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mgs2_boss_olga [2021/02/11 17:32] – created and moved existing info here PlatonicGuy | mgs2_boss_olga [2022/06/12 21:15] (current) – Section for Right-Side Three/Four Shot Olga Fight Added PlatonicGuy | ||
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+ | **Olga** is the first boss fight of the game. She can only be defeated non-lethally (M9 / Stun Grenades). | ||
+ | |||
* Olga will always spawn on the top-right corner of the map. From there, she will either go left or right. Where she goes is entirely random and will determine the pace of the fight. | * Olga will always spawn on the top-right corner of the map. From there, she will either go left or right. Where she goes is entirely random and will determine the pace of the fight. | ||
* [Very Easy / Easy] Olga has a bleeding mechanic where she'll lose stamina after being shot once. She loses 4 stamina-points every 2 seconds until she reaches 64 SP. | * [Very Easy / Easy] Olga has a bleeding mechanic where she'll lose stamina after being shot once. She loses 4 stamina-points every 2 seconds until she reaches 64 SP. | ||
* [Very Easy / Easy / Normal / Hard] At the start of the fight, Olga can targeted onto for a 3rd-person body shot. | * [Very Easy / Easy / Normal / Hard] At the start of the fight, Olga can targeted onto for a 3rd-person body shot. | ||
* A headshot on Olga is always a guarenteed 25% of her health taken down. | * A headshot on Olga is always a guarenteed 25% of her health taken down. | ||
+ | * Olga's " | ||
The following table lists Olga's stamina and how much damage she deals per difficulty: | The following table lists Olga's stamina and how much damage she deals per difficulty: | ||
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|European Extreme|32|25|11| | |European Extreme|32|25|11| | ||
- | =====Left-Side===== | + | =====Left-Side |
* If Olga goes left, the usual best-case scenario is to have her loop. | * If Olga goes left, the usual best-case scenario is to have her loop. | ||
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* Sometimes the loop can fail! | * Sometimes the loop can fail! | ||
- | {{ : | + | {{ : |
* Visual for where to Stand for Olga on Extreme / European Extreme | * Visual for where to Stand for Olga on Extreme / European Extreme | ||
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* Left-Side (Fast) Loop | * Left-Side (Fast) Loop | ||
- | =====Right-Side===== | + | =====Left-Side (No Loop)===== |
+ | |||
+ | The following are how to deal with Olga if she goes left at the start, but does not loop. | ||
+ | |||
+ | ====Early Shot==== | ||
+ | |||
+ | Time: ~ seconds | ||
+ | |||
+ | * Only possible on lower difficulties as it requires an early third-person shot using the autoaim. | ||
+ | * Delay this first shot slightly as the fight fades in to land the shot. | ||
+ | * The second shot can be done in third-person too using the autoaim. | ||
+ | * After the cutscene, shots no.3 and 4 are similar to a standard right-side Olga. | ||
+ | |||
+ | ====Early Shot, Three-Shots Before Cutscene==== | ||
+ | |||
+ | Time: ~19 seconds | ||
+ | |||
+ | * Only possible on lower difficulties as it requires an early third-person shot using the autoaim. | ||
+ | * Delay this first shot slightly as the fight fades in to land the shot. | ||
+ | * Seems to be very dependent on RNG or incredibly precise. | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | ====Early Shot, Three-Shots Before Cutscene, Failed Cutscene Buffer==== | ||
+ | |||
+ | Time: ~14 seconds | ||
+ | |||
+ | * Only possible on lower difficulties as it requires an early third-person shot using the autoaim. | ||
+ | * Delay this first shot slightly as the fight fades in to land the shot. | ||
+ | * Seems to be very dependent on RNG or incredibly precise. | ||
+ | * Intentionally fail the cutscene buffer, as this forces to move forward and removes her invincibility frames for the final shot. | ||
+ | |||
+ | {{youtube> | ||
+ | =====Right-Side | ||
* If Olga goes right, you want to land 2 shots on her before she begins the conflict and victory cutscene. | * If Olga goes right, you want to land 2 shots on her before she begins the conflict and victory cutscene. | ||
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* Right Olga European Extreme | * Right Olga European Extreme | ||
- | =====Right-Side Loop===== | + | =====Right-Side |
+ | |||
+ | Credit: Tino for finding out the third shot was possible and PlatonicGuy for finding out how to land the final fourth shot. | ||
+ | |||
+ | * If Olga goes right, you want to land all four shots before she begins the conflict and victory cutscene. | ||
+ | * On Very Easy and Easy, only the final three shots must be headshots. The first may be a body shot. | ||
+ | * On Normal, Hard, Extreme, and European Extreme, all four shots must be headshots. | ||
+ | * The third and fourth are very precise and will fail the vast majority of times. | ||
+ | * Pause-buffering might help especially with the final shot. | ||
+ | * If the third or fourth shots fail to land , the remainder of the fight behaves like a regular Right-Side (No Loop) fight. | ||
+ | |||
+ | Note: The third shot is possible on a Left-Side (No Loop, Early Shot) fight, however no one has yet figured out how to do the fourth shot. | ||
+ | |||
+ | {{youtube> | ||
+ | |||
+ | =====Right-Side (Loop)===== | ||
* A right-side loop is something that never happens unless you're specifically aiming for it. | * A right-side loop is something that never happens unless you're specifically aiming for it. |