Start a DiscussionOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ===Old Rats Room Info=== {{youtube>z3ioUCsnLu8?small}} *RTA route, loses 40 frames over ideal strategy. {{youtube>XhPocSN5uOQ?small}} *Ideal Rats Room/TAS/MS, can go wrong due to guard behavior {{youtube>IWPaegOR2s4?small}} *Sometimes the second guard hears the splash early, you need to do an early diagonal! ===Old Stage 05 Info=== {{youtube>mlgYBiEDqC4?medium}} Up to 15 frames faster than knocking out the guard, just make sure not to knock too close, causing him to go around the way you are going. At the same time, don't knock too far away, causing him to spot you as you go down. {{youtube>LSgv2_yNboY?medium}} *More consistent strategy for this guard, that's just as fast as the knock. Just be careful on your positioning. metal_gear/mggb_obsoleted_info.txt Last modified: 2022/02/01 12:08by plywood