=====MG MSX FAQ===== =====Game Mechanics===== **Q: How many versions of Metal Gear are there?** \\ **A:** Three. For more detailed info check out this page: \\ [[metal_gear_2:mgx12versions|MGMSX Regions, Versions and Platforms]]. ---- **Q: What qualifies for a guard spotting/noticing me?** \\ **A:** Guards will only notice you if they see Snake’s lower body within their range of vision (waist down). ---- **Q: A bomb I placed disappeared after I used the menu, what gives?** \\ **A:** Opening the weapon menu removes any placed items from the current game screen. ---- **Q: The floor is opening up under Snake, wtf?!** \\ **A:** At certain parts through the game, there are several pitfall traps \\ you need to avoid otherwise they will kill you. \\ The detailed guide will tell you how to avoid them. ---- **Q: When do I rank up?** \\ **A:** Every fifth hostage is one rank. ---- **Q: What good is hitting an enemy once and stunning it?** \\ **A:** When stunned, enemies can't detect you and you can move \\ through them as if they don't exist. ---- **Q: What alerts are mandatory?** \\ **A:**There are 8/9 total forced alerts in Metal Gear (MSX). * (1) The rocket guards atop building 1 (1 extra if playing on Easy difficulty) * (1) roof of building 2 * (3) The screen before building 3 * (3) first screen of building 3 ---- **Q: What tells you a wall is breakable, even with explosives?** \\ **A:** When you have Snake punch a wall, \\ if a question mark appears above him the wall is breakable. ---- **Q: How far away can you place the bombs before they don't work anymore for opening a wall?** \\ **A:** {{youtube>r2Tzgep8voc?}} ---- **Q: When does a kill count in Boss Survival and the timer for that boss stops?** \\ **A:** A kill on a boss counts as soon as the boss health value is reaching 0. \\ That causes the Boss Survival timer to pause and load the next boss. ---- **Q: How does Health and Damage work** \\ **A:** See this page for a full explanation: \\ [[mg_msx_faq:health_and_damge|Metal Gear (MSX) Health and Damage values]] ---- **Q: How does Metal Gear work with its maps?** \\ **A:** See this page for a full explanation: \\ [[mg_msx_faq:map_system|Metal Gear (MSX) Map System]] ---- **Q: What are the Item and Weapon IDs?** \\ **A:** See this page for a full explanation: \\ [[mg_msx_faq:item_id_system|Metal Gear (MSX) Item ID System]] ---- **Q: What is faster, holding X or spamming inputs?** \\ **A:** spamming inputs in most cases does let the dialog boxes disappear \\ one frame in the game faster, it can be at least 66ms time difference. \\ For the any% category, the total timesave with perfect execution can be 6.5s for example. \\ {{youtube>pwiAYdKjz80?medium}} ---- **Q: Why is GOG and PS2 PAL a separate category on Speedrun.com?** \\ **A:** The PC GOG version and PS2 PAL version run at different speeds. \\ PS2 PAL executes its updates 11% faster than the NTSC/HDC versions. \\ The GOG PC version updates at around 1% faster than the NTSC/HDC versions. \\ Because of these differences, both IGT and RTA categories are separated \\ to their own subcategories. \\ For more infos see [[https://docs.google.com/spreadsheets/d/1rvxT58R73WKjXPj-QPQ8rqfQqqD2NW1cXbUHRP_z1Y4|this spreadsheet]] about different game versions and speed comparisons. ---- **Q: Is there a TAS for Metal Gear?** \\ **A:** Yes there is. The actual MSX version of Metal Gear for the MSX 2.0 \\ computer has received a TAS by Dunnius a few years ago. \\ While we have found some updates to this game versions speedrun tech, \\ a new version has not yet been finished. Watch the TAS video right here: \\ {{youtube>dhOovz5-2yM?}} =====Big Boss/FOX Requirements===== **Q: What are the requirements for Big Boss/FOX rank?** ^ Rank | **Big Boss** | **Fox** | ^ Difficulty | Original | Easy | ^ Time |44:59 max | 49:59 max | ^ Saves| Unlimited | Unlimited | ^ Continues | None | None | ^ Alerts |8 mandatory alerts | 9 mandatory alerts | ^ Human Kills| None | None | ^ Rations | 1 maximum |1 maximum| ^ Special Item| No | No| ===== Other Rank Requirements===== There are more ranks available in the PS2 port of Metal Gear (MSX). They are as follows: === Eagle === * Difficulty: Easy * Time: 49:59 max * Continues: 1 or more * Alerts: 10 or more * Human Kills: between 1 and 3 * Rations: 2 or more * Special Item: No === Deer === * Difficulty: Easy * Time: 7:59:59 maximum * Human Kills: more than 3 Alternatively, you can get Deer also by playing between 4 hours of IGT and 8 hours of IGT. === IGT determined ranks === ^ **Rank** | **Difficulty: Easy** | **Note** | ^ Eagle | less than 50 minutes IGT| * with less than 4 kills, else -> DEER| ^ Panther | 50 min IGT to 90 min IGT| * with less than 4 kills, else -> DEER| ^ Jackal | 90 min IGT to 2 hours IGT| * with less than 4 kills, else -> DEER| ^ Zebra | 2 hours IGT to 4 hours IGT| * with less than 4 kills, else -> DEER| ^ Deer | 4 hours IGT to 8 hours IGT| ^ Elephant | 8 hours IGT to 12 hours of IGT| ^ Hippopotamus | 12 hours IGT to 16 hours IGT| ^ Turtle | 16 Hours IGT to 20 hours IGT| ^ Chicken | 20 hours of IGT or more| =====TX-55 Leg Order===== **Q: How am I supposed to remember that long sequence for the MG fight?** **A:** See here for a broken down pattern: 1) R R L 2) R L L 3) R L L 4) R R L 5) R L R 6) R ----- ====List of codecs and contacts==== ^ Contact |Before building 2 |After building 2| ^ Big Boss |120.85 |120.13| ^ Resistance Leader Kyle Schneider |120.79 |120.26| ^ Resistance Member Diane |120.33 |120.91| ^ Resistance Member Jennifer |- |120.48 (only with 4 stars)| ---- [[metal_gear_msx|Return to Metal Gear MSX Overview page]]