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mgs1blind [2019/07/09 18:42] – [MGS1 Blindfolded All Bosses%] Tromboncino | mgs1blind [2021/08/28 22:41] (current) – Return link added PlatonicGuy | ||
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To start a Blindfolded run you need to have a precise picture of every area including map layouts, guards' | To start a Blindfolded run you need to have a precise picture of every area including map layouts, guards' | ||
- | I'm going to assume you already know the layout of the levels, so I'm not gonna explain anything that is not essential towards the end of each area or I would need to make a gigantic wall of text and nobody really wants to read that. | + | I'm going to assume you already know the layout of the levels, so I'm not gonna explain anything that is not essential towards the end of each area or I would need to make a gigantic wall of text and nobody really wants to read that. The movements indicated for each area are built up for consistency, |
Knowing how to equip items and weapons is essential, so memorize the rules and remember them at all times. | Knowing how to equip items and weapons is essential, so memorize the rules and remember them at all times. | ||
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====Nuke Bldg B1==== | ====Nuke Bldg B1==== | ||
+ | Down until door sound, Up-Right until wall, Tap Down, 6 steps Down, Equip Socom and kill the guard, Right until Nikita pickup (2 steps), Up until wall, Right and Left until double ammo pickup, Down until wall, Left until wall, Up until wall, Left into Up until wall, Right into Up into Circle (Elevator call). | ||
====Nuke Bldg B2==== | ====Nuke Bldg B2==== | ||
+ | Down until wall, Down-Left until loading zone, skip cutscene and mash codec, Equip Nikita, | ||
+ | |||
+ | To be Continued. | ||
+ | |||
+ | Right until wall, Up-Left until loading zone, Up until cutscene, skip cutscene, Up-Left until cutscene. | ||
=====Lab (Ninja)===== | =====Lab (Ninja)===== | ||
+ | |||
====Nuke Bldg B2==== | ====Nuke Bldg B2==== | ||
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====Escape Route==== | ====Escape Route==== | ||
+ | |||
+ | ---- | ||
+ | [[metal_gear_solid: |