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| snake_s_revenge_notes_by_plywood [2018/08/24 20:56] – formatting Plywood | snake_s_revenge_notes_by_plywood [2020/01/23 00:50] (current) – plywood | ||
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| =====Beginner Notes by Plywood===== | =====Beginner Notes by Plywood===== | ||
| - | Based on Jaguar King's Tutorial. | + | Based on [[https:// |
| - | ====Basics==== | + | |
| + | |||
| + | =====Basics===== | ||
| *Line of Sight is a straight pixel. | *Line of Sight is a straight pixel. | ||
| Line 43: | Line 45: | ||
| *Answer Codec for the only time in the speedrun | *Answer Codec for the only time in the speedrun | ||
| - | ====FORT 1==== | + | =====FORT 1===== |
| *First 2 guards in Fort 1, right guard viewpoint is random | *First 2 guards in Fort 1, right guard viewpoint is random | ||
| Line 59: | Line 61: | ||
| *Run upleft for the elevator | *Run upleft for the elevator | ||
| - | ===Fort 1 B1=== | + | ====Fort 1 B1==== |
| *These guards turn randomly | *These guards turn randomly | ||
| *Hug the shadow wall | *Hug the shadow wall | ||
| Line 72: | Line 74: | ||
| *When going right for cameras go up on then the wall, then go right once the right camera goes down | *When going right for cameras go up on then the wall, then go right once the right camera goes down | ||
| - | ===Fort 1 B2=== | + | ====Fort 1 B2==== |
| *Can punch guards for rations/ | *Can punch guards for rations/ | ||
| *Try to max out for 4 rations | *Try to max out for 4 rations | ||
| Line 83: | Line 85: | ||
| *Use i-frames of losing hp from water to walk through last mine | *Use i-frames of losing hp from water to walk through last mine | ||
| - | ===FOOTBALL TACKLERS=== | + | ====FOOTBALL TACKLERS==== |
| *Equip explosives | *Equip explosives | ||
| Line 165: | Line 167: | ||
| *Hug the sandbags | *Hug the sandbags | ||
| *Enter up room for **POW#5** | *Enter up room for **POW#5** | ||
| - | *Go right, up, get max airtanks | + | *Go right, up, get max |
| *Optimal is 4 | *Optimal is 4 | ||
| *stand by left wall and destroy sandbags | *stand by left wall and destroy sandbags | ||
| Line 229: | Line 231: | ||
| *Push block by holding the direction | *Push block by holding the direction | ||
| *Plant an explosive between two black windows | *Plant an explosive between two black windows | ||
| + | |||
| *Equip the knife! | *Equip the knife! | ||
| *Card 1 Door, **POW#7** | *Card 1 Door, **POW#7** | ||
| Line 296: | Line 299: | ||
| *Can lay 3 mines in advance, next to each other | *Can lay 3 mines in advance, next to each other | ||
| - | ====CABLE | + | ====CABLE |
| - | punch enemies for resources | + | |
| - | enter door for elevator | + | *Punch |
| - | equip knife run past lasers, | + | |
| - | stand on bottom right grid, knife 'em | + | |
| - | enter left cable car | + | |
| - | watch your footing | + | |
| + | | ||
| ===SIDESCROLLER #5=== | ===SIDESCROLLER #5=== | ||
| - | stand on the right edge of car | ||
| + | *Stand on the right edge of car | ||
| - | rush thru, go to the elevator door | ||
| - | equip punch, card 3 | ||
| - | punch guards | ||
| - | go to top, to avoid spot | ||
| - | wait until guard comes left | ||
| - | door, card 6 | ||
| - | go down, save final POW | ||
| - | backtrack to elevator | ||
| - | shoot guard one screen before elev | ||
| - | go back up, equip knife, pistol, card 6 | + | ====CABLES CARDS CONT.==== |
| - | get detected, knife guards at cable car | + | |
| - | corner of grid | + | |
| - | go up the next cable car | + | *Rush thru, go to the elevator door |
| + | *Equip Punch, card 3 | ||
| + | *Punch guards | ||
| + | *Go to top, to avoid getting spotted | ||
| + | *Wait until guard comes left | ||
| + | *Enter Door, card 6 | ||
| + | *Go down, save **final POW** | ||
