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| snake_s_revenge_notes_by_plywood [2018/08/19 23:39] – created Plywood | snake_s_revenge_notes_by_plywood [2020/01/23 00:50] (current) – plywood | ||
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| =====Beginner Notes by Plywood===== | =====Beginner Notes by Plywood===== | ||
| - | Based on Jaguar King's Tutorial. | + | Based on [[https:// |
| - | ====Basics==== | + | |
| + | |||
| + | =====Basics===== | ||
| *Line of Sight is a straight pixel. | *Line of Sight is a straight pixel. | ||
| + | |||
| *To increase rank, rescue POWs or interrogate officers. | *To increase rank, rescue POWs or interrogate officers. | ||
| + | |||
| *We'll be saving POWs, not interrogating. | *We'll be saving POWs, not interrogating. | ||
| + | |||
| *You' | *You' | ||
| + | |||
| *Press A once to skip text box | *Press A once to skip text box | ||
| + | |||
| *Elevators are checkpoints for continues | *Elevators are checkpoints for continues | ||
| + | |||
| + | *If you are at max rations and a ration drops, eat a ration, then pick it up. | ||
| + | |||
| + | *Single Exclamation Mark Alerts mean you are fine to go into the next screen. Double Exclamation Mark Alerts stick between screens. | ||
| + | |||
| + | *Alert guards don't drop stuff | ||
| + | |||
| + | *Button controls are flipped on Sidescrolling sections | ||
| ====JUNGLE==== | ====JUNGLE==== | ||
| *Second Copter screen, go to left edge of dark | *Second Copter screen, go to left edge of dark | ||
| + | |||
| *Green path, then move up once the Copter leaves | *Green path, then move up once the Copter leaves | ||
| Line 19: | Line 35: | ||
| *After ration detour, hug tower on right | *After ration detour, hug tower on right | ||
| - | *Go up for POW #1 | + | *Go up for **POW #1** |
| *hug right wall when exiting from 1st POW | *hug right wall when exiting from 1st POW | ||
| Line 29: | Line 45: | ||
| *Answer Codec for the only time in the speedrun | *Answer Codec for the only time in the speedrun | ||
| - | ====FORT 1==== | + | =====FORT 1===== |
| *First 2 guards in Fort 1, right guard viewpoint is random | *First 2 guards in Fort 1, right guard viewpoint is random | ||
| *Get Card 1 in the left room | *Get Card 1 in the left room | ||
| *Revisit the Jungle to get the silencer by going north | *Revisit the Jungle to get the silencer by going north | ||
| - | *After silencer, go up for POW #2, up at Watchtower | + | *After silencer, go up for **POW #2**, up at Watchtower |
| *Return to Fort 1 | *Return to Fort 1 | ||
| *Go down the right path | *Go down the right path | ||
| - | *Upper path for POW #3 | + | *Upper path for **POW #3** |
| *Next guard is a single ! alert, so run up and right to exit the alert | *Next guard is a single ! alert, so run up and right to exit the alert | ||
| *Card 2 is in the far right door | *Card 2 is in the far right door | ||
| - | *Go up on the left side for POW#4 | + | *Go up on the left side for **POW#4** |
| *Run upleft for the elevator | *Run upleft for the elevator | ||
| - | ===Fort 1 B1=== | + | ====Fort 1 B1==== |
| *These guards turn randomly | *These guards turn randomly | ||
| *Hug the shadow wall | *Hug the shadow wall | ||
| Line 58: | Line 74: | ||
