**//Boss Survival//** is a game mode where the player fights through all the bosses in the game consecutively. Unlocks with a completed savefile. For links to completed savefiles and the developer save, check the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_resources|MGS2 Resources]] page. ======General Information====== * Can be played on Sons Of Liberty (with exception to NTSC-U), Substance, and the HD Edition. * Difficulties somewhat follow the Sons of Liberty NTSC-J naming convention: * "Easy" = Very Easy from most versions. * "Normal" = Easy from most versions. * "Hard" = Hard from most versions. * Extreme can only be accessed using the developer menu. * Final Score Screen time is always one or two frames less than what the player sees after the final hit on Solidus. * HD Edition increased the time it takes for grenades to blow up, therefore Stun Grenade strategies for the Tengu fights might differ a bit. * Load times, lag, and pausing the game using start do NOT count towards the in-game timer. * Menu-ing weapons and items do count towards the in-game timer. * Optimal strategies for boss fights in the main game does NOT always translate well to Boss Survival. * PAL50 should run at a lower framerate, therefore should result in a worse final in-game time. * Sons of Liberty (NTSC-J) has a slightly faster Solidus since you can hit the walls with the blade, cancelling the animation halfway through. * The boss fights on Sons Of Liberty and Substance Xbox NTSC-U include: * Olga, Fatman, Harrier, Vamp, MG-Rays, and Solidus. * The boss fights on Substance and HD Edition include: * Olga, Guard Rush, Fatman, Harrier, Vamp, Tengus, MG-Rays, and Solidus. * Two playable characters: Raiden and Snake. * Tengus can NOT be skipped using the Door Glitch, but can be skipped using the Coolant/Choke/Stun skips. ^Difficulty^Number of Guards^Number of Tengus^ |Easy |4 + 3 |20 | |Normal |5 + 3 |22 | |Hard |8 + 3 |25 | |Extreme |8 + 3 |25 | ----- [[:metal_gear_series|Return to Metal Gear Games]]