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mgs3_glitches:ladder_zip [2022/04/12 18:30] – [Pre-requisites] add no hard reset required video hau5test | mgs3_glitches:ladder_zip [2023/03/15 10:39] (current) – [Further things to look into] hau5test | ||
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https:// | https:// | ||
+ | |||
+ | ===Xbox hardware can't use this setup, further testing needs to be done=== | ||
+ | Apel found this clip on April 18th 2022 | ||
+ | {{youtube> | ||
+ | |||
+ | To do - Series S/X: | ||
+ | * have items set up prior just like on PS3 | ||
+ | * go into the backpack | ||
+ | * remove dmic | ||
+ | * remove grenade | ||
+ | * add 3 food items | ||
+ | * start to get out of the menu | ||
+ | * hold food item in hand with R2 | ||
+ | * add stun grenade | ||
+ | * add smoke grenade | ||
+ | * add magazine | ||
+ | |||
+ | note: consistency varies | ||
+ | |||
+ | === How To Video === | ||
+ | {{youtube> | ||
====Pre-requisites==== | ====Pre-requisites==== | ||
+ | * have 3 food items | ||
+ | * have 1 empty magazine | ||
+ | * before entering the room you want to execute the zip in | ||
* Equip the DMIC, any grenade, any pistol and the knife, in this order | * Equip the DMIC, any grenade, any pistol and the knife, in this order | ||
- | * Go to the area you want to do the zip in and save the game | + | * go into the area where you want to execute |
- | * Hard reset | + | * make a save |
- | * (Hard reset on actual PS3 hardware | + | * Hard reset (recommended for EN US and EN EU versions) |
+ | * (Hard reset on JP ver. 1.02 might not be necessary, proof: https:// | ||
====Doing the glitch==== | ====Doing the glitch==== | ||
* Load the game and unequip the DMIC and equip any 3 food items | * Load the game and unequip the DMIC and equip any 3 food items | ||
* Go to the spot next to the ladder, face the west wall and point the camera downwards | * Go to the spot next to the ladder, face the west wall and point the camera downwards | ||
* Hold R2 and equip the food item (any of the 3) | * Hold R2 and equip the food item (any of the 3) | ||
- | * Start running forward and pause the game | + | * Start running forward |
* Equip the magazine and the DMIC, unpause, don't let go of forward | * Equip the magazine and the DMIC, unpause, don't let go of forward | ||
- | * (This part is not fully consistent afaik) | + | * if snake has enough space to T-Pose: |
* The camera will zip up | * The camera will zip up | ||
* Roll forward as soon as you can see the railing, or else you'll fall from too high up | * Roll forward as soon as you can see the railing, or else you'll fall from too high up | ||
* Done | * Done | ||
- | ====Warning==== | + | ====Reliability==== |
- | * It's technically multisegment only because doing food zips in a full game run is extremely inconsistent | + | * It's technically multisegment only because doing food zips in a full game run is extremely inconsistent, leading to freezes/ |
- | * it's random and may crash your game | + | * the PS3 HD JP version 1.02 is less prone to freezing/ |
+ | * the PS3 HD EN version 1.00 is inconsistent despite doing the same setup for the zip effect, leading to more crashes | ||
+ | * doing the zip with not enough space surrounding snake leads to crashes, notably if snake touches the wall in t-pose state the game instantly freezes | ||
+ | ==== Routing Notes==== | ||
+ | ===for Very Easy=== | ||
+ | * to grab an empty magazine, best to empty the mag on the roof guard in the ocelot unit fight | ||
+ | * to grab the one additional needed food item, you can knife the snake in the cave going to the pain in the " | ||
+ | |||
+ | ==== Further things to look into==== | ||
+ | * There are other positions to successfully launch Snake from (see compilation [[https:// | ||
+ | * cancelling the fall damage would be ideal to not miss the timing when to roll | ||
+ | |||
+ | |||
+ | ---- | ||
+ | [[: |