metal_gear:mggbvhb06route

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metal_gear:mggbvhb06route [2019/01/22 22:50] Plywoodmetal_gear:mggbvhb06route [2022/02/03 16:02] (current) – eishiya map plywood
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 =====Big Boss Stage 06===== =====Big Boss Stage 06=====
 +
 +  *Greater number of guards compared to Normal
 +  *Greater number of cameras compared to Normal
 +  *Available ammo pickups are greatly reduced
 +  *Snake takes maximum damage from enemy attacks
 +  *You have 2 ration capacity to start, 3 after Owl, 4 after Havoc (Normal maxes at 5)
 +
 +[[https://www.vgmaps.com/Atlas/GB-GBC/MetalGearSolid-Stages05&06.png|Stage 05 & 06 Map by Eishiya]]
 +
 +----
  
 {{youtube>cS0PNa77uAM?large}} {{youtube>cS0PNa77uAM?large}}
 +
 +  *You can only take the lower route in the box room if you quickly take out the first guard. If you choose to wait for the guard to pass, you'll need to take the upper route when approaching the second guard.
  
  
 {{ :mggb:rationst6veryhard.png?direct&300 |}} {{ :mggb:rationst6veryhard.png?direct&300 |}}
  
-No Big Boss Ration+No Big Boss Ration, take the upper path back to avoid the guard
  
 ===Marionette Owl=== ===Marionette Owl===
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   *Move downleft, anticipating a good pattern where Marionette Owl isolates himself.   *Move downleft, anticipating a good pattern where Marionette Owl isolates himself.
  
-  *Marionette Owl only needs to be shot three more times on Normal.+  *Marionette Owl only needs to be shot three more times.
  
   *At the end of an attack pattern, Marionette Owl will return to the triangular pattern like the beginning of the fight. He can choose to go to any of the three points of the triangle.   *At the end of an attack pattern, Marionette Owl will return to the triangular pattern like the beginning of the fight. He can choose to go to any of the three points of the triangle.
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 {{ :mggb:mnowlbadpattern.png?direct&400 |}} {{ :mggb:mnowlbadpattern.png?direct&400 |}}
  
-  *The bad pattern, where Marionette Owl stacks with the dolls by the top door, and then moves linearly with them. They will snake around the room. **He can be in any position in the line.** Be very careful with your shots, as it is easy to accidentally hit a doll in this pattern. IGT Abuse recommended if this pattern happens.+  *The bad pattern, where Marionette Owl stacks with the dolls by the top door, and then moves linearly with them. They will snake around the room. **He can be in any position in the line.** Be very careful with your shots, as it is easy to accidentally hit a doll in this pattern. Pause Buffering/IGT Abuse recommended if this pattern happens.
 [[metal_gear:ghost_babel|Return to Metal Gear: Ghost Babel]] [[metal_gear:ghost_babel|Return to Metal Gear: Ghost Babel]]
  • metal_gear/mggbvhb06route.1548197433.txt.gz
  • Last modified: 2019/01/22 22:50
  • by Plywood