metal_gear:mggbvhb04route

  • Greater number of guards compared to Normal
  • Greater number of cameras compared to Normal
  • Available ammo pickups are greatly reduced
  • Snake takes maximum damage from enemy attacks
  • You have 2 ration capacity to start, 3 after Owl, 4 after Havoc (Normal maxes at 5)

Stage 04 Map by Eishiya


LOOK BELOW FOR ROUTE UPDATES


  • Chaff Room Routes
  • You could throw a chaff along the wall for the second turret, but this is a waste of a chaff compared to later uses.

Camshot Variants for Gasmask room

  • Gas Mask Room Improvement, credit to Badhumans for the Knock concept

  • Solution for second laser room

Careful before door puzzle

  • Faster approach for final dogs room. “Dogs are harmless when they're on a diagonal line. It's only when they are running on a y & x axis that they're dangerous” - Badhumans
  • Make sure to press the button on the edge closest to the next button
  • Be careful not to mash while pressing and accidentally press again
  • On the 3 shifts, you can press normally on the first then rapidly mash on the second to have the third one occur automatically (refer to the above bullet point)
  • You can swap the first and second buttons in any sequence, but the preferred orders are listed below

KEY

Memory ID Description
0 1,3,5 - adds or removes doors in the first, third, and fifth position
1 SOLUTION - removes or adds two doors from the fourth and fifth position, the button the guard presses
2 SHIFT - shifts the doors
3 RESET - resets the puzzle

1st Pattern - Guard Presses Button 1

1, 3, 4, 4, 4 and 1 (button order)

Represented in Memory as 1302

Pattern (Top to Bottom) Button Order
SOLUTION 1st, 4th
RESET DON'T PRESS
1,3,5 2nd
SHIFT 3rd X3

(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION)


2nd Pattern - Guard Presses Button 2

1, 2, 3, 3, 3, and 2 (button order)

Represented in Memory as 0123

Pattern (Top to Bottom) Button Order
1,3,5 1st
SOLUTION 2nd, 4th
SHIFT 3rd X3
RESET DON'T PRESS

(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION)


3rd Pattern - Guard Presses Button 3 3210

4, 3, 2, 2, 2, and 3 (button order)

Represented in Memory as 3210

Pattern (Top to Bottom) Button Order
RESET DON'T PRESS
SHIFT 3rd X3
SOLUTION 2nd, 4th
1,3,5 1st

(1,3,5 > SOLUTION > SHIFTx3 > SOLUTION)


4th Pattern - Guard Presses Button 4 2031

4, 2, 1, 1, 1, and 4 (button order)

Represented in Memory as 2031

Pattern (Top to Bottom) Button Order
SHIFT 3rd X3
1,3,5 2nd
RESET DON'T PRESS
SOLUTION 1st, 4th

(SOLUTION > 1,3,5 > SHIFTx3 > SOLUTION)


No Big Boss Ration, before Mud Dogs

Slasher Hawk

  • HP: 47
  • Takes 4 damage per hit
  • 12 hits to kill
  • The hawk flies faster than Normal difficulty.
  • Red Boomerang travels linearly
  • Green Boomerang travels in a zigzag
  • Boomerangs always comes back to his right side (your left)
  • Hawk swoops in and out of the battlefield, eventually returning to Slasher Hawk
  • Slasher Hawk's Invincibility Frames = 2.5
  • 0.5 second for grenade throw
  • Therefore, count to 2 seconds or 7 flashes - throw grenade

Return to Metal Gear: Ghost Babel

  • metal_gear/mggbvhb04route.txt
  • Last modified: 2022/03/16 15:16
  • by plywood