metal_gear_solid:mpo_ngp_tsuchinoko

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metal_gear_solid:mpo_ngp_tsuchinoko [2024/05/01 17:35] – [Notes Regarding Difficulty-Specific Strategies] MarlonH8metal_gear_solid:mpo_ngp_tsuchinoko [2024/05/14 15:08] (current) – [MGS:PO New Game + Tsuchinoko Routes & Guide] MarlonH8
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 ====== MGS:PO New Game + Tsuchinoko Routes & Guide ====== ====== MGS:PO New Game + Tsuchinoko Routes & Guide ======
-__v1.12 by MarlonH8((Special Thanks to Caidren for providing additional input on how to further improve this guide))__+__v1.14 by MarlonH8((Special Thanks to Caidren for providing additional input on how to further improve this guide))__
 ---- ----
  
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ ''__**[EASY/NORMAL-only]**__'' Direct Route (<1s timesave IGT/<1s timesave RTA) ^ ''__**[EXTREME]**__'' Team Alpha's Swapless Route (2+s timeloss IGT/<1s timesave RTA) ^ ''__**[EASY/NORMAL-only]**__'' Team Alpha's Swapless Route (<1s timeloss IGT/2+s timeloss RTA) ^ ^ ^ ^ +^ ''__**[EASY/NORMAL-only]**__'' Direct Route (<1s timesave IGT/<1s timesave RTA) ^ ''__**[EXTREME]**__'' Team Alpha's Swapless Route (2+s timeloss IGT/<1s timesave RTA) ^ ''__**[EASY/NORMAL-only]**__'' Team Alpha's Swapless Route (<1s timeloss IGT/2+s timeloss RTA) ^ Team Alpha's Vent OOB Route (2+s timesave IGT/<1s timeloss RTA) ^ ^ ^ 
-| One guard less on EASY/NORMAL | Same route minus the Member Change | One guard less on EASY/NORMAL and no Member Change |  |  | +| One guard less on EASY/NORMAL | Same route minus the Member Change | One guard less on EASY/NORMAL and no Member Change | Using a [[MPO_Glitches|Glitched Box Equip]] to start the level from the opposite end without a Member Change | |  | 
-| {{youtube>nzENY4909jY?}} | {{youtube>cqguVJP5L6o?}} | {{youtube>J4XtKJYT9no?}} |  |  |  |+| {{youtube>nzENY4909jY?}} | {{youtube>cqguVJP5L6o?}} | {{youtube>J4XtKJYT9no?}} | {{youtube>buOQePj7kV4?}} |  |  |  |
  
 ===== [7] Supply Depot II. ===== ===== [7] Supply Depot II. =====
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    * //Fast forward Codec Call//       * //Fast forward Codec Call//   
    * //Skip Cutscene//    * //Skip Cutscene//
-   * Equip Stun G, wait for Cunningham to move left or right and throw it close to him on your platform's edge+   * Equip your Stun Gs, go into FPVthen wait for Cunningham to start hovering left/right and start throwing Stun Gs close to him on your platform's edge 
 +     * In case he hovers further back, you have to wait for him to come closer before continuing to throw your Stuns
    * Repeat these throws a few times to make short work of this fight (Easy: 5 hits, Normal: 6 hits, Extreme: 7 hits)    * Repeat these throws a few times to make short work of this fight (Easy: 5 hits, Normal: 6 hits, Extreme: 7 hits)
    * //Skip Cutscene//    * //Skip Cutscene//
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 | <html>Select <span style="color:crimson;">Team Charlie</span> & start Mission</html> | <html>Select <span style="color:crimson;">Team Charlie</span> & start Mission</html>
  
-==== Further Information & Strategies ==== 
-=== Cunningham's Rare Bait === 
-There is an extremely slim chance of Cunningham reverting to his original position after his first move to the left or right.\\ 
  
 ==== Alternative Routes ==== ==== Alternative Routes ====
  • metal_gear_solid/mpo_ngp_tsuchinoko.1714584903.txt.gz
  • Last modified: 2024/05/01 17:35
  • by MarlonH8