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acid2ngplussafe [2022/07/19 07:52] – cutscenes plywoodacid2ngplussafe [2022/07/22 04:27] (current) – In Deck plywood
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 <html> <html>
 <span style="color:White">DECK CHANGES</span><br> <span style="color:White">DECK CHANGES</span><br>
-<b>ID Tab:</b><br>+<b>In Deck Tab:</b><br>
 <span style="color:Red">REMOVE</span> ALL KODOQUE+<br> <span style="color:Red">REMOVE</span> ALL KODOQUE+<br>
 <span style="color:Red">REMOVE</span> ALL Shagohod+<br> <span style="color:Red">REMOVE</span> ALL Shagohod+<br>
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 Mash start or square to skip the cutscene. Mash start or square to skip the cutscene.
 +
 +==Potential Strategy Discussion==
 +  Including Hang in the deck would allow you to drop from the rail in the second area. Ignoring the time it takes to add/subtract from the deck, this reviews why this strategy is not necessarily worthwhile. It takes ~2 seconds to equip hang. Using hang reduced the movement required by 4, 12 vs. 16. When using an ideal setup of Ocelot Unit+ and Running Men, the time it takes to go from the drop point to the 2nd guard to punch is 18.83 with hang and 21.67 without. Given the time it takes to add the card, and the opportunity cost of equipping hang versus using another card, it's not worthwhile to add Hang to the deck.
 +  
 +  Safer strategies for this stage include using Cost -12s or adding Stealth to avoid being spotted. 
 +
  
 ====Stage 9b | Metal Gear Prototype Factory (BOSS: Golab)==== ====Stage 9b | Metal Gear Prototype Factory (BOSS: Golab)====
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 ====Stage 12a | Escape Route ==== ====Stage 12a | Escape Route ====
  
-<html> +NO DECK CHANGES 
-<span style="color:White">DECK CHANGES</span><br>+---- 
 +Mash start or square to skip the cutscene.
  
-<b>In Deck Tab:</b><br> +Use Raidencards to flip across the gap to the west platform. If you can easily get another Raiden+, clear the gap to the north platformIf not, take the crawl by using a non-movement card if possible. If the turret shoots one character, it won't shoot the other. There is a patrol bot blocking a ladder that must be knocked out of the way using Punch from below. Raiden+ cannot be used to land on the patrol bot
-<span style="color:Red">REMOVE</span> ALL Briefing<br> +
-<span style="color:Red">REMOVE</span> x2 Action++<br> +
-<span style="color:Red">REMOVE</span> ALL Double Action:Cost+<br> +
-<span style="color:Red">REMOVE</span> ALL Double Action<br> +
-<span style="color:Red">REMOVE</span> ALL Extra Turn<br> +
-<span style="color:Red">REMOVE</span> ALL Olga<br> +
-<span style="color:Red">REMOVE</span> ALL MrSigint<br> +
-<span style="color:Red">REMOVE</span> ALL Extra Turn+<br> +
-<span style="color:Red">REMOVE</span> ALL Olga+<br> +
-<span style="color:Red">REMOVE</span> ALL Action+Linkage+<br> +
-<span style="color:Red">REMOVE</span> ALL FIM-92A<br> +
-<b>ID Tab:</b><br> +
-<span style="color:Lime">ADD</span> x2 [115] Cost -6<br> +
-<span style="color:Lime">ADD</span> x2 [121] Cost -10<br> +
-<span style="color:Lime">ADD</span> x2 [157] Running Man<br> +
-<span style="color:Lime">ADD</span> x2 [168] JIngram<br> +
-<span style="color:Lime">ADD</span> x1 [175] Ocelot Unit<br> +
-<span style="color:Lime">ADD</span> x1 [291] Jack<br> +
-<span style="color:Lime">ADD</span> x2 [404] Cost -8<br> +
-<span style="color:Lime">ADD</span> x2 [410] Cost -12<br> +
-<span style="color:Lime">ADD</span> x3 [435] Raiden+<br> +
-<span style="color:Lime">ADD</span> x2 [441] Running Man+<br> +
-<span style="color:Lime">ADD</span> x2 [452] JIngram+<br> +
-<span style="color:Lime">ADD</span> x2 [459] Ocelot Unit+<br> +
-END<br> +
-</html>+
  
