======Big Shell: Pre-Stillman====== ====Strut A Deep Sea Dock==== ====Strut A Roof==== ====Strut A Pump Room==== ====AB Connecting Bridge==== ====Strut B Transformer Room==== ====BC Connecting Bridge==== ====Strut C Dining Hall==== ======Big Shell: Bomb Disposal Segment (Part 1)====== ====Strut C Dining Hall==== ====BC Connecting Bridge==== ====Strut B Transformer Room==== ====AB Connecting Bridge==== ====Strut A Pump Room==== Note: You MUST pick up the box here if you plan on doing Conveyor Belt Route. {{mgs2:mgs2_box1.png?650&nolink}} ====FA Connecting Bridge==== ====Strut F Warehouse==== ====EF Connecting Bridge==== * When Raiden reaches the third black line on the floor coming from the south, do an aerial into prone to pickup the claymore. Coolant-rise right after that. {{:mgs2:mgs2_efbridge_3rdline.jpg?nolink&600|}} ====Strut E Parcel Room==== ====Strut E heliport==== Note: You MUST pick up the box here if you plan on doing Conveyor Belt Route. {{mgs2:mgs2_box3.png?650&nolink}} ====Strut E Parcel Room==== ====Strut C Dining Hall==== ====CD Connecting Bridge==== ====Strut D Sediment Pool==== ====DE Connecting Bridge==== ====Strut E Parcel Room==== ====Strut A Pump Room==== ====Strut A Roof==== ====Strut A Deep Sea Dock==== ====Boss Fight: Fortune==== This guide will only focus on the standard strategy for Fortune. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_fortune | MGS2 Boss Fight: Fortune]] page for more advanced strategies and information on the fight. {{youtube>Wyovclw-0_k?}} ======Big Shell: Bomb Disposal Segment (Part 2)====== ====Strut A Roof==== Tap R2 to bring out the M9 and avoid the claymores here. Using the box to avoid the claymores can be useful. Pick up the Chaff Grenades. {{mgs2:mgs2_strutaroof_minedetector.png?650&nolink}} {{mgs2:mgs2_strutaroof_thermalgoggles.png?650&nolink}} Possible Damage cancel setups and Dpad paths {{youtube>R5bIKOs7vns}} ====Strut A Pump Room==== ====FA Connecting Bridge==== ====Strut F Warehouse==== ====EF Connecting Bridge==== ====Strut E Parcel Room==== ====Strut E heliport==== ====Boss Fight: Fatman==== This guide will only focus on the standard strategy for Fatman. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_fatman | MGS2 Boss Fight: Fatman]] page for more advanced strategies and information on the fight. ======Big Shell: Heading to Ames====== ====Strut E heliport==== ====Strut E Parcel Room==== ====EF Connecting Bridge==== ====Strut F Warehouse==== ====EF Connecting Bridge==== ====Shell 1 Core, 1F==== ====Shell 1 Core, B2 Computer Room==== ====Shell 1 Core, B1==== ====Shell 1 Core, B1 Hall==== * NG: Ames will always spawn in the same position, which is spot #14 on the photo below.
* NG+ and NG++: Ames can spawn in 20 random positions and the game determines this the moment the player enters the Shell 1 Core, B1 Hall for the first time.
{{:metal_gear_solid_2:mgs2_ames.png?nolink&600|}} ======Big Shell: Heading to the President====== ====Shell 1 Core, B1==== ====Shell 1 Core, 1F==== ====EF Connecting Bridge==== ====Strut F Warehouse==== ====EF Connecting Bridge==== ====Strut E Parcel Room==== ====DE Connecting Bridge==== ====Strut D Sediment Pool==== ====Shell 1-2 connecting bridge==== ====Boss Fight: Harrier==== This guide will only focus on the standard strategy for Harrier. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_harrier | MGS2 Boss Fight: Harrier]] page for more advanced strategies and information on the fight. ====Shell 1-2 connecting bridge==== ====Strut L Perimeter / KL Connecting Bridge==== ====Shell 2 Core, 1F Air Purfication Room==== ====Shell 2 Core, B1 Filtration Chamber No.1==== ====Shell 2 Core, 1F Air Purfication Room==== ======Big Shell: Emma Escort====== ====Shell 2 Core, B1 Filtration Chamber No.1==== ====Boss Fight: Vamp 1==== This guide will only focus on the standard strategy for Vamp 1. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_vamp_1 | MGS2 Boss Fight: Vamp 1]] page for more advanced strategies and information on the fight. ====Shell 2 Core, B1 Filtration Chamber No.2==== ====Shell 2 Core, B1 Filtration Chamber No.2 (swim with Emma)==== ====Shell 2 Core, B1 Filtration Chamber No.2==== ====Shell 2 Core, B1 Filtration Chamber No.1==== ====Shell 2 Core, 1F Air Purfication Room==== ====KL Connecting Bridge==== * The best position to stand when spraying is the black line to the top of the fire. A good audio cue is when the phone begins to ring. * The visual cue to stop spraying at the fire is when the black smoke appears. {{:metal_gear_solid_2:mgs2_klbridge_coolantspot.jpg?nolink&800|}} * When Emma gets past the thin part of the bridge, let go of her and head to the southern door. {{:metal_gear_solid_2:mgs2_kl_emmaspot.jpg?nolink&800|}} ====Strut L Sewege Treatment Facility==== ====Strut L Oil Fence==== ====Boss Fight: Vamp 2==== This guide will only focus on the standard strategy for Vamp 2. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_vamp_2 | MGS2 Boss Fight: Vamp 2]] page for more advanced strategies and information on the fight. ====Strut E Parcel Room, B1==== ====EF Connecting Bridge==== ====Shell 1 Core, 1F==== ======Arsenal Gear====== ====Arsenal Gear: Stomach==== ====Arsenal Gear: Jejunum==== ====Arsenal Gear: Ascending Colon==== ====Tengu 1==== This guide will only focus on the standard strategy for Tengu 1. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_tengu_1 | MGS2 Boss Fight: Tengu 1]] page for more advanced strategies and information on the fight. ====Tengu 2==== This guide will only focus on the standard strategy for Tengu 2. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_tengu_2 | MGS2 Boss Fight: Tengu 2]] page for more advanced strategies and information on the fight. ====MG-Rays==== This guide will only focus on the standard strategy for MG-Rays. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_mg-rays | MGS2 Boss Fight: MG-Rays]] page for more advanced strategies and information on the fight. ====Torture Sequence==== ====Solidus==== This guide will only focus on the standard strategy for Solidus. Please refer to the [[https://metalgearspeedrunners.com/wiki/doku.php?id=mgs2_boss_solidus | MGS2 Boss Fight: Solidus]] page for more advanced strategies and information on the fight. ====Credits and Score Screen==== Skip the cutscenes after finishing off Solidus and the cutscenes after the credits sequence. Time will end at the Score Screen and Rank will be shown after that. * HD Edition (PlayStation 3): On this version and platform, sometimes the credits can lock up (called a 'Credit Freeze'). Unfortunately, this means a run that has this can NOT go on the leaderboards as it has no score screen.
* Sons Of Liberty: The rank screen will NOT show your final rank. For Rank 1, a score screen with a time of 3:00:00 or less, 8 or less Saves, 0 Continues, 3 Alerts, 0 Kills, and 0 Rations, and no special items used is enough for the leaderboards to consider it a Doberman Rank.
---- [[mgs2any | Return to Metal Gear Solid 2: Any%]]