metal_gear:ghost_babel

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metal_gear:ghost_babel [2019/05/25 04:31] – doberman link Plywoodmetal_gear:ghost_babel [2022/02/03 16:20] (current) – hard references plywood
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 =====Metal Gear: Ghost Babel (MGGB)===== =====Metal Gear: Ghost Babel (MGGB)=====
 {{ :covers:metal-gear-ghost-babel-review.jpg?nolink&200 |}} {{ :covers:metal-gear-ghost-babel-review.jpg?nolink&200 |}}
-Metal Gear: Ghost Babel (also known as Metal Gear Solid or Metal Gear: Game Boy) was released in Spring 2000 on Game Boy Color. Ghost Babel is the final 2D Metal Gear game made by Konami. It was named Metal Gear Solid in PAL and NTSC-U to ride off the success of [[metal_gear_solid:|Metal Gear Solid]] on Playstation. <del>This worked great</del> This confused some into thinking MGGB was a de-make of MGS1, rather than a different game entirely.+==="Of course you want to be the 'Legend'; deep inside, you want the glory."=== 
 +Metal Gear: Ghost Babel (also known as Metal Gear Solid or Metal Gear: Game Boy) was released in Spring 2000 on Game Boy Color. Ghost Babel is the final 2D Metal Gear game made by Konami. It was named Metal Gear Solid in PAL and NTSC-U to ride off the success of [[metal_gear_solid:|Metal Gear Solid]] on Playstation. <del>This worked great</del> This confused some into thinking MGGB was a de-make of MGS1, rather than a different game entirely. The story is an alternate sequel to the original [[:metal_gear_msx|Metal Gear]].
  
 Compared to [[metal_gear_2:solid_snake|Metal Gear 2: Solid Snake]], Ghost Babel makes several changes to gameplay. Snake can now run in eight directions and sidle along walls. The screen doesn't flip, but scrolls with Snake. Ghost Babel is broken up into thirteen stages, rather than one continuous game. Each stage ranks the player's performance based on time, alerts, kills, and rations used. The ranks are //Excellent, Great, Good, Poor, and Terrible.// Mercifully, your card key upgrades in level, rather than holding a key ring of cards that you must memorize. Compared to [[metal_gear_2:solid_snake|Metal Gear 2: Solid Snake]], Ghost Babel makes several changes to gameplay. Snake can now run in eight directions and sidle along walls. The screen doesn't flip, but scrolls with Snake. Ghost Babel is broken up into thirteen stages, rather than one continuous game. Each stage ranks the player's performance based on time, alerts, kills, and rations used. The ranks are //Excellent, Great, Good, Poor, and Terrible.// Mercifully, your card key upgrades in level, rather than holding a key ring of cards that you must memorize.
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 ====Stages==== ====Stages====
-^ Stage ^ Name ^ Any% ^ Big Boss Route ^ +^ Stage ^ Name ^ Any% Easy ^ Any% Normal ^ Any% Hard ^ Big Boss Route ^ 
-^ 01 | Jungle | [[mggbst01|Tutorial]] | [[mggbvhb01Route|Route]] | +^ 01 | Jungle | Refer to Normal | [[mggbst01|Route]] | [[mggbhd01|Route]] | [[mggbvhb01Route|Route]] | 
-^ 02 | Fortress Galuade| [[mggbst02|Tutorial]] | [[mggbvhb02Route|Route]] | +^ 02 | Fortress Galuade| [[mggbez02|Route]] | [[mggbst02|Route]] | [[mggbhd02|Route]] | [[mggbvhb02Route|Route]] | 
-^ 03 | Sewers & Watchtower | [[mggbst03|Tutorial]] | [[mggbvhb03Route|Route]] | +^ 03 | Sewers & Watchtower | [[mggbez03|Route]] | [[mggbst03|Route]] | [[mggbhd03|Route]] | [[mggbvhb03Route|Route]] | 
-^ 04 | Watchtower Exit & Slasher Hawk | [[mggbst04|Tutorial]] | [[mggbvhb04Route|Route]] | +^ 04 | Watchtower Exit & Slasher Hawk | [[mggbez04|Route]] | [[mggbst04|Route]] | [[mggbhd04|Route]] | [[mggbvhb04Route|Route]] | 
-^ 05 | Barracks & Dr. Harks | [[mggbst05|Tutorial]] | [[mggbvhb05Route|Route]] | +^ 05 | Barracks & Dr. Harks | [[mggbez05|Route]] | [[mggbst05|Route]] | [[mggbhd05|Route]] | [[mggbvhb05Route|Route]] | 
-^ 06 | Dark Barracks & Marionette Owl | [[mggbst06|Tutorial]] | [[mggbvhb06Route|Route]] | +^ 06 | Dark Barracks & Marionette Owl | [[mggbez06|Route]] | [[mggbst06|Route]] | [[mggbhd06|Route]] | [[mggbvhb06Route|Route]] | 
-^ 07 | Artillery Strikes | [[mggbst07|Tutorial]] | Refer to Normal |  +^ 07 | Artillery Strikes | Refer to Normal | [[mggbst07|Route]] | Refer to Normal | Refer to Normal |  
-^ 08 | Power Plant & Pyro Bison | [[mggbst08|Tutorial]] | [[mggbvhb08Route|Route]] | +^ 08 | Power Plant & Pyro Bison | [[mggbez08|Route]] | [[mggbst08|Route]] | [[mggbhd08|Route]] | [[mggbvhb08Route|Route]] | 
-^ 09 | Power Plant & Pillar RNG | [[mggbst09|Tutorial]] | [[mggbvhb09Route|Route]] | +^ 09 | Power Plant & Pillar RNG | [[mggbez09|Route]] | [[mggbst09|Route]] | [[mggbhd09|Route]] | [[mggbvhb09Route|Route]] | 
-^ 10 | "Havoc" Helicopter | [[mggbst10|Tutorial]] | [[mggbvhb10Route|Route]] | +^ 10 | "Havoc" Helicopter | [[mggbez10|Route]] | [[mggbst10|Route]] | Refer to Very Hard | [[mggbvhb10Route|Route]] | 
-^ 11 | Maintenance Base & Black Arts Viper 1 | [[mggbst11|Tutorial]] | [[mggbvhb11Route|Route]] | +^ 11 | Maintenance Base & Black Arts Viper 1 | [[mggbez11|Route]] | [[mggbst11|Route]] | [[mggbhd11|Route]] | [[mggbvhb11Route|Route]] | 
-^ 12 | Metal Gear GANDER | [[mggbst12|Tutorial]] | [[mggbvhb12Route|Route]] | +^ 12 | Metal Gear GANDER | [[mggbez12|Route]] | [[mggbst12|Route]] | Refer to Very Hard | [[mggbvhb12Route|Route]] | 
-^ 13 | Black Arts Viper 2 | [[mggbst13|Tutorial]] | Refer to Normal |+^ 13 | Black Arts Viper 2 | Refer to Normal | [[mggbst13|Route]] | Refer to Normal | Refer to Normal |
  