| - | ===SIDESCROLLER #6=== | + | *Backtrack to elevator |
| - | stand on the right edge of car | + | |
| - | wait for next car | + | *Go back up, equip knife, Card 6 |
| + | *Get detected, knife guards at cable car at the corner of grid | ||
| + | *Ride next cable car | ||
| + | |||
| + | ===SIDESCROLLER #6=== | ||
| + | *Stand on the right edge of car | ||
| + | *Ride next car | ||
| ===SIDESCROLLER #7=== | ===SIDESCROLLER #7=== | ||
| - | stand on the right edge of car/top | ||
| - | ====Fort 3==== | + | *Stand on the right edge of car |
| - | Equip Punches to farm for resources | + | =====FORT 4===== |
| - | loop around the spiral to elevator | + | |
| - | ===Fort B1=== | + | *Equip Punches to farm for resources |
| - | punch bottom guard | + | *Loop around the spiral |
| - | equip card 2, go right | + | |
| - | stack 7 oxy tanks | + | |
| - | run back to elevator | + | |
| - | B2 | + | ====Fort B1==== |
| - | up room | + | *Punch bottom guard |
| + | *Equip card 2, go right | ||
| + | *Stack 7 oxygen tanks | ||
| + | *This is a good area to farm rations | ||
| + | **Run back to elevator, go down | ||
| + | ===Fort | ||
| + | *Go into Up room | ||
| - | ===SIDESCROLLER #8=== | + | ====SIDESCROLLER #8==== |
| - | crawl in immediately | + | |
| - | crawl to next screen, shoot both | + | |
| - | crawl to next screen, shoot when turned | + | |
| - | crawl to next screen | + | |
| - | crawl to next screen | + | |
| - | shoot or knife the guard before pool | + | |
| - | destroy sensors quickly | + | |
| - | crawl after camera | + | |
| - | shoot dude after jumping, cross it | + | |
| - | equip explosive, blow top wall | + | *Shoot or knife the guard before pool |
| - | enter from left side | + | |
| - | pick up ammo, and card 5, can farm ammo | + | |
| + | *Shoot dude after jumping, cross it | ||
| + | *Equip explosive, blow top wall | ||
| + | *Enter from left side | ||
| + | *Pick up ammo, and card 5, can farm ammo | ||
| - | ===SIDESCROLLER# | ||
| - | when entering, equip gun and shoot | ||
| - | crawl into next screen | ||
| - | run forward past camera | ||
| - | DUMB SCREEN | ||
| - | shoot sensor first | ||
| - | tank the first mine at least | ||
| - | wait for camera to rise then run | ||
| - | crawl into next screen | ||
| - | run and gun | ||
| - | run and gun | ||
| - | right room | + | ====SIDESCROLLER# |
| - | ===SIDESCROLLER# | + | |
| - | enter first screen crawling | + | |
| - | crawl | + | |
| - | crawl, jump into pool | + | |
| - | you need at least 7 explosives | + | |
| - | remember to crawl away from explosion | + | |
| - | keep your back to the final explosion | + | |
| - | give yourself space, but not too much | + | |
| - | careful of screen, don't jump into the | + | |
| - | final pool screen | + | |
| - | go up one floor | + | *When entering, equip gun and shoot |
| - | run down right side | + | |
| - | wait for guard to come in and punch him | + | *Run forward past camera |
| - | go up, then left, then down | + | |
| + | *DUMB SCREEN >: | ||
| + | *Shoot sensor first | ||
| + | *Tank damage from the first mine at least | ||
| + | *Wait for camera to rise then run | ||
| - | room card 4, to pick up card 7 | + | *Crawl into next screen |
| - | ====SEQUENCE BREAK==== | + | *Run and gun |
| - | go to bottom right corner | + | *Run and gun |
| - | as soon as the trap activates, select | + | |
| - | equip card 7 | + | |
| - | farm the mine room, 5 packs | + | |
| - | go up, punch or kill guards | + | *Go to elevator if needing checkpoint, or... |
| + | *Go into Right room | ||
| + | ====SIDESCROLLER# | ||
| + | *Enter first screen crawling | ||
| + | *Crawl | ||
| + | *Crawl, jump into pool | ||
| - | go up one floor | + | *You need at least 7 explosives |
| - | can punch or shoot guards | + | |
| - | wait until second guard turns | + | *Keep your back to the final explosion |
