an2

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an2 [2019/05/31 22:29] – [Warehouse (Raven)] map Plywoodan2 [2020/08/05 13:20] – [Drainage Ditch PAL Key (10+ Alerts)] dlimes13
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 ====Blast Furnace==== ====Blast Furnace====
 +{{youtube>kweoJJnrxCU?medium}}
   *Throw the Stun at the orange shadow before the door   *Throw the Stun at the orange shadow before the door
   *Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely   *Nikita is the simplest to use to destroy the crane, line yourself up near the sidle point, fire up. Tactical Reload to destroy precisely
 +
 +----
 +
 +{{youtube>RED9nn4FeQ0?medium}}
  
  
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 ====Cargo Elevator==== ====Cargo Elevator====
  
-On cargo elevator throw a nade to the south-west guard to throw him off+{{youtube>478kMkIugpI?medium}}
  
 =====Warehouse (Raven)===== =====Warehouse (Raven)=====
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 ====Warehouse North==== ====Warehouse North====
  
-====Underground Base (Rex's Lair)====+====Underground Base (Rex's Lair)====
  
 +{{youtube>TD1SoX-Xfc4?medium}}
 ===Underground Base 2=== ===Underground Base 2===
  
 ====Underground Base 3==== ====Underground Base 3====
  
 +=====Drainage Ditch PAL Key (10+ Alerts)=====
 +
 +{{youtube>zrohYO-J6m8?medium}}
 +
 +  *There are 7 spots the PAL Key (and Bomb) can spawn
 +  *This only happens if you have 10 or more Alerts before entering the room
 +
 +{{:mgs1:map.png?400|}}
 ====Rat and Room Temperature (Yellow)==== ====Rat and Room Temperature (Yellow)====
 {{youtube>32lCQ1Yw8mI?medium}} {{youtube>32lCQ1Yw8mI?medium}}
  
   *The rat can hear you shoot regardless of distance, so unequip with R1 to avoid this. For example, the rat is by the turret and you shoot by the stairs.   *The rat can hear you shoot regardless of distance, so unequip with R1 to avoid this. For example, the rat is by the turret and you shoot by the stairs.
-====Command Room (Computer Room)==== 
  
 +  *Jumping into the ditch will spook the rat, regardless of distance.
 +
 +  *[[mgs1_faq#game_mechanics|Rat/PAL Card Info]]
 +====Command Room (Computer Room)====
 +{{youtube>KbUJHwkakOM?medium}}
 +----
 +{{youtube>wCfL5t3K44o?medium}}
 ====Low Temperature (Blue)==== ====Low Temperature (Blue)====
  
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 {{youtube>1uoG8_XW88o?medium}} {{youtube>1uoG8_XW88o?medium}}
 +
 +[[mgs1_bosses#mg-rex|MG-REX Boss Subpage]]
 =====Liquid Snake===== =====Liquid Snake=====
  
 {{youtube>IJJBip-3mV4?medium}} {{youtube>IJJBip-3mV4?medium}}
 +
 +[[mgs1_bosses#liquid|Liquid Snake Boss Subpage]]
  
   *During Phase 2, Liquid will run away on Easy and Normal if you attack with a kick.   *During Phase 2, Liquid will run away on Easy and Normal if you attack with a kick.
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   *You cannot throw Liquid to finish the fight if you knock him down with 0 HP on Normal, Hard and Extreme. Instead, PPK   *You cannot throw Liquid to finish the fight if you knock him down with 0 HP on Normal, Hard and Extreme. Instead, PPK
-====Escape Route====+=====Escape Route====
 +{{youtube>Q1jzVuCFgbk?medium}} 
 + 
 +  *Only pick up the ration in the parking lot! 
 + 
 +  *Guards deal 60 damage (8%) in the parking lot on NM, and 42 damage during the driving sequence. 
 + 
 +  *19 driving shots will kill Snake 
 + 
 +  *There are two bottlenecks in the Parking Lot sequence.  Your ally will not say "Snake, hold on!" until 9:34.60 on the timer. Therefore, your time can be no faster than 9:31.66. [[https://www.youtube.com/watch?v=jlcOKB0a_IY|Video example here!]] 
 + 
 +  *Aim at the corner of the metal for Checkpoint 1 
 + 
 +{{ :mgs1:cp1.png?300 }} 
 + 
 +  *Aim at the corner of the door to the left after Checkpoint 2 to aim for the left guard 
 + 
 +{{ :mgs1:cp2positions.png?300 }} 
 + 
 +  *Guards take 5 shots each on NM 
 + 
 +===Liquid Jeep=== 
 + 
 + 
 +  *Liquid Jeep - 21 
 + 
 +  *//Phase 1 (Swerve 1)// - 4  
 +  *//Phase 2 (Tunnel Bumper)// - (2 transition) 3  
 +  *//Phase 3 (Swerve 2)// - 3  
 +  *//Phase 4 (Columns)// - (2 transition) 4  
 +  *//Phase 5 (Side by Side)// - 3 [9 total for phase 4 and 5] 
  
  
  • an2.txt
  • Last modified: 2022/09/25 19:50
  • by hau5test