| *When going right for cameras go up on then the wall, then go right once the right camera goes down | *When going right for cameras go up on then the wall, then go right once the right camera goes down | ||
| - | ===Fort 1 B2=== | + | ====Fort 1 B2==== |
| *Can punch guards for rations/ | *Can punch guards for rations/ | ||
| *Try to max out for 4 rations | *Try to max out for 4 rations | ||
| Line 64: | Line 80: | ||
| ====SIDESCROLLER 1==== | ====SIDESCROLLER 1==== | ||
| + | |||
| + | *Equip pistol and shoot the first guy | ||
| + | *don't bother with the knife | ||
| + | *Use i-frames of losing hp from water to walk through last mine | ||
| + | |||
| + | ====FOOTBALL TACKLERS==== | ||
| + | *Equip explosives | ||
| + | |||
| + | *the moment you hit return, plant bomb | ||
| + | |||
| + | *Go right, when they hit you, go left | ||
| + | |||
| + | *Plant bombs on the opposite corner of the alcove, go to corner and turn | ||
| + | |||
| + | *When they start running, go to opposite side | ||
| + | |||
| + | *1 guy left,finish him with the pistol | ||
| + | |||
| + | *re-equip pistol at end of fight | ||
| + | |||
| + | *Can punch guys for resources | ||
| + | |||
| + | *The blocks before boat, position perfectly | ||
| + | *pay attention to block above | ||
| + | *punch, then open the door immediately (downright movement) | ||
| + | *Alternatively, | ||
| + | |||
| + | |||
| + | *When exiting to outside, go up immediately | ||
| + | *go right, shoot dudes, enter the ship | ||
| + | |||
| + | ====SHIP==== | ||
| + | *Shoot or punch the dude | ||
| + | *Enter the elevator | ||
| + | |||
| + | |||
| + | ===Ship B1=== | ||
| + | *Go right path, but enter next room at bottom | ||
| + | *can punch or shoot the guy | ||
| + | *hug right wall, go up top | ||
| + | *Card#1 to enter fight room | ||
| + | *Equip grenades/ | ||
| + | |||
| + | ====KARNOVs==== | ||
| + | |||
| + | *Grenade explosives have huge hitbox | ||
| + | *Kill middle, then left, then third | ||
| + | *Go left then up, you can throw 2 nades | ||
| + | *Do a rectangular movement for each pair of throws | ||
| + | *Finish with explosives on sandbags | ||
| + | *Get card #3 | ||
| + | |||
| + | *Open left door for mine detector as you go back (optional) | ||
| + | *Retrace your steps to elevator | ||
| + | |||
| + | ===Ship B2=== | ||
| + | |||
| + | *Run up to the guy and punch him (Single ! Mark) | ||
| + | *Can use a ration before entering Metal Gear room | ||
| + | |||
| + | *Sensors can be random | ||
| + | *up, right, down, right in movement | ||
| + | *enter the door to blow up ammo | ||
| + | *Plant explosives as close as possible to the door | ||
| + | |||
| + | *Return to elevator | ||
| + | *Equip card 2 entering elevator | ||
| + | *Top floor | ||
| + | *Go right | ||
| + | *Enter door | ||
| + | *Go right | ||
| + | *Go up | ||
| + | |||
| + | =====FORT 2===== | ||
| + | |||
| + | *Hug left bricks, go up | ||
| + | *Hug left wall, go up | ||
| + | *Go left after corner, hug wall, go up | ||
| + | *go up, along the wall | ||
| + | *Equip Card 1 | ||
| + | *RC missiles and rations | ||
| + | *Optimal just 4 for each | ||
| + | *Playing safe, max rations to 9 | ||
| + | *You can move a bit down to avoid RC missiles | ||
| + | |||
| + | *Hug the sandbags | ||
| + | *Enter up room for **POW#5** | ||
| + | *Go right, up, get max oxygen tanks - 5 | ||
| + | *Optimal is 4 | ||