| - | go right path | + | *Give yourself space, but not too much |
| - | go into room, pick up smoke bomb | + | |
| - | shoot the dudes, | + | *Careful of screen, don't jump into the final pool screen |
| - | the left guard is NOT random, looks | + | |
| - | left down right on loop | + | |
| - | go left, equip card 6 | + | |
| - | pick up 30 missiles | + | |
| - | go right then up, card 4 | + | *Go up one floor |
| - | card 8 pickup | + | ====Fort B1==== |
| + | *Run down right side | ||
| + | *Wait for guard to come in and punch him | ||
| + | *Go up, then left, then down | ||
| - | go up then left, | + | *Equp card 4 to enter room, pick up card 7 |
| + | ===SEQUENCE BREAK=== | ||
| + | *Go to bottom right corner | ||
| + | *As soon as the trap activates, press select | ||
| + | *Equip card 7 | ||
| - | head up elevator | + | *Farm the mine room, 5 packs |
| - | shoot the dude, wait for second | + | *Go up, punch or kill guards |
| - | equip card 8 | + | *Go up one floor |
| + | ====Fort 1F==== | ||
| + | *Can punch or shoot guards | ||
| + | *Wait until second guard turns | ||
| - | avoid gekkos | + | *Go right path |
| - | card 3 door far left | + | *Go into room, pick up smoke bomb |
| - | card 4, top door | + | *Shoot the dudes |
| - | card 5, top door | + | *The left guard is NOT random, looks left, down, right on loop |
| + | *Go left, equip card 6 for door | ||
| + | *Pick up 30 missiles | ||
| + | |||
| + | *Go right then up, card 4 door for Card 8 pickup | ||
| + | *go up then left, head up elevator | ||
| + | |||
| + | ===Fort 2F==== | ||
| + | *Can farm for rations here, or... | ||
| + | *Shoot the dude, wait for a second | ||
| + | *Equip card 8 | ||
| + | |||
| + | *Avoid gekkos | ||
| + | |||
| + | *Follow path down, then left | ||
| + | |||
| + | *Card 3 Door far left | ||
| + | *Card 4, top door | ||
| + | | ||
| ====BIG BOSS==== | ====BIG BOSS==== | ||
| - | go top right, | + | *Go top right, |
| + | |||
| + | ===ROBO BOSS=== | ||
| + | *Exit room | ||
| + | |||
| + | *Equip mines, eat ration if needed | ||
| + | |||
| + | *Hit him at his feet | ||
| + | |||
| + | *Stand by him, and MASH your mines | ||
| + | |||
| + | *Tank the damage with rations | ||
| + | |||
| + | *One hit, ration, rinse repeat | ||
| + | |||
| + | *Equip Card 5, return to big boss room | ||
| + | |||
| + | *Save Jennifer in room, up cable car | ||
| + | |||
| + | *Use smoke bomb when hitting termination | ||
| + | |||
| + | *Equip Card 7, RC missiles | ||
| + | |||
| + | *go up mid, left, left, follow path, | ||
| + | |||
| + | *Equip Card 8 | ||
| + | |||
| + | |||
| + | ====METAL GEAR 2==== | ||
| + | *Pattern of blocks are the same unless you hit them | ||
| + | |||
| + | *Pace your shots | ||
| + | |||
| + | *If you hit, adjust timing | ||
| - | ROBO BOSS | + | *You can exit then re-enter to bring timing back, but full hp returns to Metal Gear |
| - | exit room | + | |
| - | equip mines, eat ration if needed | + | |
| - | hit him at his feet | + | |
| - | stand by him, and MASH your mines | + | |
| - | tank the damage with rations | + | |
| - | one hit, ration, rinse repeat | + | |
| - | card 5, return to big boss room | + | *The moment the block opens up, shoot, hit the eye |
| - | save jennifer in room, up cable car | + | |
| - | use smoke bomb when hitting termination | + | |
| - | card 7, rc missiles | + | |
| - | go up mid, left, left, follow path, | ||
| - | card 8 | ||
| - | ====Metal Gear 2==== | ||
| - | pattern of blocks are the same, | + | WORLD PEACE DAY! |
| - | unless you hit them | + | |
| - | pace your shots | + | |
| - | if you hit, adjust timing | + | |
| - | you can exit then re-enter | + | |
| - | to bring timing back, but full hp | + | |
| - | the moment the block opens up, shoot | + | [[snakes_revenge|Return to Snake' |
| - | hit the eye | + | |