metal_gear_solid:mpo_ng_tsuchinoko

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metal_gear_solid:mpo_ng_tsuchinoko [2024/04/23 11:50] – [Standard Route] MarlonH8metal_gear_solid:mpo_ng_tsuchinoko [2024/05/01 17:58] (current) – [Alternative Routes] MarlonH8
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 ====== MGS:PO New Game Tsuchinoko Routes & Guide ====== ====== MGS:PO New Game Tsuchinoko Routes & Guide ======
-__v1.31 by MarlonH8__+__v1.32 by MarlonH8__
 ---- ----
  
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 ^ Stage ^ Routing Change ^ ^ Stage ^ Routing Change ^
 +| Hospital | Guard has much lower stamina -> "PP-PPK Route" is recommended |
 | Airport | No terminal guard -> Feel free to use the "Direct Route" | | Airport | No terminal guard -> Feel free to use the "Direct Route" |
 | Silo Entrance III. | No need for additional Stun Gs -> Use the "Straight2Complex Route" | | Silo Entrance III. | No need for additional Stun Gs -> Use the "Straight2Complex Route" |
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 The soldier obtained after Jonathan (Recruit) will always have the Deliveryman skill. The soldier obtained after Jonathan (Recruit) will always have the Deliveryman skill.
  
 +==== Alternative Routes ====
 +^ ''__[EASY-only]__'' PP-PPK Route (3+s timesave) ^ ^ ^ ^ ^  ^
 +| Exclusive to EASY - making use of the soldier's lower stamina  |  |  |  |  |  |
 +| {{youtube>U23tIiZ24rc?}} | 
 ===== [6] Research Lab I. ===== ===== [6] Research Lab I. =====
 ==== Standard Route ==== ==== Standard Route ====
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 {{ youtube>77eyBH-ZBvk?large}}  {{ youtube>77eyBH-ZBvk?large}} 
    * //Fast forward Codec Call//       * //Fast forward Codec Call//   
-   * Climb a box and roll onto the concrete, then go through the small building+   * Climb up the boxes, onto the concrete (can use a roll at Night), then head through the small building
    * Perform a RKD on the guard while heading inside of the main building    * Perform a RKD on the guard while heading inside of the main building
    * Run towards the back and roll onto the crates in the corner to obtain the Secret Document    * Run towards the back and roll onto the crates in the corner to obtain the Secret Document
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 At this point of the run, you have to decide between one of two different paths to stick to for the remainder of the run.\\  At this point of the run, you have to decide between one of two different paths to stick to for the remainder of the run.\\ 
 Either you pick up your trusty Cardboard Box in the next mission (Harbor), therefore embarking upon the **Box Route** or you skip it altogether, thus following the **Naked Route**.\\  Either you pick up your trusty Cardboard Box in the next mission (Harbor), therefore embarking upon the **Box Route** or you skip it altogether, thus following the **Naked Route**.\\ 
-The Naked Route is the faster option of the two, while the Box Route is more suited for beginners. You can find examples of what originally set these routes apart [[https://docs.google.com/spreadsheets/d/15O2nZRD4Wpn-mlZ1Dz6ho7QofPC67jzmvAE0sr_NggU/edit?usp=sharing|in this legacy document]].\\  +The Naked Route is //generally// the faster option of the two, while the Box Route has some wacky strategies and easier backup options. You can find examples of what originally set these routes apart [[https://docs.google.com/spreadsheets/d/15O2nZRD4Wpn-mlZ1Dz6ho7QofPC67jzmvAE0sr_NggU/edit?usp=sharing|in this legacy document]].\\  
-//The document & Boxless/Naked Route was first assembled in June 2020 by MarlonH8 and has yet to be completed in a full run setting, over 2 years later!//+//The document & Boxless/Naked Route was first assembled in June 2020 by MarlonH8!//
  
