Table of Contents

Big Shell: Pre-Stillman

Strut A Deep Sea Dock

Strut A Roof

Strut A Pump Room

AB Connecting Bridge

Strut B Transformer Room

BC Connecting Bridge

Strut C Dining Hall

Big Shell: Bomb Disposal Segment (Part 1)

Strut C Dining Hall

BC Connecting Bridge

Strut B Transformer Room

AB Connecting Bridge

Strut A Pump Room

Strut A Roof

Note: The bomb is placed behind a fence on the south-east section of the room. See image below:

Strut A Pump Room

Note: You MUST pick up the box here if you plan on doing Conveyor Belt Route.

FA Connecting Bridge

Strut F Warehouse

EF Connecting Bridge

Strut E Parcel Room

Strut E heliport

Note: You MUST pick up the box here if you plan on doing Conveyor Belt Route.

Strut E Parcel Room

Strut C Dining Hall

CD Connecting Bridge

Strut D Sediment Pool

DE Connecting Bridge

Strut E Parcel Room

Strut A Pump Room

Strut A Roof

Strut A Deep Sea Dock

Boss Fight: Fortune

This guide will only focus on the standard strategy for Fortune. Please refer to the MGS2 Boss Fight: Fortune page for more advanced strategies and information on the fight.

Big Shell: Bomb Disposal Segment (Part 2)

Strut A Roof

Tap R2 to bring out the M9 and avoid the claymores here. Using the box to avoid the claymores can be useful.

If you didn't pick up the Chaff Grenades earlier, pick them up now.

Strut A Pump Room

FA Connecting Bridge

Strut F Warehouse

EF Connecting Bridge

Strut E Parcel Room

Strut E heliport

Boss Fight: Fatman

This guide will only focus on the standard strategy for Fatman. Please refer to the MGS2 Boss Fight: Fatman page for more advanced strategies and information on the fight.

Big Shell: Heading to Ames

Strut E heliport

Strut E Parcel Room

EF Connecting Bridge

Strut F Warehouse

EF Connecting Bridge

Shell 1 Core, 1F

Shell 1 Core, B2 Computer Room

Shell 1 Core, B1

Shell 1 Core, B1 Hall

Big Shell: Heading to the President

Shell 1 Core, B1

Shell 1 Core, 1F

EF Connecting Bridge

Strut F Warehouse

EF Connecting Bridge

Strut E Parcel Room

DE Connecting Bridge

Strut D Sediment Pool

Shell 1-2 connecting bridge

Boss Fight: Harrier

This guide will only focus on the standard strategy for Harrier. Please refer to the MGS2 Boss Fight: Harrier page for more advanced strategies and information on the fight.

Shell 1-2 connecting bridge

Strut L Perimeter / KL Connecting Bridge

Shell 2 Core, 1F Air Purfication Room

Shell 2 Core, B1 Filtration Chamber No.1

Shell 2 Core, 1F Air Purfication Room

Big Shell: Emma Escort

Shell 2 Core, B1 Filtration Chamber No.1

Boss Fight: Vamp 1

This guide will only focus on the standard strategy for Vamp 1. Please refer to the MGS2 Boss Fight: Vamp 1 page for more advanced strategies and information on the fight.

Shell 2 Core, B1 Filtration Chamber No.2

Shell 2 Core, B1 Filtration Chamber No.2 (swim with Emma)

Shell 2 Core, B1 Filtration Chamber No.2

Shell 2 Core, B1 Filtration Chamber No.1

Shell 2 Core, 1F Air Purfication Room

New method using the M9 twice (optional hold up for box guard)

Alternatives:
https://youtube.com/clip/UgkxPu6t3qLaw615koFrCVp7LNqdYWYyMNfR?si=JT2DWOOS0lHt6p6f

For the Master Collection Version specifically the start timing seems to be different (at least on MC PC)
The safer method

The riskier method

KL Connecting Bridge

Strut L Sewege Treatment Facility

Strut L Oil Fence

Boss Fight: Vamp 2

This guide will only focus on the standard strategy for Vamp 2. Please refer to the MGS2 Boss Fight: Vamp 2 page for more advanced strategies and information on the fight.

Strut E Parcel Room, B1

EF Connecting Bridge

Shell 1 Core, 1F

Arsenal Gear

Arsenal Gear: Stomach

Arsenal Gear: Jejunum

Arsenal Gear: Ascending Colon

Tengu 1

This guide will only focus on the standard strategy for Tengu 1. Please refer to the MGS2 Boss Fight: Tengu 1 page for more advanced strategies and information on the fight.

Tengu 2

This guide will only focus on the standard strategy for Tengu 2. Please refer to the MGS2 Boss Fight: Tengu 2 page for more advanced strategies and information on the fight.

MG-Rays

This guide will only focus on the standard strategy for MG-Rays. Please refer to the MGS2 Boss Fight: MG-Rays page for more advanced strategies and information on the fight.

Torture Sequence

Solidus

This guide will only focus on the standard strategy for Solidus. Please refer to the MGS2 Boss Fight: Solidus page for more advanced strategies and information on the fight.

Credits and Score Screen

Skip the cutscenes after finishing off Solidus and the cutscenes after the credits sequence. Time will end at the Score Screen and Rank will be shown after that.


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