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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| normal_guide_by_pythonicus [2019/05/11 06:11] – Added direct links to 2 spot, they are way too small to see clearly. Plywood | normal_guide_by_pythonicus [2021/01/26 21:56] (current) – old revision restored (2020/09/13 13:17) restored plywood | ||
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| {{:: | {{:: | ||
| - | * Upon entering Hold 3, equip the camera and point here for the first photo. | + | * Upon entering Hold 3, equip the camera and point here for the Marine' |
| {{:: | {{:: | ||
| - | * Adjust slightly to take the second photo here. | + | * Adjust slightly to take the Left shot. |
| {{: | {{: | ||
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| {{: | {{: | ||
| - | * Third photo is here. | + | * Front shot is here, it is pretty forgiving. |
| {{: | {{: | ||
| - | * And finally, adjust to take the fourth photo here. From here, just go to the PC and you should be finished with the Tanker. | + | * And finally, adjust to take the Right shot. From here, just go to the PC and you should be finished with the Tanker. |
| Thanks to RaichuMGS for providing the still images for the above demonstration! | Thanks to RaichuMGS for providing the still images for the above demonstration! | ||
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| {{youtube> | {{youtube> | ||
| - | * Other variants for the elevator room in the docks exist. Use the one that works for you, or use the one displayed in the video. | + | * Other variants for the elevator room in the docks exist. Use the one that works for you, or use the one displayed in the video. |
| * A more concise explanation of coolant rising: Hit your equip button to equip the spray, then press the crouch button and the equip button at the same time to instantly rise and regain the ability to run. | * A more concise explanation of coolant rising: Hit your equip button to equip the spray, then press the crouch button and the equip button at the same time to instantly rise and regain the ability to run. | ||
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| * There is an upper-path Strut D route, found and tested by Azu to be faster. | * There is an upper-path Strut D route, found and tested by Azu to be faster. | ||
| - | * A clockwise route through the Big Shell exists, routed by Tyler2022 | + | * A clockwise route through the Big Shell exists, routed by Tyler2022, Plywood, and dlimes13, which can be faster than counter-clockwise. This route is a fair bit riskier if you're not confident/ |
| + | ==== Clockwise Bombs ==== | ||
| + | |||
| + | *Pick up Chaff grenades before entering Strut C. | ||
| + | |||
| + | *Strut D - Warning shot at top of stairs, raildrop //here.// [[https:// | ||
| + | * | ||
| + | *DE Bridge - Warning shot at bottom of stairs, or climb other set of stairs in Caution | ||
| + | |||
| + | *Taking an alert after Strut E Helipad means you will die in Strut A pipe room | ||
| + | |||
| + | *Strut F - Throw chaff when you enter | ||
| + | | ||
| + | *FA Bridge - Throw chaff when you enter, stick to the rail to avoid getting shot | ||
| + | |||
| + | *Strut A - Hold up pipe room guard, he may call in a caution after being held up. [[https:// | ||
| + | |||
| + | *AB Bridge - Hold Select on entry if no caution for Rose call, warning shot as you exit outside | ||
| + | |||
| + | *AB Bridge - Take upper route if on caution, run into guard to delay radio | ||
| + | |||
| + | *Strut B - Kill guard as you approach the bomb | ||
| + | |||
| + | *BC Bridge - If you received Caution for AB Bridge, Rose will now call | ||
| + | |||
| + | *BC Bridge - Evasion avoids slowdown on this bridge | ||
| + | |||
| + | //Insert video here// | ||
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| + | {{youtube> | ||
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| + | *Cartwheel when the area text fades away, **or** when you only see Raiden' | ||
| ====== [3] Midgame (Fatman-Harrier) ====== | ====== [3] Midgame (Fatman-Harrier) ====== | ||