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Tengu 1 is the second guard fight of the game. Depending on difficulty, the player will fight anywhere between 48 to 128 tengus in total (in runs, this fight is skipped). Tengus can be defeated lethally or non-lethally.

General Information:

DifficultyNumber of kills necessary to end the fight
Very Easy 48
Easy 48
Normal 64
Hard 96
Extreme 128
European Extreme128

Coolant Skip

This method is outdated, slower, and riskier. Using the Door Skip is recommended for all difficulties and versions of MGS2.

Door Skip

This method involves running up to the door to the north of this room as fast as possible then performing a glitch to hit the load zone behind the door. This will then skip the fight. This glitch is the key to all the methods listed below. The glitch involves performing a PPK combo in a specific way so that Raiden's legs extends behind the door and hits the trigger for the load zone.

Door Glitch:

  1. Go up against the door at the end of the room.
  2. Go into FPV and then stop pressing against the door.
  3. Perform a punch-punch-kick combo in FPV.
  4. As the kick is happening, let go of FPV.

After learning how to do Door Glitch consistently, use the following methods depending on the difficulty. These will help you reach the door as fast as possible.

AK-74u Method

  1. Run on the left side of the room , at the start of the fight you want to cartwheel and equip the AK.
  2. You don't have to shoot too much because you only want to avoid getting shot on the door or kicked.
  3. It's best to also not shoot the first Tengu opposite the last staircase (on the left near the door) , that gives you extra time to do the glitch.

4+ Stun Grenade Methods

This is the standard method for runs.

  1. Equip the Stuns as soon as the fight begins.
  2. Cook the Stuns as early as possible and when close enough, throw it as far north as possible.
  3. Equip the box and hide towards the right.
  4. When the Stun goes off and all the guards are taken out, run forward and start throwing stun grenades until Raiden reaches the door.
  5. When the final set of guards get knocked out by the Stun Grenades, perform the door glitch.

3 Stun Grenade Methods

This is a slightly riskier version of the 4+ method, but requires more precision with the Stun Grenades.

  1. Equip the Stuns as soon as the fight begins.
  2. Cook the Stuns as early as possible and when close enough, throw it as far north as possible.
  3. Equip the box and hide towards the right.
  4. When the Stun goes off and all the guards are taken out, run forward and start throwing stun grenades until Raiden reaches the door.
  5. When the final set of guards get knocked out by the Stun Grenades, perform the door glitch.

2 Stun Grenade Methods

This is a very risky strategy for Tengu 1 and NOT recommended for single segment runs.

Safe Setup:

  1. Equip the Stun Grenades and throw one of them (distance doesn't matter).
  2. Equip the box and get shot in it.
  3. Unequip the box and fire two Socom rounds at the far left guy. The autoaim does all the work here.
  4. Once the first stun goes out, cook the second stun.
  5. Throw the second stun at when you reach the black line on the floor. Throw it as far away as you can.

Alternate Setup:

Original Risky Setup:

  1. Equip the Stuns as soon as the fight begins.
  2. Cook the Stuns as early as possible aand throw it as early as possible. Distance thrown is irrelevant.
  3. Change to the box as the guards shoot at Raiden.
  4. Unequip the box and equip the Socom.
  5. Aim the Socom and shoot one bullet at the farthest-left guard.
  6. Equip the Stuns and cook them.
  7. When Raiden reaches the horizontal black line on the floor, throw it as far north as possible then do aerials until the door.
  8. Perform the door glitch.

1 Stun Grenade Method

This is a very risky strategy for Tengu 1 and NOT recommended for single segment runs.

  1. Do 3 aerials north as soon as the fight begins. Equip the Stun Grenades as well.
  2. Aim the Socom and shoot two bullets at the farthest-left guard. Make sure the shots are somewhat spaced out.
  3. Once the second shot goes off, change to the Stun Grenades and begin cooking them.
  4. Once the guard on the left appears, throw the Stun Grenade and change back to the Socom.
  5. Fire at him once then do aerials until the door.
  6. Perform the door glitch.

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