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mg_msx_ps2_bb [2022/06/02 09:44] – [Building 2 - Second Visit] hau5testmg_msx_ps2_bb [2022/11/03 09:57] (current) – [Building 3 - Big Boss & Escape] add big boss dpad spam tech hau5test
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 =====Big Boss PS2/HDC Route===== =====Big Boss PS2/HDC Route=====
 +Big Boss can be played on the PS2 port of Metal Gear (1987) which was included on disc 2 of Metal Gear Solid 3: Subsistence. Additionally, it is playable on PSTV/PS Vita, and modern consoles that can play the HD collection version of Metal Gear Solid 3. The game is also available on PC via a release on GOG. 
 +
 The goal is to beat the game as fast as possible while having the "Big Boss" rank on the final score screen. The goal is to beat the game as fast as possible while having the "Big Boss" rank on the final score screen.
  
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   * Special Item: No   * Special Item: No
  
-====Route====+====BEFORE YOU RUN==== 
 +There is an aspect of RNG manipulation in this speedrun. To make your life easier when running Big Boss, you should always launch Metal Gear from the Metal Gear Solid 3 menu (the main selection menu) into Metal Gear, then start with a new game run on original difficulty. This way, your RNG seed will be set to zero. If you continue and reset, make sure to quit out fully back into the Metal Gear Solid 3 menu, then back into the Metal Gear menu to reset that RNG seed back to 0. Throughout the run there will be multiple pointers where you can tell that you are on the ideal seed. The goal is to make the four hoursemen encounter in Building 1 more predictible and hence make it easier to preserver your health.
 =====Building 1===== =====Building 1=====
 ==== Building 1 - Ground Floor ==== ==== Building 1 - Ground Floor ====
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   * walk south and leave the tank screen to the right   * walk south and leave the tank screen to the right
   * walk right without pause until you meet the door   * walk right without pause until you meet the door
-  * inside the room grab the gas mask without the guard noticing you, waiting if needed+  * inside the room grab the gas mask, with the correct RNG (see "BEFORE YOU RUN"the guard will always fall asleep
  
 === leaving ground floor === === leaving ground floor ===
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 **click for full resolution** **click for full resolution**
  
-{{:mg1:mgx-bb-02-2f-01.png?350 |}}+{{:mg1:mgx-bb-02-2f-01.png?460 |}}
  
 === pass the gas chamber === === pass the gas chamber ===
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   * **L2 - Down - L2**   * **L2 - Down - L2**
   * enter the gas room, walk close to the boxes   * enter the gas room, walk close to the boxes
-  * when at the door, switch back to the level 1 card+  * in this room, we want to increment the RNG seed by 3 
 +  * each gas cloud disappearing is one increment to the RNG seed 
 +  * when at the door, you have to wait for the third gas cloud to disappear 
 +  * switch back to the level 1 card
   * **L2 - UP - L2**   * **L2 - UP - L2**
 +  * continue south
  
 ---- ----
 +
 +=== Death Barrel Room ===
 +{{youtube>rHg5xMaQbxU?}}
 +It is not worth resetting the pin
  
 **click for full resolution** **click for full resolution**
  
 {{:mg1:mgx-bb-02-2f-02.png?200 |}} {{:mg1:mgx-bb-02-2f-02.png?200 |}}
- 
-=== Death Barrel Room === 
   * after the gas room, hold down   * after the gas room, hold down
   * punch the guard to not get alerted, be fast or the camera catches you going south   * punch the guard to not get alerted, be fast or the camera catches you going south
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 **click for full resolution** **click for full resolution**
  
