metal_gear_solid:disc_1_normal

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metal_gear_solid:disc_1_normal [2021/08/10 20:22] – [Tank Hangar Lasers] plywoodmetal_gear_solid:disc_1_normal [2023/08/28 03:34] (current) suavebeardson
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 ====Docks==== ====Docks====
 +
 +As of March 2023 it is almost a Minute and a Half faster to use the Prozac Skip (originally found in MGS2) to glitch through the elevator doors
 +
 +All of the previous strats have been archived here: [[Old Glitchless Docks]]
  
   *Mash B or Start to skip Snake standing up   *Mash B or Start to skip Snake standing up
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   *Careful not to get an alert here, as it will delay the elevator. Receiving a caution could delay the elevator if the caution doesn't end by the Development Supervisor credit //Takashi Mizutani.//   *Careful not to get an alert here, as it will delay the elevator. Receiving a caution could delay the elevator if the caution doesn't end by the Development Supervisor credit //Takashi Mizutani.//
  
-  *Equip M9 and Ration before the elevatorL ▼ 1R ▼ or ▲ 1+  *Equip the M9 and deplete all of the ammo to generate a magazine for the Prozac Skip  
 +   
 +  *The M9 has 16 rounds with a 15 round mag, deplete at least 15 rounds here to generate one magazine, you may shoot the last round to generate a 2nd magazine for the Darpa chief door, or do it later
  
-  *There are a few strategies to getting on the elevator. +  *Fastest method is to hide behind the locker door and shoot in FPV and either lean left or lean right with the L and R triggers (depending on your position), leaning behind the locker door will cut off Snake's reloading animation
  
-  *The safest and easiest method is by leaning against the lockerthen move when the guard's left foot lands past the white line in the floor. +  *If leaning left, alternate shooting and leaning, if leaning right, hold R and shoot simultaneously, and release simultaneously to cut off the reload animation
  
-{{ :tts:dockselevator.png?direct&300 |}}+  *Equip the magazine R ▼ and flatten Snake's back against the elevator doors, enter FPV, throw a magazine and turn during the throwing animation, release FPV when facing the elevator doors
  
-  *Fastest strategy can be found below 
  
-{{youtube>S17lVFmz_Sg?medium}}+ 
 + 
 +  *Fastest known strategy can be found below 
 + 
 +{{youtube>m_e29BDCjQg?}} 
  
   *Don't forget to skip the cutscene as you enter the elevator, or the fadeout will take longer.   *Don't forget to skip the cutscene as you enter the elevator, or the fadeout will take longer.
 +
 +
 ====Helipad==== ====Helipad====
  
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   *Make sure to exit the cell with the M9 equipped.   *Make sure to exit the cell with the M9 equipped.
 +
 +  *As of March 2023 using the Prozac Skip saves about 20 Seconds
 +
 +  *The timing on this door is less forgiving than the Dock Elevator
 +
 +{{youtube>HueaIXQwbG8?}}
  
 =====Guard Encounter===== =====Guard Encounter=====
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   *There are several different approaches to the lasers. They will be listed out in order of slowest to fastest.   *There are several different approaches to the lasers. They will be listed out in order of slowest to fastest.
 +
 +  *When leaving the elevator, you can hold the gun up to prevent accidentally hitting the elevator panel when holding downright
  
   *Go into the room to the right of the lasers, pick up the SOCOM suppressor, and shoot out all of the sensors on the left wall.   *Go into the room to the right of the lasers, pick up the SOCOM suppressor, and shoot out all of the sensors on the left wall.
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   *Newest YOLO roll developed by Wallguy, which can be faster and has an easier visual cue   *Newest YOLO roll developed by Wallguy, which can be faster and has an easier visual cue
 +
 +{{youtube>CptR4FXxkUc?medium}}
 +
 +  *Immediately after mashing start to skip the cut scene: HOLD down+right on the dpad - B+A in order to move without waiting for the camera to readjust itself.
 +
  
  
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 ====Medical Room (Torture Cell)==== ====Medical Room (Torture Cell)====
  
-  *As Johnny does his patrol, he sneezes at certain points in his route.+As Johnny does his patrol, he sneezes at certain points in his route.
  
   *Johnny responding to Snake making noise - //"Hey."// and //"Shut up in there will ya?"// is faster than him sneezing.   *Johnny responding to Snake making noise - //"Hey."// and //"Shut up in there will ya?"// is faster than him sneezing.
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   *You do not need to be in front of the door for the Otacon cutscene to start, unlike the original game.   *You do not need to be in front of the door for the Otacon cutscene to start, unlike the original game.
  
-  *There are two optimal ways to exit the Medical Room. These methods break the story flags to save time later on.  +===Prison Skip=== 
-  -Easy Prison Skip   +There are two optimal ways to exit the Medical Room. These methods break the story flags to save time later on. 
-  -Hard Prison Skip +
-  -[[Old Glitchless Medical Room]]+
  
-  *If you are a beginner, do not go for Hard Prison Skip. +==Easy Prison Skip== 
- + *Tap left so Snake is not so close to the door. Go prone. L ▼ 2 for Ketchup, Use ketchup, L ▼ 2 for Handkerchief
-  *Tap left so Snake is not so close to the door. Go prone. L ▼ 2 for Ketchup, Use ketchup, L ▼ 2 for Handkerchief+
  
   *__DO NOT STAND UP UNTIL YOU HEAR THE DOOR CLICK!__   *__DO NOT STAND UP UNTIL YOU HEAR THE DOOR CLICK!__
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 {{youtube>hCrJ1xs2IC0?medium}} {{youtube>hCrJ1xs2IC0?medium}}
  
 +==Bonk Prison Skip==
 +Dpad Input is required. Bonking into Johnny with the analogue stick is slower and won't let you perform the skip this way.
  
 +Example by Tyler2022 with GameInputViewer
 +https://youtu.be/3Rrk3rxd6uE?t=1505
 +
 +Example by BlueMetal
 +{{youtube>ihD0SAnJ8Do?medium}}
 +
 +Triple Bonk Example by Hau5test
 +{{youtube>yKtKS0ESunk?medium}}
 +
 +==Hard Prison Skip==
 +  *If you are a beginner, do not go for Hard Prison Skip.
 +{{youtube>kNIwmuHy5H0?medium}}
  
  
 +[[Old Glitchless Medical Room]]
 ====Returning to Underground Passage==== ====Returning to Underground Passage====
  
  • metal_gear_solid/disc_1_normal.1628626972.txt.gz
  • Last modified: 2021/08/10 20:22
  • by plywood