metal_gear_2:mg2anypal

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metal_gear_2:mg2anypal [2022/11/08 16:47] – [Tower Roof Pigeon] add dr madnar time save hau5testmetal_gear_2:mg2anypal [2023/10/27 18:04] (current) hau5test
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-=====Metal Gear 2 Any% (PS2/HDC) Tutorial=====+=====Metal Gear 2 Any% (PS2/HDC/MC) Tutorial=====
 Introduction Introduction
 {{youtube>YncY3ljgXFM?}} {{youtube>YncY3ljgXFM?}}
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   * You must get to Black Ninja without any alerts and two "What's that noise?"   * You must get to Black Ninja without any alerts and two "What's that noise?"
   * Black Ninja takes 6 bullets to kill   * Black Ninja takes 6 bullets to kill
 +===PS2 Positions===
 +{{youtube>JpvlHyS9FUU?}}
  
-^ Position 1 {{:mg2:pos1.png?direct&400|}} | Position 2 {{:mg2:pos2.png?direct&400|}} | Position 3 {{:mg2:pos3.png?direct&400|}} | +=== PS3 Positions === 
-^ Position 4 {{:mg2:pos4.png?direct&400|}} | Position 5 {{:mg2:pos5.png?direct&400|}} | |+You can't manipulate Black Ninja on PS3.
  
 +=== Xbox HDC Positions===
 +{{youtube>lBXl5i9oqhY?}}
 +
 +
 +=== Post Black Ninja ===
 +It is faster to not wait for the camera and take the alert (since you're not frozen) - just punch the one following guard on the final gas chamber screen and run to the elevator.
 +
 +Video Example and timing:
 +{{youtube>TgGvBoK0yNw?}}
 ===== Green Beret Guard Tracking ===== ===== Green Beret Guard Tracking =====
 Video Tutorial: Video Tutorial:
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   * do not take too long to follow to the next screen  \\ or the guard will despawn and you have to restart tracking him down   * do not take too long to follow to the next screen  \\ or the guard will despawn and you have to restart tracking him down
   * call codec 140.82 after you found the hut to call Dr. Madnar   * call codec 140.82 after you found the hut to call Dr. Madnar
 +
 +
 +After you called Dr. Madnar - go straight to the swampland and drown.\\
 +The game's checkpoint system has made a checkpoint the moment you called Dr. Madnar.\\
 +On NTSC/HDC it can save up to 10s (a bit less on PAL) in IGT.\\
 +You will spawn back at the door of the building - but have correctly\\
 +called Dr. Madnar already. After this, you can continue as normal.
  
 ===== Meet Running Man ===== ===== Meet Running Man =====
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   * take the call from the colonel, after the call the belt starts running   * take the call from the colonel, after the call the belt starts running
   * equip the cardboard box and step on the conveyor belt   * equip the cardboard box and step on the conveyor belt
 +
 +Alternative Non-Lethal, No Alert method: \\ 
 +https://clips.twitch.tv/BitterAbrasiveHerdCharlieBitMe-1aJGzl9yGMEXtQju
 +
 ====Tower Bldg. 1F (Spiral)==== ====Tower Bldg. 1F (Spiral)====
 click image for full resolution map click image for full resolution map
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 {{youtube>WiTZjHyRTfY?}} {{youtube>WiTZjHyRTfY?}}
 +{{youtube>25Ky-NSuRZc?}}
  
 Method 1: Method 1:
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   * go into the armory, ideally with the level 2 door card pre-equipped from the elevator ride   * go into the armory, ideally with the level 2 door card pre-equipped from the elevator ride
   * once inside, go right, switch to level 4 door card   * once inside, go right, switch to level 4 door card
-  * wait for the guard in the pre-grenade room to go high enough +  * **Alert Strat**\\ just run by the guard and get an alert\\ enter the grenade room\\ make sure to leave by not touching the guard\\ leave 
-  * punch the guard and shoot him +  * **No-Alert Strat**\\ wait for the guard in the pre-grenade room to go high enough\\ punch the guard and shoot him\\ grab the two grenade packs\\ leave
-  * grab the two grenade packs +
-  * leave+
   * switch to level 2 door card   * switch to level 2 door card
   * on entering the elevator, make sure to crawl into it   * on entering the elevator, make sure to crawl into it
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 {{youtube>GRrYezd41m4?}} {{youtube>GRrYezd41m4?}}
 +
 +Addendum: Continue faster by using explosives rather than walking into the pit:
 +{{youtube>guPT8tBLxZY?}}
  