-__SNAKE'S DECK__: +Climb down the ladder and approach the final two patrol bots guarding the exit from the left. Either Punch from the left or bottom of the left patrol bot. If you Punch from below, make sure to turn with your movement, rather than manually with trianglePlace the 1st character on the spot created.
-**Deck Size: 30** +
-^ Card Number ^ Name ^ Number of Cards ^ +
-^ 062 | **Action++**  | **1** | +
-^ 148 | Johnny Sasaki | 2 | +
-^ 355 | Briefing+ | 2 | +
-^ 434 | Johnny Sasaki+ | 2 | +
-^ 115 | **Cost -6** | **2** | +
-^ 121 | **Cost -10** | **2** | +
-^ 157 | **Running Man** | **2** | +
-^ 168 | **JIngram** | **2** | +
-^ 175 | **Ocelot Unit** | **1** | +
-^ 291 | **Jack** | **1** | +
-^ 404 | **Cost -8** | **2** | +
-^ 410 | **Cost -12** | **2** | +
-^ 435 | **Raiden+** | **3** | +
-^ 441 | **Running Man+** | **2** | +
-^ 452 | **JIngram+** | **2** | +
-^ 459 | **Ocelot Unit+** | **2** |+
  
-__VENUS’S DECK__: 
-**Deck Size: 30** 
-^ Card Number ^ Name ^ Number of Cards ^ 
-^ 115 | Cost -6 | 2 | 
-^ 121 | Cost -10 | 2 | 
-^ 148 | Johnny Sasaki | 2 | 
-^ 157 | Running Man | 2 | 
-^ 168 | J. Ingram | 2 | 
-^ 175 | Ocelot Unit | 1 | 
-^ 355 | Briefing+ | 2 | 
-^ 371 | Stealth+ | 1 | 
-^ 404 | Cost -8 | 2 | 
-^ 410 | Cost -12 | 2 | 
-^ 428 | Solid Snake (MGS2)+ | 1 | 
-^ 434 | Johnny Sasaki+ | 2 | 
-^ 435 | Raiden+ | 3 | 
-^ 441 | Running Man+ | 2 | 
-^ 452 | J. Ingram+ | 2 | 
-^ 459 | Ocelot Unit+ | 2 | 
  
-Start the stage off by incurring cost and reducing it to zero on both characters. All of the patrol bots will now have at least 4 cost. Use Raiden+ cards to flip across the gap to either platform (West or North of the corner railing by the start of the stage). Ideallyyou'll have each character move to a different platform so that you don't waste time moving a character out of the way for the other character to flip to the same platformAfter each character has flipped across the first gap, now have each of them use another Raiden+ to flip to the platform in the NorthwestThere is a patrol bot blocking a ladder that must be knocked out of the way using Punch. Raiden+ cannot be used to land on the patrol bot. Climb down the ladder and approach the final two patrol bots guarding the exit from the left. Use Punch on each Patrol Bot so that you knock each of them one block North+The second character will take the right path in the final areaPPK the right sentry from its right side to clear the goal marker. 
 + 
 +MISSION COMPLETEMash start or square to skip the cutscene.
  
