mga2_deck_change_reference_risky

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mga2_deck_change_reference_risky [2022/07/22 04:40] – [Stage 4d | Research Block (BOSS: Vince)] notes plywoodmga2_deck_change_reference_risky [2022/07/22 05:58] (current) – [Stage 11d | ??? 4F (BOSS: Metal Gear Chaioth Ha Qadesh)] notes plywood
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 NO DECK CHANGES\\ NO DECK CHANGES\\
 \\ \\
 +
 +
 +1. ADA+ use (**CARD 4**), move with Solid Snake MGS2+ (**CARD 1**), move with Ocelot Unit (**CARD 3**) down the stairs, end turn.
 +
 +2. Equip Jack (**CARD 2**), move with Running Man (**CARD 3**) towards door, end turn.
 +
 +3. Move with Genome Soldier+ (**CARD 3**) to terminal, skip cutscene, then Ocelot Unit (**CARD 2**) out the door to the north at the red barrels, end turn.
 +
 +4. Move with Running Man (**CARD 3**) to middle of yellow crate, end turn.
 +
 +5. Move with Running Man (**CARD 3**), skip cutscene, MISSION COMPLETE.
  
 ====Stage 2 | Control Section==== ====Stage 2 | Control Section====
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 NO DECK CHANGES\\ NO DECK CHANGES\\
 \\ \\
 +
 +1. Move up with Chaff Grenade+ (**CARD 5**), use ADA+ (**CARD 4**), end turn.
 +
 +2. Move to Terminal around the East with Running Man+ (**CARD 1**), move to stairs with Ocelot Unit (**CARD 5**), end turn.
 +
 +3. Move up stairs with Double Action (**CARD 3**), move along southern/northern wall with Ocelot Unit (**CARD 4**), end turn.
 +
 +4. This turn has two variants - equip Jack (**CARD 2**), equip Solid Snake MGS2+ (**CARD 4**), use Sasaki+ (**CARD 3**) OR equip Solid Snake MGS2+ (**CARD 4**), equip Jack (**CARD 2**), use Sasaki+ (**CARD 3**). Move with regular Running Man (**CARD 2**) to terminal, end turn.
 +
 +5. Move to guard with Running Man+ (**CARD 3**), KO, run along top edge, use Sasaki+ (**CARD 5**), end turn.
 +
 +6. Use Action++ (**CARD 6**), move with Genome Soldier+ (**CARD 5**) off the rail to left, move to terminal with Ocelot Unit (**CARD 4**), skip cutscene, move with Briefing+ (**CARD 1**), MISSION COMPLETE.
  
 ====Stage 3a | Communications Tower==== ====Stage 3a | Communications Tower====
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 NO DECK CHANGES\\ NO DECK CHANGES\\
 \\ \\
 +
 +1. Move with Ocelot Unit (**CARD 1**), Genome Soldier+ (**CARD 2**), and Chaff Grenade+ (**CARD 4**) along the bottom to the top of the stairs, end turn.
 +
 +2. Equip Jack (**CARD 3**), move with Ocelot Unit (**CARD 1**) as close as possible to the guard, end turn.
 +
 +3. End turn by continuing to hold triangle.
 +
 +4. Move with Running Man+ (**CARD 1**), use Double Action (**CARD 2**), Running Man+ (**CARD 3**) to the laser sensor, use Ingram (**CARD 4**), end turn. All actions can be mashed.
 +
 +5. Move with both Genome Soldier+ (**CARDS 1, 3**), to the left and up towards the terminal, MISSION COMPLETE.
 +
  
 ====Stage 3b | Communications Tower==== ====Stage 3b | Communications Tower====
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 </html> </html>
 \\ \\
 +
 +1. Use Metal Gear (**CARD 6**), then Metal Gear+ (**CARD 3**), MISSION COMPLETE.
 +
  
 ====Stage 4a | Research Block==== ====Stage 4a | Research Block====
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 END<br> END<br>
 </html> </html>
 +
 +1. Use Action++ (**CARD 1**), Equip Jack (**CARD 3**), Move with Ocelot Unit (**CARD 2**), Use Sasaki+ (**CARD 5**), Move with Running Man+ (**CARD 2**) and Ocelot Unit (**CARD 3**) to Objective Marker, skip cutscene, end turn.
 +
 +2. Move with Running Man (**CARD 2**), Use Double Action (**CARD 3**), Move with both Genome Soldier+ (**CARDS 4, 5**) along the wall to avoid sentry, Use Sasaki+ (**CARD 1**), Move with Solid Snake MGS2+ (**CARD 1**), Running Man (**CARD 3**) and Genome Soldier+ (**CARD 5**) to the Vent, end turn.
 +
 +3. Move with Genome Soldier+ (**CARD 5**) through vent, move with Running Man (**CARD 4**) into Door, skip both cutscenes, MISSION COMPLETE.
 +
 ====Stage 4b | Research Block ==== ====Stage 4b | Research Block ====
  