| + | *stand by left wall and destroy sandbags | ||
| + | *RC the dude | ||
| + | |||
| + | ====SIDESCROLLER #2==== | ||
| + | *Equip pistol | ||
| + | *Mine movement is random | ||
| + | *Dip down under the camera | ||
| + | *Jump to next screen | ||
| + | |||
| + | *Watch out for sensors | ||
| + | *Shoot the sensor, space out shots due to i-frames, 4 bullets needed | ||
| + | |||
| + | ====TRAIN==== | ||
| + | *Shoot guard blocking you from train l | ||
| + | *You can farm the first two guards, Single ! area | ||
| + | |||
| + | ===First Needle Room=== | ||
| + | |||
| + | *Go right, up | ||
| + | *Wait on first box on right | ||
| + | *Going optimally, be patient | ||
| + | *If you have extra rations, blast thru | ||
| + | |||
| + | *Careful on bridges with your movement, or you can die | ||
| + | *Shoot that guy on the train car | ||
| + | *Punch or shoot these 2 guards | ||
| + | *Punch or shoot guard at door | ||
| + | | ||
| + | ===Second Needle Room=== | ||
| + | *Go up the right side, stand by the box | ||
| + | |||
| + | *Enter first room for **POW#6** | ||
| + | *Second room, TRAP, go down immediately to pick up card 4 | ||
| + | |||
| + | |||
| + | *Backtracking in Second Needle Room | ||
| + | *Hug box, go down, left, down | ||
| + | *Enter the room in next car | ||
| + | *Equip RC missile, card 4 | ||
| + | |||
| + | ====" | ||
| + | *Hold right when entering room, activate TRAP | ||
| + | *Hold left when trap is activated | ||
| + | *Need at least 4 hp to touch spy | ||
| + | *Time your shots, due to i-frames | ||
| + | |||
| + | *Stand middle, shoot , shoot, shoot | ||
| + | *Ration up after two hits if at max | ||
| + | |||
| + | *If you run out of RC missiles, finish with explosives | ||
| + | |||
| + | =====FORT 3===== | ||
| + | |||
| + | *Go up, exit car from bridge | ||
| + | *Punch guy | ||
| + | *Go to door, equip card 4 | ||
| + | *Need 2 explosives, but pick up 3 | ||
| + | |||
| + | *Equip armor | ||
| + | *Go left | ||
| + | *Push block by holding the direction | ||
| + | *Plant an explosive between two black windows | ||
| + | |||
| + | *Equip the knife! | ||
| + | *Card 1 Door, **POW#7** | ||
| + | *Enter next screen, stand on right edge, shank 'em | ||
| + | *Blow up left wall and rush in | ||
| + | *Blow up right wall equip armor, push bottom block | ||
| + | *Card 2 Door, **POW#8** | ||
| + | *card 3 Door on right | ||
| + | |||
| + | ===Platforms=== | ||
| + | |||
| + | *Be careful on the platforms! It stinks to die here. | ||
| + | *Time last platform correctly | ||
| + | *Plant explosive on right wall | ||
| + | *Plant explosive on left wall | ||
| + | *Plant explosive on bags | ||
| + | *Stab dudes while you wait | ||
| + | |||
| + | ====SIDESCROLLER #3==== | ||
| + | *Stab the dude with a jump | ||
| + | *Crawl into second screen, stab 'em | ||
| + | *Continue crawling in next screen | ||
| + | *Crawl into next screen | ||
| + | *Random looking for 2nd guard | ||
| + | *Jump and knife | ||
| + | *Crawl into next screen | ||
| + | *Crawl into next camera, walk, drop back to crawl for next screen | ||
| + | |||
| + | *Switch to pistol for rock guards | ||
| + | *Wait for both to face right | ||
| + | *Shoot first guard, duck | ||
| + | *Jump shoot the second guard, run afterwards | ||
| + | |||
| + | ====FORT 3 CONT.==== | ||
| + | |||
