Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
mgs1_version_and_region_differences [2019/07/03 17:06] – plywood | mgs1_version_and_region_differences [2021/03/14 01:18] (current) – Edboi | ||
---|---|---|---|
Line 22: | Line 22: | ||
*Health depletion for Hind is visually different | *Health depletion for Hind is visually different | ||
- | *Wolf leading shots aren't a thing (?) | + | |
+ | | ||
*Vulcan Raven loop does not work! | *Vulcan Raven loop does not work! | ||
*Gray Fox speech is shorter | *Gray Fox speech is shorter | ||
Line 36: | Line 37: | ||
*Number of Torture Rounds depend on difficulty | *Number of Torture Rounds depend on difficulty | ||
*The //" | *The //" | ||
+ | *Walkway guard shot patterns are more focused, which makes it //easier.// | ||
====European Release==== | ====European Release==== | ||
Line 52: | Line 54: | ||
*Includes VR Missions on Disc 3 | *Includes VR Missions on Disc 3 | ||
*PocketStation functionality | *PocketStation functionality | ||
- | *Released to PC | + | *Released to [[MGS1PC|PC]] |
*Voice Acting is in English | *Voice Acting is in English | ||
*Includes a special mode for Normal difficulty, where you can shoot and move in FPV. | *Includes a special mode for Normal difficulty, where you can shoot and move in FPV. | ||
Line 58: | Line 60: | ||
*The //" | *The //" | ||
*The initial New Game load is slower compared to the US version | *The initial New Game load is slower compared to the US version | ||
+ | *Walkways guard shot patterns are typically more scattered, which makes it //harder.// | ||
=====Platforms===== | =====Platforms===== | ||
Line 69: | Line 72: | ||
**PSTV/ | **PSTV/ | ||
- | With Fast Disc Speed, Metal Gear Solid on PSP hardware is the fastest way to play the game. Due to the control scheme on PSP, it is not recommended to run it on a PSP. The only viable method to play on PSP is the PSP Go while utilizing the bluetooth controller feature. Even this is not recommended, | + | With Fast Disc Speed, Metal Gear Solid on PSP hardware is the fastest way to play the game. Due to the control scheme on PSP, it is not recommended to run it on a PSP. The best way to play on a PSP 2K or 3K is to set the analog nub to inventory menus, or else menus become very slow. The most viable method to play on PSP is the PSP Go while utilizing the bluetooth controller feature. Even this is not recommended, |
+ | |||
+ | It has been shown that PSP3K loads slightly faster | ||
PlayStation TV Menu Operations for disc change and controller change do not count against the In Game Timer. | PlayStation TV Menu Operations for disc change and controller change do not count against the In Game Timer. | ||
Line 75: | Line 80: | ||
**PS3** | **PS3** | ||
- | The digital release on PS3 is not recommended for speedrunning. The load times are **very slow** on PS3. Thankfully, if you already bought MGS on PS3 you can re-download it for PSTV. PS3 Menu Operations for disc change and controller change do not count against the In Game Timer. | + | The digital release on PS3 is not recommended for speedrunning. The load times are **very slow** on PS3. Thankfully, if you already bought MGS on PS3 you can re-download it for PSTV. PS3 Menu Operations for disc change and controller change do count against the In Game Timer. |
**PS Classic** | **PS Classic** | ||
- | A sorry excuse of emulation compared to PSX emulation on PC. The few people who have tried running on PS Classic were unable to complete | + | A sorry excuse of emulation compared to PS1 emulation on PC. It runs off the PCSX ReARMed fork, an open source |
===Physical=== | ===Physical=== | ||
The physical releases of MGS1 have in game lag, but it varies depending on the method of play. Later revisions of the PS2 Slim Model (after 70k) introduce more lag than the original Slim in certain areas. You can play the physical version of MGS1 on PSX, PS2 and PS3. | The physical releases of MGS1 have in game lag, but it varies depending on the method of play. Later revisions of the PS2 Slim Model (after 70k) introduce more lag than the original Slim in certain areas. You can play the physical version of MGS1 on PSX, PS2 and PS3. | ||
- | |||
- | **PSX** | ||
- | |||
- | The purist' | ||
**PS2** | **PS2** | ||
Line 93: | Line 94: | ||
The fastest method for running physical MGS1. Turning on Fast Disc Speed at the PS2 Browser will improve load times immensely. There are two problems with running FDS. Textures can disappear, flash or have strange unintentional patterns, which can be distracting or negatively impact your run. For instance, Revolver Ocelot' | The fastest method for running physical MGS1. Turning on Fast Disc Speed at the PS2 Browser will improve load times immensely. There are two problems with running FDS. Textures can disappear, flash or have strange unintentional patterns, which can be distracting or negatively impact your run. For instance, Revolver Ocelot' | ||
- | **PS3** | + | **PS1** |
- | Uses the same kind of emulation as the digital release on PS3. Not recommended! | + | The purist' |
+ | |||
+ | **PS3** | ||
+ | Does not remove lag, unlike the digital version. Loads are poor. | ||
=====Conclusion===== | =====Conclusion===== | ||
- | The fastest way to play Metal Gear Solid on console is to play the Integral version on a PSTV with Fast Disc Speed enabled. The slowest way to play Metal Gear Solid on console is to play the PAL version on a PSX/PS3. | + | The fastest way to play Metal Gear Solid on console is to play the Integral version on a PSTV with Fast Disc Speed enabled. PSPGO may in fact be the fastest way to play, narrowly beating out PSTV, but cannot be confirmed at this time. The slowest way to play Metal Gear Solid on console is to play the PAL version on a PS1/PS3, or PSClassic. |
Speed Order by Region | Speed Order by Region | ||
Line 111: | Line 115: | ||
Speed Order by Console | Speed Order by Console | ||
- | *PSTV/PSP/PSVita FDS | + | *PSP/PSVita/PSTV FDS |
*PS2 FDS | *PS2 FDS | ||
- | *PSX/EMU/PS2 SDS | + | *PS1/EMU/PS2 SDS |
*PS3 | *PS3 | ||
*PS Classic((more like PS Crashes)) | *PS Classic((more like PS Crashes)) | ||
[[metal_gear_solid: | [[metal_gear_solid: |