 NO DECK CHANGES\\ NO DECK CHANGES\\
 \\ \\
 +
 +1. Move with Ocelot Unit+ (**CARD 1**) to Corner, Use Chaff Grenade+ (**CARD 6**), Use Action++ (**CARD 5**), end turn.
 +
 +2. Use Double Action (**CARD 3**), Move with Genome Soldier+ (**CARD 2**) into vent, Use Sasaki+ (**CARD 1**), Move with Genome Soldier+ (**CARD 2**), Solid Snake MGS2+ (**CARD 3**), Genome Soldier+ (**CARD 4**), Ocelot Unit+ (**CARD 5**), ADA+ (**CARD 6**) to the bottom right of the lower sentry bot.
 +
 +3. Equip Jack (**CARD 3**), Use Briefing (**CARD 1**), Move with Running Men (**CARD 2, 3**) to the east ramp, End turn.
 +
 +4. Move with Ocelot Unit (**CARD 2**) and Running Man (**CARD 3**), Use Sasaki/Briefing (**CARD 4 OR 1**), Mash for Running Man (**CARD 1**), then move with Ocelot Unit (**CARD 3**) to door, MISSION COMPLETE.
 +
  
 ====Stage 5a | Security Section ==== ====Stage 5a | Security Section ====
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 END<br> END<br>
 </html> </html>
 +
 +1. Use Chaff Grenade+ and mash up to throw in front of the guard((It is ~0.5-1 second faster to reduce the guard's movement versus tossing it in front of Snake)) (**CARD 2**), equip Solid Snake MGS2+ (**CARD 5**), end turn.
 +
 +2. Move with Running Man+ (**CARD 2**) to cubicle, skip cutscene, use Ocelot Unit (**CARD 5**) to enter room, end turn.
 +
 +3. Use ADA+ (**CARD 1**) and equip Jack (**CARD 3**), end turn.
 +
 +4. Move with Chaff Grenade+ (**CARD 5**) into room, skip cutscene, move with Genome Soldier+ (**CARD 4**) along right wall ending at nearest cubicle to stair guard, end turn.
 +
 +5. Move with Ocelot Unit+ (**CARD 6**) to marker, move along top wall with Ocelot Unit (**CARD 5**), end turn.
 +
 +6. Move with Genome Soldier+ (**CARD 2**) past guard, use Sasaki+ (**CARD 3**), move with Ocelot Unit+ (**CARD 3**), mash Cyborg Ninja (**CARD 1**), end turn.
 +
 +7. Move with Genome Soldier+ (**CARD 1**), Move with Running Man (**CARD 2**), punch guard, run to door, skip cutscene, MISSION COMPLETE.
 ====Stage 5b | Security Section (BOSS: Haram Sarab)==== ====Stage 5b | Security Section (BOSS: Haram Sarab)====
  
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 END<br> END<br>
 </html> </html>
 +
 +1. Move with Running Man+ (**CARD 2**) to bottom right of Harab Serap, use Sasaki+ (**CARD 4**), use Action++ (**CARD 6**), use Arsenal Gear+ (**CARD 5**), use M1A2 (**CARD 2**), MISSION COMPLETE.
  
 ====Stage 4c | Research Block==== ====Stage 4c | Research Block====
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 END<br> END<br>
 </html> </html>
 +
 +COST NEEDED ACCORDING TO DIFFICULTY: 
 +
 +^ Boss HP ^ M47 Dragon ^ Super Dragon ^
 +^ Easy: 1000 | ≥100 Cost Needed | ≥67 Cost Needed |
 +^ Normal: 1300 | ≥130 Cost Needed | ≥87 Cost Needed |
  
  
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 </html> </html>
  
 +COST NEEDED ACCORDING TO DIFFICULTY: 
 +
 +^ Boss HP ^ M47 Dragon ^ Super Dragon ^
 +^ Easy: 1000 | ≥100 Cost Needed | ≥67 Cost Needed |
 +^ Normal: 2000 | ≥200 Cost Needed | ≥134 Cost Needed |
 ====Stage 11c | ??? 3F (BOSS: Vince) ==== ====Stage 11c | ??? 3F (BOSS: Vince) ====
  
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 \\ \\
  
 +When firing,  **3 INPUTS RIGHT**  to target barrel causing an additional 200+ damage to occur. If you need to fire twice, **4 INPUTS LEFT** targets Vince.
 +
 +MISSION COMPLETE. Mash start or square to skip the cutscenes.
 +
 +COST NEEDED ACCORDING TO DIFFICULTY: 
 +
 +^ Boss HP ^ M47 Dragon ^ Super Dragon ^
 +^ Easy: 1300 | ≥110 Cost Needed | ≥74 Cost Needed |
 +^ Normal: 1500 | ≥130 Cost Needed | ≥87 Cost Needed |
 ====Stage 11d | ??? 4F (BOSS: Metal Gear Chaioth Ha Qadesh) ==== ====Stage 11d | ??? 4F (BOSS: Metal Gear Chaioth Ha Qadesh) ====
  
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 END<br> END<br>
 </html> </html>
 +
 +The first 3 targets have 700 HP, the 4th has 500, and the 5th has 600/700 on Easy/Normal.
 +
 +Snake needs at least 47 cost if using the Super Dragon card on any of the targets throughout the fight, or at least 70 cost if using M47 Dragon cards.
  
 ====Stage 11e | ??? 5F (BOSS: Venus) ==== ====Stage 11e | ??? 5F (BOSS: Venus) ====
  • mga2_deck_change_reference_risky.1658464817.txt.gz
  • Last modified: 2022/07/22 04:40
  • by plywood