 === NAKED ROUTE === === NAKED ROUTE ===
 <html> <html>
-<span style="color:Lime"><b>Minimum 19s timesave compared to the fastest Box Route</b></span> <br>+<span style="color:Lime"><b>In most cases faster and more straightforward over the course of a run</b></span> <br>
 <br> <br>
 <span style="color:Yellow">Less backup options when things don't go as planned</span> <br> <span style="color:Yellow">Less backup options when things don't go as planned</span> <br>
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 === BOX ROUTE === === BOX ROUTE ===
 <html> <html>
-<span style="color:Lime"><b>Generally easier and more lenient strategies</b></span> <br>+<span style="color:Lime"><b>Mostly easier and more lenient, but also has some (optional) frame-perfect tricks</b></span> <br>
 <br> <br>
 <span style="color:GreenYellow">The C Box can provide additional cover and help conceal yourself if things go wrong</span> <br> <span style="color:GreenYellow">The C Box can provide additional cover and help conceal yourself if things go wrong</span> <br>
-<span style="color:Red">Minimum 19s timeloss compared to the fastest Naked Route</span> <br>+<span style="color:Yellow">Can be up to 1s faster than the ideal Naked Route when executing every frame-perfect Glitched Box Equip without fail</span> <br>
 </html> </html>
 \\  \\ 
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    * //Fast forward Codec Call//       * //Fast forward Codec Call//   
    * Equip your Mk22 and follow the alternating path to the top with two rolls    * Equip your Mk22 and follow the alternating path to the top with two rolls
-   * Shoot the containers while heading to the west, past the now distracted guard+   * Shoot the containers while heading west, past the now distracted guard
    * Quickly roll over the rails to reach the bottom    * Quickly roll over the rails to reach the bottom
    * Roll up the building’s ramp in the front and then over the wall, right behind the patrol    * Roll up the building’s ramp in the front and then over the wall, right behind the patrol
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 ===== [19.1] Plant ===== ===== [19.1] Plant =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>KT0Cjn8Pjd8?large}} +{{ youtube>09BJYO5Gv4Y?large}} 
    * //Fast forward Codec Call//    * //Fast forward Codec Call//
    * Equip your Mk22 and head southwest between the two buildings     * Equip your Mk22 and head southwest between the two buildings 
    * Position yourself in front of the door, right where the floor plates meet in a **+**-pattern and enter FPV    * Position yourself in front of the door, right where the floor plates meet in a **+**-pattern and enter FPV
-   * While the patrol starts noticing you twice, land a shot onto the wall right next to the guard +   * While the patrol is noticing you, land a shot onto the ground next to him and immediately start running along the left wall 
-   * Instantly start running along the left wall, towards the temporarily distracted soldiers and continue around the corner+   * Pass the temporarily distracted soldier and shoot the wall before continuing around the corner
    * Follow along the hangar wall until you can roll into the AP    * Follow along the hangar wall until you can roll into the AP
    * //Skip Cutscene//    * //Skip Cutscene//
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ Safe Route (3+s timeloss) ^ ^ ^ ^ ^ +^ Safe Route (2+s timeloss) ^ Risky Route (<1s timesave) ^ ^ ^ ^ 
-| Tranqing and baiting guards |  |  |  |  | +| Tranqing and baiting guards | Using one precise shot to distract the guards |  |  |  | 
-| {{youtube>jMEDuiI558I?}} |  |  |  |  |+| {{youtube>jMEDuiI558I?}} | {{youtube>KT0Cjn8Pjd8?}} |  |  |  |
  
