| - | * If you run out of Stun Gs, it's usually best to simply restart the fight from the Pause Menu | + | | Continue throwing |
| + | | Otherwise wait for him to arrive at his next position before finishing him off | Otherwise wait for him to arrive and talk at his next position before finishing him off | | ||
| + | |||
| + | * In case he hovers | ||
| + | * If you run out of Stun Gs to tranq him, it's usually best to simply restart the fight from the Pause Menu (Easy: 5 hits, Normal: 6 hits) | ||
| * //Skip Cutscene// | * //Skip Cutscene// | ||