 ====Stage 12b | Escape Route ==== ====Stage 12b | Escape Route ====
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 Venus Only; don't change Snake's deck.<br> Venus Only; don't change Snake's deck.<br>
 <b>In Deck Tab:</b><br> <b>In Deck Tab:</b><br>
 +<span style="color:Red">REMOVE</span> ALL Ocelot Unit+<br>
 +<span style="color:Red">REMOVE</span> ALL Running Man+<br>
 +<span style="color:Red">REMOVE</span> ALL Raiden+<br>
 +<br>
 +<b>INPUTS:<br> 
 +Triangle, 2 Inputs Up, 2 Inputs Right, 2 Inputs Up, 2 Inputs Right,<br> 
 +Up, 3 Inputs Right, O O </b><br>
 +<br>
 +<b>ID Tab:</b><br>
 <span style="color:Lime">ADD</span> x4 [008] FIM-92B<br> <span style="color:Lime">ADD</span> x4 [008] FIM-92B<br>
 <span style="color:Lime">ADD</span> x4 [565] FIM-92A<br> <span style="color:Lime">ADD</span> x4 [565] FIM-92A<br>
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 __VENUS’S DECK__: __VENUS’S DECK__:
-**Deck Size: 38**+**Deck Size: 31**
 ^ Card Number ^ Name ^ Number of Cards ^ ^ Card Number ^ Name ^ Number of Cards ^
-115 Cost -+008 **FIM-92B** **4** 
-121 Cost -10 | 2 |+068 Double Action | 3 | 
 +^ 073 | Extra Turn | 2 |
 ^ 148 | Johnny Sasaki | 2 | ^ 148 | Johnny Sasaki | 2 |
 ^ 157 | Running Man | 2 | ^ 157 | Running Man | 2 |
-^ 168 | J. Ingram | 2 | +^ 168 | Jonathan Ingram | 2 | 
-175 Ocelot Unit |+245 Action+ Linkage |
 ^ 355 | Briefing+ | 2 | ^ 355 | Briefing+ | 2 |
-371 Stealth| 1 | +364 Extra Turn+ | 2 |
-^ 404 | Cost -8 | 2 +
-^ 410 | Cost -12 | 2 | +
-^ 428 | Solid Snake (MGS2)+ | 1 |+
 ^ 434 | Johnny Sasaki+ | 2 | ^ 434 | Johnny Sasaki+ | 2 |
-^ 435 | Raiden+ | 3 | +^ 452 | Jonathan Ingram+ | 2 | 
-^ 441 | Running Man+ | 2 | +526 Action+ Linkage+ | 2 |
-^ 452 | J. Ingram+ | 2 | +
-459 Ocelot Unit+ | 2 +
-^ 008 | **FIM-92B** | **4** |+
 ^ 565 | **FIM-92A** | **4** | ^ 565 | **FIM-92A** | **4** |
  
-Venus must destroy all patrol bots to clear the stage. Reinforcements will appear in waves once all the patrol bots on screen are destroyed. There are 7 patrol bots in total. Use the FIM-92B and FIM-92A card and keep cost at zero+---- 
 + 
 +Mash start or square to skip the cutscenes. 
 + 
 +Venus must destroy all patrol bots to clear the stage. Reinforcements will appear in waves once all the patrol bots on screen are destroyed. There are 7 patrol bots in total. Use the FIM-92B and FIM-92A card and keep cost low.  
 + 
 +MISSION COMPLETE.
  
 Mash through the cutscenes until a cutscene showing Venus and Dr. Takiyama appears on the screen. This cutscene is unskippable. Once it ends, the ending credits will play. After the credits are over, a skippable cutscene showing Snake in bandages will appear. After you've skipped this cutscene, hold triangle to skip the following dialog. RTA ends at the Clear screen that appears. Press Circle to close this screen, then save your cleared file for IGT. Mash through the cutscenes until a cutscene showing Venus and Dr. Takiyama appears on the screen. This cutscene is unskippable. Once it ends, the ending credits will play. After the credits are over, a skippable cutscene showing Snake in bandages will appear. After you've skipped this cutscene, hold triangle to skip the following dialog. RTA ends at the Clear screen that appears. Press Circle to close this screen, then save your cleared file for IGT.
  • acid2ngplussafe.1658217131.txt.gz
  • Last modified: 2022/07/19 07:52
  • by plywood