| + | *Armor, go left | ||
| + | *Punch dude for resources | ||
| + | *Card 1 door for ammo, optional to 150 | ||
| + | *Enter left door, card 2 | ||
| + | *Need four mine packs | ||
| + | *Card 3 and explosives | ||
| + | *Blow up left wall | ||
| + | |||
| + | *Hop on immediately to platform (UP) | ||
| + | *As screen transitions, | ||
| + | *Blow up sandbags, don't exit screen | ||
| + | |||
| + | ====SIDESCROLLER #4==== | ||
| + | |||
| + | *Crawl in, shoot | ||
| + | *crawl in next screen, stab | ||
| + | *If spotted, shoot the guards from the block | ||
| + | *Enter screen, shoot dudes and cross | ||
| + | |||
| + | *Equip mines & card 4 before fighting... | ||
| + | |||
| + | =====TANK===== | ||
| + | *Most random fight in game | ||
| + | *One hit kill on missile | ||
| + | *One hit kill on roll over | ||
| + | *One hit kill falling into water | ||
| + | |||
| + | *Stand at upper right block | ||
| + | *Lay one mine | ||
| + | *[[https:// | ||
| + | *18 mines to kill | ||
| + | *Can lay 3 mines in advance, next to each other | ||
| + | |||
| + | ====CABLE CARS==== | ||
| + | |||
| + | *Punch enemies for resources | ||
| + | *Enter door for elevator | ||
| + | *Equip knife run past lasers, | ||
| + | *Stand on bottom right grid, knife 'em | ||
| + | *Enter left cable car | ||
| + | *Watch your footing | ||
| + | |||
| + | ===SIDESCROLLER #5=== | ||
| + | |||
| + | *Stand on the right edge of car | ||
| + | |||
| + | |||
| + | ====CABLES CARDS CONT.==== | ||
| + | |||
| + | *Rush thru, go to the elevator door | ||
| + | *Equip Punch, card 3 | ||
| + | *Punch guards | ||
| + | *Go to top, to avoid getting spotted | ||
| + | *Wait until guard comes left | ||
| + | *Enter Door, card 6 | ||
| + | *Go down, save **final POW** | ||
| + | |||
| + | *Backtrack to elevator | ||
| + | *Shoot guard one screen before elev | ||
| + | |||
| + | *Go back up, equip knife, Card 6 | ||
| + | *Get detected, knife guards at cable car at the corner of grid | ||
| + | *Ride next cable car | ||
| + | |||
| + | ===SIDESCROLLER #6=== | ||
| + | *Stand on the right edge of car | ||
| + | *Ride next car | ||
| + | |||
| + | ===SIDESCROLLER #7=== | ||
| + | |||
| + | *Stand on the right edge of car | ||
| + | |||
| + | =====FORT 4===== | ||
| + | |||
| + | *Equip Punches to farm for resources | ||
| + | *Loop around the spiral to elevator | ||
| + | |||
| + | ====Fort B1==== | ||
| + | *Punch bottom guard | ||
| + | *Equip card 2, go right | ||
| + | *Stack 7 oxygen tanks | ||
| + | *This is a good area to farm rations | ||
| + | **Run back to elevator, go down | ||
| + | ===Fort B2=== | ||
| + | *Go into Up room | ||
| + | |||
| + | ====SIDESCROLLER #8==== | ||
| + | *Crawl in immediately | ||
| + | *Crawl to next screen, shoot both | ||
| + | *Crawl to next screen, shoot when turned | ||
| + | *Crawl to next screen | ||
| + | *Crawl to next screen | ||
| + | |||
| + | *Shoot or knife the guard before pool | ||
| + | *Destroy sensors quickly | ||
| + | *Crawl after camera | ||
| + | *Shoot dude after jumping, cross it | ||
| + | |||
| + | *Equip explosive, blow top wall | ||
| + | *Enter from left side | ||
| + | *Pick up ammo, and card 5, can farm ammo | ||
| + | |||
| + | |||
| + | ====SIDESCROLLER# | ||
| + | |||
| + | *When entering, equip gun and shoot | ||
| + | *Crawl into next screen | ||