 ===== [19.2] Metal Gear RAXA Boss Fight ===== ===== [19.2] Metal Gear RAXA Boss Fight =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>QKNtcEkj1mg?large}} +{{ youtube>y3IeeNinmzM?large}} 
    * Equip your RPG-7, and launch some well-aimed missiles on the shadow between RAXAs four legs for maximum splash damage    * Equip your RPG-7, and launch some well-aimed missiles on the shadow between RAXAs four legs for maximum splash damage
       * Make sure to use quick reloads in between firing missiles       * Make sure to use quick reloads in between firing missiles
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 Jonathan’s items do NOT get lost after his sacrifice. You will be able to reequip them if so desired.  Jonathan’s items do NOT get lost after his sacrifice. You will be able to reequip them if so desired. 
 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ No RPG-7 Start (9+s timeloss) ^ ^ ^ ^ ^+^ No RPG-7 Start (20+s timeloss) ^ ^ ^ ^ ^
 | Picking up the RPG-7/ammo during the fight |  |  |  |  | | Picking up the RPG-7/ammo during the fight |  |  |  |  |
 | {{youtube>eOd5ejPdRgQ?}} |  |  |  |  | | {{youtube>eOd5ejPdRgQ?}} |  |  |  |  |
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    * Equip your AK-47 and try to land a hit at the very top of his head to immediately stop his Psychic Phase    * Equip your AK-47 and try to land a hit at the very top of his head to immediately stop his Psychic Phase
    * Continue landing hits on his beret whenever Gene is not recovering from i-frames     * Continue landing hits on his beret whenever Gene is not recovering from i-frames 
-     Only move away if you're planning to avoid his full auto knives+     To avoid his full auto knives, either crouch and turn left/right or run away for a moment 
    * Gene will continually increase the pace at which he will be doing most actions over the course of the battle    * Gene will continually increase the pace at which he will be doing most actions over the course of the battle
    * Keep sending //hatshots// his way until he is defeated (Easy: 7 headshots, Normal: 10 headshots)    * Keep sending //hatshots// his way until he is defeated (Easy: 7 headshots, Normal: 10 headshots)
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 ===== [13.1] Warhead Storage ===== ===== [13.1] Warhead Storage =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>t-6JULG0Bb0?large}} +{{ youtube>F_9UiLmJq8k?large}} 
    * //Fast forward Codec Call//       * //Fast forward Codec Call//   
    * Enter into the corridor behind the door and follow along while sticking to the right half    * Enter into the corridor behind the door and follow along while sticking to the right half
    * Pass through the next door //from as much left as possible// to get into the big hall undetected    * Pass through the next door //from as much left as possible// to get into the big hall undetected
    * //Fast forward Text//    * //Fast forward Text//
-   * Once inside, head left and roll into prone in front of the sensors by the officer+   * Once inside, head left and go prone in front of the sensors by the officer
    * Crawl below the lasers, stand up and get the Mosin Nagant at the passage’s end    * Crawl below the lasers, stand up and get the Mosin Nagant at the passage’s end
-   Enter the nearby door and stick to the western wall around the first slope +   Return to the lasers, but stay close to the wall on your left before going prone once again  
-   Knock until the female officer reacts three times, then run down the next slope and wait +   Crawl past the lasers while the female officer walks past you, then stand up  
-   Once the officer arrives, run towards her until she notices you (!) for the second time +   Head into the shuttered room south of you and get close to the vent on the left wall 
-   With her approaching you, head back and wait at the southern wall until she starts walking down the second slope +   Perform a [[MPO_Glitches|Glitched Box Equip]] and clip into the vent 
-   Head west, out of sightequip your C Box and wait in front of the nearby door +   Once you're out of boundsswap your C Box for some TNT and follow along the level geometry to head further down 
-   When she starts questioning the boxunequip it and quickly CQC slam her to the ground to unlock the door +   While running into the supposed dead endgo into FPV to clip through the wall and head into the AP
-   * Once open, push-drop her to the ground and head into the AP with your TNT equipped+
    * //Fast forward Codec Call//    * //Fast forward Codec Call//
    * Try to plant the TNT    * Try to plant the TNT
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ Classic Route (14+s timeloss) ^ ^ ^ ^  ^ +^ Glitchless Lure Route (15+s timeloss) ^ Classic Route (29+s timeloss) ^ ^ ^ ^  ^ 
-| The //intended// route everyone used before the new one was discovered |  |  |  |  | +| Fastest route without any glitching | The //intended// route everyone used before the new ones were discovered |  |  |  |  | 
-| {{youtube>A52inw_Px2I?}} |  |  |  |  |+| {{youtube>t-6JULG0Bb0?}} | {{youtube>A52inw_Px2I?}} |  |  |  |  |
  
 ===== [13.2] Python Boss Fight ===== ===== [13.2] Python Boss Fight =====
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 === Healthy Snake === === Healthy Snake ===
 Snake will be fully healed after being rescued.  Snake will be fully healed after being rescued. 
 +
 +==== Alternative Routes ====
 +^ Vent OOB Glitch (6+s timeloss throughout the run) ^ ^ ^ ^ ^
 +| Using a [[mpo_glitches|Glitched Box Equip]] - loses time by needing to swap the C Box around with Snake before and after the mission|  |  |  |  |
 +| {{youtube>p0Q_uHCHBPQ?}} |  |  |  |  |
  
