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acid2tips [2020/04/08 18:16] – created plywood | acid2tips [2022/07/19 13:11] – tips plywood | ||
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- | =====Metal Gear Ac!d General Tips and Gameplay Mechanics===== | + | =====Metal Gear Ac!d 2 General |
- | *If you are ever in risk of getting knocked down, make sure to have 2 cards in your hand so the character does not faint | + | |
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+ | *When a square is highlighted blue AND the character enters it, you can input the next direction. In other words, a character can still be moving on the square, they do not need to stand in the center for the next move to occur. | ||
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+ | *Ladders are an exception to the above rule. In order to use a ladder, you cannot input to climb/ | ||
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+ | *If you hold triangle while moving, you can buffer rotations or punches when arriving at the final square. Credit to [[https:// | ||
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+ | *Always mash circle on a special effect card to avoid the animation associated with it. | ||
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+ | *You can change whether a card is use or move, even when not on a card that has both functions. This means you can ' | ||
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+ | *Tapping triangle between 0 cost repeat turns will save ~0.68 seconds. | ||
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+ | *Whenever you reduce cost, a small animation plays that takes ~3.7 seconds. This is timed from using the card (while mashing) and then returning to the playing hand. If the player has 20 cost, it takes ~4.1 seconds. | ||
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+ | *Attacking from the side multiplies the attack value by x1.2, from behind 1.5, from above 1.5. Directional effects can stack (above and behind = x2.25). |