-{{:mg1:mgx-bb-02-f2-03-v2.png?400|}}+{{:mg1:mgx-bb-02-f2-03-v3.png?400|}}
  
-=== Grabbing Level 2 Card ===+=== Grab Level 2 Card ===
   * exiting the death barrel room, prepare to hold up and then right   * exiting the death barrel room, prepare to hold up and then right
   * punch the guard that walks up to your height and go past him   * punch the guard that walks up to your height and go past him
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   * keep walking right and ignore the 2nd guard   * keep walking right and ignore the 2nd guard
   * on the next screen with 2 doors and 1 guard, walk south up to the bottom wall and turn right   * on the next screen with 2 doors and 1 guard, walk south up to the bottom wall and turn right
-  * ignore the guard (he will turn up again), wait for the camera to go past the right door to enter the room+  * you can wait for the guard to turn around, but for bypassing the guard, you have to punch him 
 +  * ideally, wait for the camera to go past the right door, punch the guard and then enter the room with the level 2 door card
   * grab the level 2 card   * grab the level 2 card
  
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 **click for full resolution** **click for full resolution**
  
-{{:mg1:mgx-bb-02-f2-04-v3.png?500|}}+{{:mgx-bb-02-f2-04-v4.png?500|}}
  
 === Return back to the start of F2 pt.1 === === Return back to the start of F2 pt.1 ===
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   * punch once to buffer the camera, do not get caught going up   * punch once to buffer the camera, do not get caught going up
   * enter the top door room and grab the RC missile, exit again   * enter the top door room and grab the RC missile, exit again
-  * head slightly north, then hold right, punch the guard +  * leave toward the right, punch the guard to bypass him 
-  * equip level 1 card and gas maskhead north back into the gas chamber+  * equip level 1 card, open the door 
 +  * then equip the gas mask before entering the room 
 +  * head north back into the gas chamber
  
 ---- ----
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   * walk through the gas room to exit to the left   * walk through the gas room to exit to the left
 +  * NOTE: the RNG will increase 3 more increments as there will always be 3 gas clouds appearing and disappearin again, this is intended for the 4 horsemen manipulation.
   * return back again to the screen with the two guards and 1 door right   * return back again to the screen with the two guards and 1 door right
   * leave to the north, then turn right, and then south to return to the previous room   * leave to the north, then turn right, and then south to return to the previous room
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 === Meeting 4 Horsemen === === Meeting 4 Horsemen ===
   * exit the hostage room, turn north, then turn west   * exit the hostage room, turn north, then turn west
-  * enter the housing+  * open the four horsemen room door with your level 2 door card 
 +  * before entering the room, switch to the level 1 door card 
 +  * **L2 - Up x2 - L2**
   * once in the 4 horsemen room, walk up to the center, turn right   * once in the 4 horsemen room, walk up to the center, turn right
-  * stay at the bottom end of the top row of boxes to increase your chance to not get hit by bullets +  * stay at the top end of the bottom row of boxes 
-  * on turning right, menu to the level 1 card +  * thanks to the RNG manipulation you will always get shot 
-  * **L2 - Up x2 - L2** +  * walk right into the room to grab the grenade launcher, go down then left 
-  * walk right into the room to grab the grenade launcher, go down then left, leave the room +  * open the door, then BEFORE leaving this grenade launcher room, equip the level 2 door card
-  * back in the 4 horsemen room, switch to the level card+
   * **L2 - Down x2 - L2**   * **L2 - Down x2 - L2**
-  * leave the room by walking southgood luck for not getting shot and saving precious health +  * leave the room by walking west 
-  * exit to the right+  * in the four horsemen room immediately go downthen walk left close to the bottom wall 
 +  * thanks to the RNG manipulation you will have the guard right on top of you, giving you less lethal touch damage 
 +  * walk to the center bottom door and leave the four horsemen room 
 +  * exit to the right screen
  
 ---- ----
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 **click for full resolution** **click for full resolution**
  
-{{:mg1:mgx-bb-04-ug-01-capture.png?600 |}}+{{:mg1:mgx-bb-04-ug-01-v2.png?600 |}}
  
 === Escape the cell and rescue Gray Fox === === Escape the cell and rescue Gray Fox ===
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 === Maze === === Maze ===
-the maze is very simple, key points are to grab the blast suit and the enemy uniform+the maze is very simple, key points are to grab the blast suit and the enemy uniform
 + 
 +Save time by placing bombs early: 
 +{{youtube>r2Tzgep8voc?}} 
 + 
 +If you follow the line closely the dogs won't damage you as they are locked on their axis and won't be able to adjust to your movement.
  