| + | *Run forward past camera | ||
| + | |||
| + | *DUMB SCREEN >: | ||
| + | *Shoot sensor first | ||
| + | *Tank damage from the first mine at least | ||
| + | *Wait for camera to rise then run | ||
| + | |||
| + | *Crawl into next screen | ||
| + | *Run and gun | ||
| + | *Run and gun | ||
| + | |||
| + | *Go to elevator if needing checkpoint, or... | ||
| + | *Go into Right room | ||
| + | ====SIDESCROLLER# | ||
| + | *Enter first screen crawling | ||
| + | *Crawl | ||
| + | *Crawl, jump into pool | ||
| + | |||
| + | *You need at least 7 explosives | ||
| + | *Remember to crawl away from explosion | ||
| + | *Keep your back to the final explosion | ||
| + | *Give yourself space, but not too much | ||
| + | |||
| + | *Careful of screen, don't jump into the final pool screen | ||
| + | |||
| + | *Go up one floor | ||
| + | ====Fort B1==== | ||
| + | *Run down right side | ||
| + | *Wait for guard to come in and punch him | ||
| + | *Go up, then left, then down | ||
| + | |||
| + | *Equp card 4 to enter room, pick up card 7 | ||
| + | ===SEQUENCE BREAK=== | ||
| + | *Go to bottom right corner | ||
| + | *As soon as the trap activates, press select | ||
| + | *Equip card 7 | ||
| + | |||
| + | *Farm the mine room, 5 packs | ||
| + | *Go up, punch or kill guards | ||
| + | *Go up one floor | ||
| + | ====Fort 1F==== | ||
| + | *Can punch or shoot guards | ||
| + | *Wait until second guard turns | ||
| + | |||
| + | *Go right path | ||
| + | *Go into room, pick up smoke bomb | ||
| + | |||
| + | *Shoot the dudes | ||
| + | *The left guard is NOT random, looks left, down, right on loop | ||
| + | *Go left, equip card 6 for door | ||
| + | *Pick up 30 missiles | ||
| + | |||
| + | *Go right then up, card 4 door for Card 8 pickup | ||
| + | *go up then left, head up elevator | ||
| + | |||
| + | ===Fort 2F==== | ||
| + | *Can farm for rations here, or... | ||
| + | *Shoot the dude, wait for a second | ||
| + | *Equip card 8 | ||
| + | |||
| + | *Avoid gekkos | ||
| + | |||
| + | *Follow path down, then left | ||
| + | |||
| + | *Card 3 Door far left | ||
| + | *Card 4, top door | ||
| + | *Card 5, top door | ||
| + | |||
| + | ====BIG BOSS==== | ||
| + | *Go top right, RC missile him | ||
| + | |||
| + | ===ROBO BOSS=== | ||
| + | *Exit room | ||
| + | |||
| + | *Equip mines, eat ration if needed | ||
| + | |||
| + | *Hit him at his feet | ||
| + | |||
| + | *Stand by him, and MASH your mines | ||
| + | |||
| + | *Tank the damage with rations | ||
| + | |||
| + | *One hit, ration, rinse repeat | ||
| + | |||
| + | *Equip Card 5, return to big boss room | ||
| + | |||
| + | *Save Jennifer in room, up cable car | ||
| + | |||
| + | *Use smoke bomb when hitting termination | ||
| + | |||
| + | *Equip Card 7, RC missiles | ||
| + | |||
| + | *go up mid, left, left, follow path, | ||
| + | |||
| + | *Equip Card 8 | ||
| + | |||
| + | |||
| + | ====METAL GEAR 2==== | ||
| + | *Pattern of blocks are the same unless you hit them | ||
| + | |||
| + | *Pace your shots | ||
| + | |||
| + | *If you hit, adjust timing | ||
| + | |||
| + | *You can exit then re-enter to bring timing back, but full hp returns to Metal Gear | ||
| + | |||
| + | *The moment the block opens up, shoot, hit the eye | ||
| + | |||
| + | |||
| + | WORLD PEACE DAY! | ||
| + | |||
| + | [[snakes_revenge|Return to Snake' | ||