Differences
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unmetal_faq [2022/04/08 23:58] – added Steam game ID nickrpgreen | unmetal_faq [2023/06/29 11:15] (current) – [Game Versions] updated patch information and added info about new physical release nickrpgreen | ||
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**Q: What are the differences between the different versions of the game?** | **Q: What are the differences between the different versions of the game?** | ||
- | **A:** Except for the Vita version of the game (see below), the PC, Switch, PS4, and Xbox One versions of the game are almost identical and play in the same way. At the time of writing, the game is still receiving quality of life patches and these are often updated at different times, so the exact patch number of each version may not match. There are, however, a couple of minor differences: | + | **A:** Except for the Vita version of the game (see below), the PC, Switch, PS4, and Xbox One versions of the game are almost identical and play in the same way. There are, however, a couple of minor differences: |
- | * Console versions can only hotkey items to Up, Down, Left, Right, and Button Press on the Right Analogue Stick. The PC version can hotkey to any unused character on the keyboard, giving PC a menu optimisation | + | * Console versions can only hotkey items to Up, Down, Left, Right, and Button Press on the Right Analogue Stick. The PC version can hotkey to any unused character on the keyboard, giving PC a menu optimization |
- | * The PC and Switch versions require the collection of an in-game medal to unlock a challenge, though any progress towards the challenge before the medal is obtained is still counted. The PS4 and Xbox One versions do not include these medal pick-ups and challenges are unlocked automatically. | + | * The PC, Switch, and Vita versions require the collection of an in-game medal to unlock a challenge, though |
- | * Some button configuration options are mandatory in some versions and adjustable in others. | + | * Some button configuration options are mandatory in some versions and adjustable in others. |
- | * The PC version includes a free Creator Pack DLC which allows you to input a code on the Code screen to change the voice lines of specific soldiers to that of partnered content creators. This includes | + | * When using a controller on the PC version, the Equipment Menu is locked to BACK/SHARE/SELECT |
- | * The Steam version' | + | * On the Xbox One version, the Equipment Menu is locked to Y, and combining items in the menu is locked |
- | * Whilst patches across the platforms match, the number formatting is different: | + | * The PC version includes a free Creator Pack DLC which allows you to input a code on the Code screen to change the voice lines of specific soldiers to that of partnered content creators. This includes |
- | * PC: v1.0.4 | + | * The Steam version' |
- | * PS4 & Xbox One: v1.04 | + | * Whilst patches across the platforms |
+ | * PC & Xbox One: v1.0.4 | ||
+ | * PS4: v1.04 | ||
* Switch: v1.1.4 | * Switch: v1.1.4 | ||
+ | * As of January 2022, the Steam version of the game is the only version to have been updated to patch 12, with the GOG and all Console versions remaining at patch 11. | ||
+ | * In July 2023, UnMetal was rereleased in two physical formats, a standard and collector' | ||
**Q: What's different about the Vita version?** | **Q: What's different about the Vita version?** | ||
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**Q: What are the Level upgrades?** | **Q: What are the Level upgrades?** | ||
- | Whenever you level up, you are presented with two upgrades and can only choose one of them. These upgrades are always set to the same levels, you'll never be able to take both upgrades from the same level. In any Any% run, you will likely only reach Level 6 (only Level 5 is doable but not optimal), whilst a Perfect or UnPerfect run will require you to reach Level 10. | + | Whenever you level up, you are presented with two upgrades and can only choose one of them. These upgrades are always set to the same levels, you'll never be able to take both upgrades from the same level. In any Any% run, you will likely only reach Level 6 (only Level 5 is doable but not optimal), whilst a Perfect or UnPerfect run will require you to reach Level 10. Jessie requires 117 XP to reach Level 10, and there is a total of 133 XP on Medium and Hard (132 on Easy). |
When you level up, you should hold A/X immediately, | When you level up, you should hold A/X immediately, | ||
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The upgrades are shown in the table below, with the upgrade favored for speedrunning **highlighted in bold**. If doing a Perfect/ | The upgrades are shown in the table below, with the upgrade favored for speedrunning **highlighted in bold**. If doing a Perfect/ | ||
- | ^ Level ^ Upgrade 1 ^ Upgrade 2 ^ Perfect Obtained ^ | + | ^ Level ^ Level/Total XP ^ Upgrade 1 ^ Upgrade 2 ^ Perfect Obtained ^ |
- | ^ 2 | Steel Fists: Your punches strike twice against enemies and containers.| **Sprint: Your speed increases +10% (+35% if no enemies in the room).**| S1 Eyepatch Guard| | + | ^ 2 | 9/9 | Steel Fists: Your punches strike twice against enemies and containers.| **Sprint: Your speed increases +10% (+35% if no enemies in the room).**| S1 Eyepatch Guard| |
- | ^ 3 | Rapid Recovery: Your HP is recovered twice as fast.| **Healing: Apply bandages and first aid kits twice as fast.**| S2 Sgt. Rosco| | + | ^ 3 | 10/19 | Rapid Recovery: Your HP is recovered twice as fast.| **Healing: Apply bandages and first aid kits twice as fast.**| S2 Sgt. Rosco| |
- | ^ 4 | Tiger Lunge: You may press [PUNCH] to instantly close the difference and punch enemies/ | + | ^ 4 | 11/30 | Tiger Lunge: You may press [PUNCH] to instantly close the difference and punch enemies/ |
- | ^ 5 | **Gunslinger: | + | ^ 5 | 12/42 | **Gunslinger: |
- | ^ 6 | Die Hard: Your max HP is increased by 50%.| **Lethal Weapon: The gun deals 30% more damage.**| S4 Turret Storm| | + | ^ 6 | 13/55 | Die Hard: Your max HP is increased by 50%.| **Lethal Weapon: The gun deals 30% more damage.**| S4 Turret Storm| |
- | ^ 7 | Medical Expert: You can hold 4 more maximum healing kits. (10 max)| **Gag Reflex: You sedate guards twice as fast and drag them faster.**| S5 Drunk Mike| | + | ^ 7 | 14/69 | Medical Expert: You can hold 4 more maximum healing kits. (10 max)| **Gag Reflex: You sedate guards twice as fast and drag them faster.**| S5 Drunk Mike| |
- | ^ 8 | **Demolition Man: Grenades and rockets deal 25% more damage.**| Action Hero: You recover health slowly when not bleeding.| S6 Second-to-last Engineer| | + | ^ 8 | 15/84 |**Demolition Man: Grenades and rockets deal 25% more damage.**| Action Hero: You recover health slowly when not bleeding.| S6 Second-to-last Engineer| |
- | ^ 9 | Light Munitions Expert: Increases your maximum ammo. (+40 bullets, +2 grenades, +1 rocket)| **Heavy Munitions Expert: Increases your maximum ammo. (+8 grenades, +4 rockets)**| S7 Black Thunder (Triggers at start of S8)| | + | ^ 9 | 16/ |
- | ^ 10 | Good Dirty Medic: You can use bandages to heal enemies. Each use takes 4 seconds.| **Halflife Healing: You recover half of your missing HP instantly when using a healing kit.**| S9 Second Japanese Guard| | + | ^ 10 | 17/ |
*On Hard difficulty or Perfect/ | *On Hard difficulty or Perfect/ | ||
+ | †Light Munitions Expert must be taken on an All Achievements speedrun. | ||
**Q: What is Jesse' | **Q: What is Jesse' |