metal_gear_solid_4:mgs4_knowledge_dump

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Most information on this page is backup storage of information that can/should be in video form for public eyes.

Gate Boss Act 2 80000 HP Right/Left Door 16383 ~1/4 Left Door Barrel 16383 ~1/4 Right Door Barrel 9200 Grenades 375 AN94 - D 400 M4C - D 530 Mk. 17 - C 415 AK-102 - D 1875 Twin Barrel (Any) - B 2500 50 Cal Turret

Ragdoll Info 2700 units to over barriers 1750 units apart fence in act 4 Ragdolls are unlikely - Dont update Y coord

Optimal Ray Fight on sn/bbh/tbe you fire 8 missiles, take 2 steps then 'regrab' the analog to bait ray into jumping twice while you charge the laser on nn/le, fire 8 missiles and take a step, then wait for the laser to charge fully to lvl 1 to begin walking again

Optimal Liquid Strats phase 1: Dash forward, 5 combo, if L.block strong punch, L.combo, loop phase 2: Dash forward, strong punch, dash forward, loop till L.dodge, 5 combo or S.dodge windup and 5 combo, repeat from loop 1 punch loop watch elbow phase 3: Dash forward, strong punch, dash forward, loop if lucky, if L.block bait and dodge/interrupt L.combo, loop, if open hand try to force L.dash or strong punch/body blow to force swap at cost of cutscenes: timing matters so phase 4 the last 3 hits are free the game literally forces you to take them and doesnt let liquid attack

New Tech w/out videos new resistance skips all-d Frogs 2020 2 apc top corn javelin octo only / na r/p90 confinement route

Misc Notes less gekko on le Jo/spart Top Deck All free menu mei ling 100 save limit / 2hslow

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  • Last modified: 2021/07/13 20:49
  • by srgtsilent