=====Stage 01 Hard===== *Hard and Very Hard are fairly similar, as guard and camera patterns are the same *Hard gives more resources than Very Hard, but fewer than Easy or Normal *Hard and Very Hard both have boss behavior modifiers *Snake can take more damage than on Very Hard [[https://www.vgmaps.com/Atlas/GB-GBC/MetalGearSolid-Stage01.png|Stage 01 Map by Eishiya]] {{youtube>tJn2jgs-mmU?large}} Even if you know Stage 01, it's recommended to watch this tutorial to learn the basics of the run. Timecodes *Timing (1:20) *Control (1:50) *Stage 01 (3:58) *AI (6:30) *Alerts (8:30) ---- {{youtube>LqTYdXWsyK4?large}} *On reaction for first guard on second screen, hold right when he spots you to avoid getting hit on Any% Hard. [[https://clips.twitch.tv/HappyToughToadBigBrother-IQPrFOt38Yi2cAT0|Example here]] *Rest of the stage move like on Very Hard, 35 still possible. *On the bridge, it is recommended to hug the right hedge before entering the screen, and do a small zigzag (1 to 2 steps to the right). This avoids getting spotted by the first guard, while running past the final pair of guards. This is a very small frame buffer. [[metal_gear:ghost_babel|Return to Metal Gear: Ghost Babel]]