 ===== [19.1] Plant ===== ===== [19.1] Plant =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>KT0Cjn8Pjd8?large}} +{{ youtube>09BJYO5Gv4Y?large}} 
    * //Fast forward Codec Call//    * //Fast forward Codec Call//
    * Equip your Mk22 and head southwest between the two buildings     * Equip your Mk22 and head southwest between the two buildings 
    * Position yourself in front of the door, right where the floor plates meet in a **+**-pattern and enter FPV    * Position yourself in front of the door, right where the floor plates meet in a **+**-pattern and enter FPV
-   * While the patrol starts noticing you twice, land a shot onto the wall right next to the guard +   * While the patrol is noticing you, land a shot onto the ground next to him and immediately start running along the left wall 
-   * Instantly start running along the left wall, towards the temporarily distracted soldiers and continue around the corner+   * Pass the temporarily distracted soldier and shoot the wall before continuing around the corner
    * Follow along the hangar wall until you can roll into the AP    * Follow along the hangar wall until you can roll into the AP
    * //Skip Cutscene//    * //Skip Cutscene//
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ Safe Route (3+s timeloss) ^ ^ ^ ^ ^ +^ Safe Route (2+s timeloss) ^ Risky Route (<1s timesave) ^ ^ ^ ^ 
-| Tranqing and baiting guards |  |  |  |  | +| Tranqing and baiting guards | Using one precise shot to distract both guards |  |  |  | 
-| {{youtube>jMEDuiI558I?}} |  |  |  |  |+| {{youtube>jMEDuiI558I?}} | {{youtube>KT0Cjn8Pjd8?}} |  |  |  |
  
 ===== [19.2] Metal Gear RAXA Boss Fight ===== ===== [19.2] Metal Gear RAXA Boss Fight =====
 ==== Standard Route ==== ==== Standard Route ====
-{{ youtube>QKNtcEkj1mg?large}} +{{ youtube>y3IeeNinmzM?large}} 
    * Equip your RPG-7, and launch some well-aimed missiles on the shadow between RAXAs four legs for maximum splash damage    * Equip your RPG-7, and launch some well-aimed missiles on the shadow between RAXAs four legs for maximum splash damage
       * Make sure to use quick reloads in between firing missiles       * Make sure to use quick reloads in between firing missiles
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 Jonathan’s items do NOT get lost after his sacrifice. You will be able to reequip them if so desired.  Jonathan’s items do NOT get lost after his sacrifice. You will be able to reequip them if so desired. 
 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ No RPG-7 Start (9+s timeloss) ^ ^ ^ ^ ^+^ No RPG-7 Start (20+s timeloss) ^ ^ ^ ^ ^
 | Picking up the RPG-7/ammo during the fight |  |  |  |  | | Picking up the RPG-7/ammo during the fight |  |  |  |  |
 | {{youtube>eOd5ejPdRgQ?}} |  |  |  |  | | {{youtube>eOd5ejPdRgQ?}} |  |  |  |  |
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 ==== Alternative Routes ==== ==== Alternative Routes ====
-^ Classic Gene (23+s timeloss) ^ Classic Non-Lethal Gene (43+s timeloss throughout the run) ^  ^ +^ Vent OOB Glitch (22+s timeloss*) ^ Classic Gene (23+s timeloss) ^ Classic Non-Lethal Gene (43+s timeloss throughout the run) ^  ^ 
-| No cheese - the go-to lethal strat pre-September '22 | No cheese - Mosin N + Mk22 - equip Mosin N onto Stun G post-PS1 |  | +| Requires you to not have dropped your C Box in SC to be able to perform this [[mpo_glitches|Vent OOB]] - *bigger timeloss if C Box not in Inventory | No cheese - the go-to lethal strat pre-September '22 | No cheese - Mosin N + Mk22 - equip Mosin N onto Stun G post-PS1 |  | 
-| {{youtube>fELy_TO79C0?}} | {{youtube>K6lyu8_ICDk?}} |  |+| {{youtube>O6lTL5KlXPo?}} | {{youtube>fELy_TO79C0?}} | {{youtube>K6lyu8_ICDk?}} |  |
  
 ----- -----
 ==== RUN COMPLETED! ==== ==== RUN COMPLETED! ====
 [[metal_gear_solid:portable_ops|Return to MPO]] [[metal_gear_solid:portable_ops|Return to MPO]]
  • metal_gear_solid/mpo_ng_tsuchinoko.1713873006.txt.gz
  • Last modified: 2024/04/23 11:50
  • by MarlonH8