 +[[MGGB Easy Info]]
  
-[[MGGB Ranks]]+[[MGGB Doberman Info]]
  
-[[MGGB Frame Data]] +[[MGGB Hard Info]]
- +
-[[MGGGB Doberman Info]]+
  
 [[MGGB Very Hard Info]] [[MGGB Very Hard Info]]
 +
 +[[MGGB Water Skip]]
 +
 +[[MGGB Nikita Skip]]
 +
 +[[MGGB FAQ]]
 +
 +[[MGGB Ranks]]
 +
 +[[MGGB Frame Data]]
  
 [[MGGB Glitches]] [[MGGB Glitches]]
  
-[[https://www.speedrun.com/tools/updated_auto_sheet_fjm9a.xlsx|Excel Spreadsheet for IGT]]+[[MGGB Obsoleted Info]]
  
-[[https://www.youtube.com/watch?v=tJn2jgs-mmU&list=PLhas7BgQDRcAhaanhhLx3-8E4FVj_whFu|Plywood's Normal Tutorial Playlist]]+[[https://www.speedrun.com/mggb/resources|Tracking Program/Excel Spreadsheet for IGT]]
  
 [[https://tcrf.net/Metal_Gear_Solid_(Game_Boy_Color)|MGGB Entry in The Cutting Room Floor]] [[https://tcrf.net/Metal_Gear_Solid_(Game_Boy_Color)|MGGB Entry in The Cutting Room Floor]]
 +
 +-----
 +
 +[[:metal_gear_series|Return to Metal Gear Games]]
  • metal_gear/ghost_babel.1558758663.txt.gz
  • Last modified: 2019/05/25 04:31
  • by Plywood