metal_gear_solid_4:mgs4_faq

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metal_gear_solid_4:mgs4_faq [2020/08/25 07:23] srgtsilentmetal_gear_solid_4:mgs4_faq [2023/11/16 10:15] (current) srgtsilent
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 [[:metal_gear_solid_4:guns_of_the_patriots|Return to Metal Gear Solid 4]] [[:metal_gear_solid_4:guns_of_the_patriots|Return to Metal Gear Solid 4]]
 +
 +[[:metal_gear_solid_4:mgs4_saves|For Save Data related questions & content]]
 +
 +[[metal_gear_solid_4:mgs4_knowledge_dump|More info in the dump]]
  
 =====Gameplay Mechanics===== =====Gameplay Mechanics=====
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 **A:** In MGS4, IGT is a measure of the time that passes in game during selected segments of gameplay. [[https://cdn.discordapp.com/attachments/227010477471825921/698045704635154522/image0.jpg|Official Guide's Statement on IGT]]\\ **A:** In MGS4, IGT is a measure of the time that passes in game during selected segments of gameplay. [[https://cdn.discordapp.com/attachments/227010477471825921/698045704635154522/image0.jpg|Official Guide's Statement on IGT]]\\
 Simply put, during any cutscene (including while skipping) or moment where you control Snake, the IGT is ticking. Simply put, during any cutscene (including while skipping) or moment where you control Snake, the IGT is ticking.
-  * Points of this include, the intro commercials, in action (gameplay) menus and pausing, Act introduction screens, and the epilogue.  +  * Points of this include, the intro commercials, in action (gameplay) menus and pausing, Act introduction screens, save screens, and the epilogue.  
-  * Points where IGT is not ticking are Score Cards, a Save Screen after a loading screen, and the MGS1 segment. +  * Points where IGT is not ticking are Score Cards and the MGS1 segment. 
   * Note that using the XMB menu (PS Button) does not pause the IGT, despite pausing the game itself.   * Note that using the XMB menu (PS Button) does not pause the IGT, despite pausing the game itself.
   * The guide claims that when the game is "Loading..." the IGT is not ticking, however, if this is true, it resumes ticking once the "Press Start" prompt displays on screen, such as during the black PMC load screens.   * The guide claims that when the game is "Loading..." the IGT is not ticking, however, if this is true, it resumes ticking once the "Press Start" prompt displays on screen, such as during the black PMC load screens.
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 **A:** Hope. Get lucky. Get Skilled. Practice. Use the Solar Gun for NG+. Run MS if you hate resetting Big Boss attempts an hour deep. It sucks, not going to sugar coat it. **A:** Hope. Get lucky. Get Skilled. Practice. Use the Solar Gun for NG+. Run MS if you hate resetting Big Boss attempts an hour deep. It sucks, not going to sugar coat it.
 +
 +As for a real, actually helpful answer; Its highly HIGHLY suggested you learn exactly who can shoot you and who you must to shoot. Only some enemies are actually a threat, and some are just sometimes a threat, because of annoying bullet rng. A good example of this is the PMC on the Humvee turret EVA drives directly towards. He will never, ever, hit you. Or being sure to take out the right Humvee before the left because that is the one blowing up the white van.
 +
 +Its not just who to shoot, but when you shoot and with what. There's a big difference between a stun grenade and a mark 2 round. If you can at least make it to room 2, setting your console ahead 24 hours real time will heal Snake to full. Additionally, when entering room 3, Snake's current weapon, even the solar gun, will gain full ammo and a reload, on top of Snake getting full HP and Psyche.
  
  
  • metal_gear_solid_4/mgs4_faq.1598340233.txt.gz
  • Last modified: 2020/08/25 07:23
  • by srgtsilent