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Damage Cancel
By holding L2 or R2 at the exact set of frames before receiving damage, you can negate all damage received. Very precise technique.
Fast Bomb Diffuse
Used For:
- Bomb Disposal for All Characters
Fast HF Blade Unequip
Used For:
- Raiden (Ninja) Sneaking 01
Pause Buffering
Used For:
- Any level for All Characters
Holding Up Guards
Used For:
- Snake (MGS1) Hold Up 1-10
A basic mechanic of the game is to hold a guard with a weapon. Stand relatively close enough to them (without the guards spotting you) and hold down square to lift your weapon. This can also be done by equipping weapons which instantly take you into FPV such as the PSG1, PSG1-T, and Stinger.
Doing this with weapons such as the AK-74u or M4 would mean you would eventually shoot the guard. The game wants you to lightly hold the square on a controller with pressure sensitive controls such as the DualShock 2 or DualShock 3. On platforms that don't support this, it might be possible to hold down L3 while holding the Square button to replicate this game mechanic. On PC, this is one option, another option is to go into the V's Fix settings and change your controller type to “V's Type.” This basically replaces the L3 mechanic mentioned earlier for R1.
Quick KO
Used For:
- Eliminate All
- Elimination
Tutorial Video:
- A useful way to quickly to eliminate guards in a non-lethal way. Saves a bullet and the guards fall onto the floor really fast, allowing for the bodies to disappear faster than a tranq-headshot.
- This can be done with almost any weapon in the game such as: M9, USP, Socom, Grenades, Stun Grenades, Chaff Grenades, Magazines, Claymores, C4, M4, AK-74u, and the RGB6.
Quick Shot
Silent Shot
Used For:
- Various Levels
Tutorial Video:
- A useful strat to get through tough guard cycles.
- To do this, pause the game about the same time you try to do any action that would cause a guard(s) to move away from the designated patrol routes. (i.e: yellow/red cones on Radar)
- Difficult skill, almost frame-perfect.
- Pausing means: Pressing Start, opening the Item/Weapon menu, or using the Codec.