   * walk up, just above the door frame, and right to the marked wall, place 1 explosive   * walk up, just above the door frame, and right to the marked wall, place 1 explosive
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 **click image for full resolution** **click image for full resolution**
  
-{{:mg1:mgx-bb-05-f3-01-mgk-v2.png?250 |}}+{{:mg1:mgx-bb-05-f3-01-mgk-v4.png?250 |}}
 === Meet Machine Gun Kid === === Meet Machine Gun Kid ===
   * walk right and wait in the corner until the camera starts moving down   * walk right and wait in the corner until the camera starts moving down
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 **click image for full resolution** **click image for full resolution**
  
-{{:mg1:mgx-bb-05-f3-02-to-roof-v2.png?250 |}}+{{:mg1:mgx-bb-05-f3-02-to-roofv4.png?250 |}}
 === Hostage & Heading to the Roof === === Hostage & Heading to the Roof ===
   * retrace your steps after collecting the parachute to exit the MGK room   * retrace your steps after collecting the parachute to exit the MGK room
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 ==== Building 2 - Underground - First visit ==== ==== Building 2 - Underground - First visit ====
-{{:mg1:b2-11-b1-v2.png?360 |}}+{{:mg1:b2-11-b1-v2.png?300 |}}
   * Walk left and rescue the hostage   * Walk left and rescue the hostage
   * walk south and open the door   * walk south and open the door
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 ** Take the elevator UP 2 Levels** ** Take the elevator UP 2 Levels**
  
-==== Building 2 - Floor - First Visit ====+==== Building 2 - Floor - First Visit ====
 Another more complex floor, lets break it down Another more complex floor, lets break it down
 === Rank 4 === === Rank 4 ===
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   * take the elevator up 2 floors again   * take the elevator up 2 floors again
  
-==== Building 2 - Floor - Second Visit ====+==== Building 2 - Floor - Second Visit ====
 **click image for full resolution** **click image for full resolution**
  
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   * move up and walk straight up into the door   * move up and walk straight up into the door
  
-==== Building 3 ==== +==== Building 3 - Ground Floor ==== 
-**click image for full resolution**+Good luck that the guard closest to the wall does not die to the explosion or your big boss attempt fails right here. 
  
-{{:mg1:mgx-bb-13-b3-gf-01.png?80 |}}+{{:mg1:mgx-bb-13-b3-gf-01.png?175 |}}
  
-=== Ground Floor - First Visit === +  enter the room and go top, walk right to blow up the wall 
-Good luck that the guard closest to the wall does not die to the explosion or your big boss attempt fails right here. +  * Blue line: you can keep walking north and sticking close to the north side boxes going to the elevator 
-  walk to the top right corner and place an explosive +  * Red line: you have to leave the room on the left hand side and walk up, left at the top of the boxes and then go into the elevator 
-  * leave to the north through the new breach +  * once the elevator starts moving down heal up and go to door card level 8 
-  * PS2 PAL ONLY (Blue line): you can keep walking north and sticking close to the north side boxes going to the elevator +  * **L2 - Up - Circle - Up x2 - L2** 
-  * PS2 NTSC and HDC (Red line): you have to leave the room on the left hand side and walk up, left at the top of the boxes and then go into the elevator +  * follow the elevator all the way down 
-  * Reason: PS2 PAL Snake moves faster and can avoid falling into the pit, NTSC (and HDC) Snake walk slower and would die on that path + 
-  * Enter the elevator and go all the way down (only option)+=== Different line comparison video === 
 +{{youtube>RSbb6VD3Mpg?medium}}
  
 ---- ----
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 ==== Building 3 - Big Boss & Escape ==== ==== Building 3 - Big Boss & Escape ====
 +
 +=== Big Boss Speech D-Pad spin vs Holding X ===
 +A semi-reliable way to skip Big Boss's speech even faster
 +{{youtube>lcxMa1xQTDE?}}
 +
 **click image for full resolution** **click image for full resolution**
  
  • mg_msx_ps2_bb.1654163088.txt.gz
  • Last modified: 2022/06/02 09:44
  • by hau5test