 ===== Meet Gustava ===== ===== Meet Gustava =====
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 follow the left path south and exit the bottom door with the level 4 door card follow the left path south and exit the bottom door with the level 4 door card
 ====Singing Sands==== ====Singing Sands====
-follow the path south. In the mine field avoid taking damage  \\ by retracing your steps that you took when going up.+Follow the path south. Optimize your menu by getting rid of the Ration B2 since we don't need it anymore.\\ 
 +> Assuming you picked up the Ration B1 in the beginning\\ 
 +From the level 4 door card go up 2 to get to the Ration B2\\ 
 +Follow the path south and walk over mines until the ration gets automatically used.\\ 
 +Open your menu again and go left one slot to equip the level 2 door card.\\ 
 + 
 +> If you didn't pick up the Ration B1 in the beginning 
 +From the level 4 door card go up/down 3 to get to the Ration B2\\ 
 +Follow the path south and walk over mines until the ration gets automatically used.\\ 
 +Open your menu again and go left one slot + down one slot to equip the level 2 door card.\\
 ====Lost Woods==== ====Lost Woods====
 click image for full resolution map click image for full resolution map
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 https://www.youtube.com/watch?v=tGjfz0XFyjs&t=571s https://www.youtube.com/watch?v=tGjfz0XFyjs&t=571s
 +
 +New Method:\\
 +do circles to bait each of the horseman earlier into the mines rather than waiting for one side to be done first.
 +
 +{{youtube>K_i_-u7TlPw?}}
 ===== Meet Jungle Evil ===== ===== Meet Jungle Evil =====
 Video Tutorial: Video Tutorial:
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 https://www.youtube.com/watch?v=WLg63m0jVi0&list=PLp02-dI93qVSciifmhO0gMUSXRXU__Sma&index=11 https://www.youtube.com/watch?v=WLg63m0jVi0&list=PLp02-dI93qVSciifmhO0gMUSXRXU__Sma&index=11
 ===Lab Building=== ===Lab Building===
 +{{youtube>aVd_XhD5VAk?}}
 +Testing shows that spending more time on the Prison map results in a better guard position at the laser fence.\\ Since the egg timer continuosly counts up we won't delay the egg hatching.
 +
 ===Prison=== ===Prison===
 +Make your way up to the top right corner to get your third Ration B1.\\ While there, punch the wall to the left to get the guards attention.\\ That way, this guard won't be at the elevator door. Without this distraction,\\ you'd need to wait for the guard to come closer and punch him to avoid a costly alert.
 ====Night Fright (Night Sight)==== ====Night Fright (Night Sight)====
   * Night Fright takes 6 grenades to kill   * Night Fright takes 6 grenades to kill
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   *Room Route Map by SolidSpiderZnake   *Room Route Map by SolidSpiderZnake
 +
 +=== Ideal Big Boss Scenario Example ===
 +{{youtube>LnO9bclHCVw?}}
 =====Escape===== =====Escape=====
 Video Tutorial: Video Tutorial:
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 Side by Side comparison if walking up to the final position saves time (It saves around half a second) Side by Side comparison if walking up to the final position saves time (It saves around half a second)
 {{youtube>XUufTYAnEa4?}} {{youtube>XUufTYAnEa4?}}
 +
 +Latest Tutorial Session
 +{{youtube>N7OBldrjWU8?}}
  
 ---- ----
  
 [[solid_snake|Return to Metal Gear 2 Solid Snake Overview page]] [[solid_snake|Return to Metal Gear 2 Solid Snake Overview page]]
  • metal_gear_2/mg2anypal.1667926045.txt.gz
  • Last modified: 2022/11/08 16:47
  • by hau5test