mgs2_confidential_legacy

This is an old revision of the document!


Confidential Legacy has two possible endings and they depend on whether the player takes Meryl out lethally or non-lethally, the former being faster.

The language of the captions affects how many pages the player has to skip during the run. The less pages, the faster it is. For Confidential Legacy (tested on Substance), the order of languages from least pages to most is as follows:

  1. Japanese
  2. French
  3. Italian
  4. Spanish
  5. English, German

Note: Korean needs to be tested.
Note: English is 1 page faster than German for Lethal Meryl.

The following table are the amount of pages to skip for in Big Shell Evil:

RoomsEnglishFrenchGermanItalianJapaneseSpanishKorean
Aft Deck 14121413 814
Deck-E, The Bridge 8 8 9 8 7 8
Deck-2, starboard 2 2 2 2 1 2
Deck-2, port 7 7 7 7 6 7
Engine Room 8 6 8 7 6 7
Navigational Deck, Wing #1 9 8 9 8 6 8
Navigational Deck, Wing #2 (Lethal Meryl) 8 7 8 7 8
Navigational Deck, Wing #2 (Non-Lethal Meryl)141113121012
Total (Lethal Meryl) 56505752 54
Total (Non-Lethal Meryl) 625462574458

Aft Deck:

Deck-A, crew's quarters, port:

Deck-A, crew's lounge, port:

Deck-B, crew's quarters, starboard:

Deck-C, crew's quarters, port:

Deck-D, crew's quarters:

Deck-E, the bridge:

Deck-D, crew's quarters:

Deck-C, crew's quarters

Deck-B, crew's quarters, port:

Deck-A, crew's lounge:

Engine Room, starboard:

Deck-2, port:

Deck-2, starboard:

Boss Fight: Guard Rush 1:

Boss Fight: Guard Rush 2:

Engine Room, port:

Engine Room Entrance, starboard:

Deck-B, crew's quarters, starboard:

Deck-C, crew's quarters, port:

Deck-D, crew's quarters:

Boss Fight: Meryl:

  • The Meryl fight is based on Olga, however there are some important differences:
    • It takes at least 6 shots to beat Meryl as opposed to 4 for Olga.
    • Snake will start at the center of the map, unlike the Tanker chapter from the main game where he starts on the far right-side.
    • Meryl doesn't have a “Conflict and Victory” cutscene, but she will behave as if there was one. This means, that when she gets to position she'll stand there for a second then run away similar to how skipping the cutscene for Olga would be. This also means that if she needs to reload before attempting to 'play' the cutscene, the player can loop her.
  • Looping Meryl is the easiest way to do the fight, however its heavily dependent on RNG. Specifically, it depends on whether she fires a lot of rounds at the player soon after the fight begins.
  • Non-loop Meryl is significantly faster than the loop and has the benefit of not being as RNG-heavy. However, it does require some precise shooting.
  • Lethal and Non-Lethal strategies for this fight are identical, but use different weapons. However, defeating Meryl lethally means the player skips less pages after the fight.
  • Meryl can do a lot of damage, equipping a ration can be useful if the fight doesn't go well. There's a ration on the left-side of the map.
  • Additional USP ammo can be found in the bottom-left corner of the map.

Return to Snake Tales

  • mgs2_confidential_legacy.1616943493.txt.gz
  • Last modified: 2021/03/28 14:58
  • by PlatonicGuy