mg_msx_any

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mg_msx_any [2022/09/07 12:11] – [Building 2 - Floor 2 - First Visit] jennifer codec note hau5testmg_msx_any [2022/10/15 08:25] (current) – [Building 1 - Ground Floor] add damageless minefield hau5test
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   * you can reset the dogs back to the initial position by leaving to the right screen first, walk up further, then return to the left screen and go through the door   * you can reset the dogs back to the initial position by leaving to the right screen first, walk up further, then return to the left screen and go through the door
  
 +=== Damageless Minefield ===
 +For the cost of some seconds you can walk an easy enough line between the mines to avoid taking damage, thus letting you keep continue a run.
 +{{youtube>47ASV4LQOlk?}}
 =====Building 1 to 2===== =====Building 1 to 2=====
 **click image for full resolution** **click image for full resolution**
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   * walk right and punch the next guard, stick to the boxes and go up, punch the third guard and then enter the rocket launcher room   * walk right and punch the next guard, stick to the boxes and go up, punch the third guard and then enter the rocket launcher room
   * press select, go to frequency **120.48**, press up to call   * press select, go to frequency **120.48**, press up to call
-  * this will save Jennifer in your codec menu - **LET THIS CALL PLAY OUT ENTIRELY OR THE ROCKET LAUNCHER WON'T SPAWN*+  * this will save Jennifer in your codec menu - **LET THIS CALL PLAY OUT ENTIRELY OR THE ROCKET LAUNCHER WON'T SPAWN**
   * then L2 to equip door key level 6   * then L2 to equip door key level 6
   * once outside menu to the rocket launcher and the door key level 5   * once outside menu to the rocket launcher and the door key level 5
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   * in the three guard room, punch the left guard, then   * in the three guard room, punch the left guard, then
   * call Jennifer via the saved codec frequency, she will open the door   * call Jennifer via the saved codec frequency, she will open the door
-  * **LET THIS CALL PLAY OUT ENTIRELY OR THE DOOR WON'T OPEN*+  * **LET THIS CALL PLAY OUT ENTIRELY OR THE DOOR WON'T OPEN**
   * follow to the top right door, punch the top guard and grab the compass   * follow to the top right door, punch the top guard and grab the compass
   * on exiting the room, punch first before moving to take care of the top guard   * on exiting the room, punch first before moving to take care of the top guard
  • mg_msx_any.1662552696.txt.gz
  • Last modified: 2022/09/07 12:11
  • by hau5test