Differences
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metal_gear:mggbvhb05route [2022/02/01 12:29] – VH info plywood | metal_gear:mggbvhb05route [2022/02/03 15:50] (current) – eishiya map plywood | ||
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=====Big Boss Stage 05===== | =====Big Boss Stage 05===== | ||
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*Greater number of guards compared to Normal | *Greater number of guards compared to Normal | ||
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*Greater number of cameras compared to Normal | *Greater number of cameras compared to Normal | ||
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*Available ammo pickups are greatly reduced | *Available ammo pickups are greatly reduced | ||
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*Snake takes maximum damage from enemy attacks | *Snake takes maximum damage from enemy attacks | ||
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*You have 2 ration capacity to start, 3 after Owl, 4 after Havoc (Normal maxes at 5) | *You have 2 ration capacity to start, 3 after Owl, 4 after Havoc (Normal maxes at 5) | ||
- | {{ :metal_gear_ghost_babel: | + | [[https://www.vgmaps.com/ |
{{youtube> | {{youtube> | ||
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No Big Boss Ration, convenient to pick up if you sit in box, K0 first guard when he reaches the left side | No Big Boss Ration, convenient to pick up if you sit in box, K0 first guard when he reaches the left side | ||
+ | |||
+ | ====TRIP 1 - Red Box==== | ||
+ | **Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start** | ||
+ | |||
+ | ^ Sorter ^ Color ^ Direction ^ | ||
+ | ^ 0 |Yellow|Right| | ||
+ | ^ 1 |Yellow|Down| | ||
+ | ^ 2 |Yellow|Right| | ||
+ | ^ 3 |Yellow|Up| | ||
+ | ^ 4 |Yellow|Left| | ||
+ | ^ 5 |Yellow|Left| | ||
+ | ^ 6 |Yellow|Left| | ||
+ | |||
+ | ====TRIP 2 - ID Card Level 3=== | ||
+ | **Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start** | ||
+ | ^ Sorter ^ Color ^ Direction ^ | ||
+ | ^ 0 |Yellow|Right| | ||
+ | ^ 1 |Yellow|Down| | ||
+ | ^ 2 |Yellow|Right| | ||
+ | ^ 3 |Yellow|Up| | ||
+ | ^ 4 |Red|Right| | ||
+ | |||
+ | ====TRIP 3 - Blue Box==== | ||
+ | **Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start** | ||
+ | ^ Sorter ^ Color ^ Direction ^ | ||
+ | ^ 0 |Yellow|Right| | ||
+ | ^ 1 |Yellow|Down| | ||
+ | ^ 2 |Yellow|Right| | ||
+ | ^ 4 |Red|Down| | ||
+ | ^ 5 |Yellow|Right| | ||
+ | ^ 6 |Red|Up| | ||
+ | |||
+ | |||
+ | ====TRIP 4 - C4==== | ||
+ | **Sorter 0 is the initial sorter, you will ALWAYS use Yellow at that sorter, because Red leads you to looping back to the start** | ||
+ | ^ Sorter ^ Color ^ Direction ^ | ||
+ | ^ 0 |Yellow|Right| | ||
+ | ^ 1 |Blue|Up| | ||
+ | ^ 2 |Yellow|Left| | ||
+ | ^ 3 |Blue|Right| | ||
+ | ^ 4 |Yellow|Up| | ||
+ | |||
+ | If you do not want to do Thermal Goggles skip, do Trip 5 as an extension, then repeat Trip 4. | ||
+ | ====TRIP 5 - Dr. Harks==== | ||
+ | |||
+ | ^ Sorter ^ Color ^ Direction ^ | ||
+ | ^ 1 |Blue|Right| | ||
+ | ^ 2 |Red|Right| | ||
+ | |||
+ | ====C4 Position==== | ||
+ | {{ : | ||
+ | *Fastest position to place the C4 | ||
+ | |||
+ | {{ : | ||
+ | *Fastest position to blow up the C4 | ||
[[metal_gear: | [[metal_gear: |