mgs2_faq

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mgs2_faq [2021/04/28 23:50] – pentaz plywoodmgs2_faq [2024/03/16 10:26] (current) – [Troubleshooting] Added Q&A about optimal V's fix version. Lucky Rapidflower
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 **Q: How long does Pentazemin last?** **Q: How long does Pentazemin last?**
  
-**A:** 30 seconds. If you take multiple, the duration will stack upon itself. For example, 3 pills will last 90 seconds.+**A:** 30 seconds. If you take multiple, the duration will stack upon itself. For example, 3 pills will last 90 seconds.  
 + 
 +**Q: Does the Pentazemin effect carry over into other runs?** 
 + 
 +**A:** Yes, but only if you take a game over and click Exit after using it. A continue at any point before or during the run will reset the effect. 
 + 
 +  - Load a Very Easy savefile at the sniping section on the Oil Fence. 
 +  - Take a few hundred pentazemins. Go into first person view to have it respawn. 
 +  - Get a Game Over and click Exit. 
 +  - Begin the run.
 =====Rank Mechanics===== =====Rank Mechanics=====
  
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 =====Speedrun Mechanics===== =====Speedrun Mechanics=====
 +
 +**Q: What is the difference single and multi-segment speedruns?** \\
 +
 +**A:** A single-segment speedrun means **NO** saves are allowed to be made or loaded **DURING** (this excludes loading the initial NG+/NG++ saves or making a save after score screen has been shown) the run. A multi-segment speedrun allows as many saves to be created during the run and is usually done in more than one sitting.
 +
 +**Q: Which is faster: single or multi-segment speedruns?** \\
 +
 +**A:** Multi-Segment. Saving and reloading the save at certain parts of the game can skip portions of codec calls. On PlayStation 3, you can use saves to maximize the timesave from loading trick.
 +
 +**Q: What Rose calls can be skipped during a multi-segment speedrun?**
 +
 +**A:**
 +
 +<html>
 +<ul>
 +  <li><span style="color:Red">+1.50</span> seconds during the first visit to Strut A Roof. This skips Rose's call in Strut B Transformer Room after meeting Pliskin.
 +  <li><span style="color:Red">+2.00</span> seconds anytime after meeting the Ninja on Strut E Roof and before entering the Shell 1 Core.
 +  <li><span style="color:Lime">-1.00</span> seconds directly after the Harrier fight.
 +  <li><span style="color:Lime">-3.30</span> seconds when calling Rose directly after Olga punches Raiden in Arsenal Gear Stomach.
 +</ul>
 +<b>OVERALL:</b> <span style="color:Lime">-0.8</span> seconds.
 +</html>
 +
 +Note: The "Do you remember what day it is" codec midway through Bomb Disposal segment needs be tested too.
  
 **Q: Why do some runners play the Japanese version?** \\ **Q: Why do some runners play the Japanese version?** \\
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 **A:** Loading trick is a feature of the HD Collection on the PlayStation 3 whereby you can play to a segment, quit the game via the game over screen, enabling faster loads up to that segment. This includes room transitions, cutscenes and codec calls. For single segment runs you generally play to the sniping section with Emma, however the final point in which you can keep loading trick enabled is the elevator before Arsenal Gear. For multisegment runs you can loading trick to the elevator, then afterwards, play till after credits and loading a save within Arsenal. You CANNOT proceed to Arsenal and retain loading trick. Loading trick will remain active until you either enter the elevator or soft reset the game. \\ **A:** Loading trick is a feature of the HD Collection on the PlayStation 3 whereby you can play to a segment, quit the game via the game over screen, enabling faster loads up to that segment. This includes room transitions, cutscenes and codec calls. For single segment runs you generally play to the sniping section with Emma, however the final point in which you can keep loading trick enabled is the elevator before Arsenal Gear. For multisegment runs you can loading trick to the elevator, then afterwards, play till after credits and loading a save within Arsenal. You CANNOT proceed to Arsenal and retain loading trick. Loading trick will remain active until you either enter the elevator or soft reset the game. \\
 +
 +For more information on loading trick, visit the [[loading_trick | Loading Trick]] page.
  
 **Q: Why do runners not have the digital camera if they loaded a NG+/NG++ save?** \\ **Q: Why do runners not have the digital camera if they loaded a NG+/NG++ save?** \\
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 {{:mgs2:mgs2_strutaroof_minedetector.png?500|}} {{:mgs2:mgs2_strutaroof_thermalgoggles.png?500|}} {{:mgs2:mgs2_strutaroof_minedetector.png?500|}} {{:mgs2:mgs2_strutaroof_thermalgoggles.png?500|}}
  
-**Q: How do I get the guard in the Retinal Scanner room of the Shell 1 Coret to walk faster?+**Q: How do I get the guard in the Retinal Scanner room of the Shell 1 Core to walk faster? \\
  
-**A: Knock above the wall line and not too south. Avoid continuously knocking.+**A: Knock above the wall line and not too south. Avoid continuously knocking. \\
  
 **Q: What is Ames RNG?** \\ **Q: What is Ames RNG?** \\
  
 **A:** On NG+ and NG++, Ames can spawn in numerous positions across the room. \\ **A:** On NG+ and NG++, Ames can spawn in numerous positions across the room. \\
 +
 +{{:metal_gear_solid_2:mgs2_ames.png?nolink&500|}}
  
 **Q: What is God Ames?** \\ **Q: What is God Ames?** \\
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 **A:** [[https://github.com/VFansss/mgs2-v-s-fix | V's Fix]] made by VFansss. **A:** [[https://github.com/VFansss/mgs2-v-s-fix | V's Fix]] made by VFansss.
 +
 +**Q: Which version of V's fix should I use?** \\
 +
 +**A:** If you prefer tighter movement (like most runners) consider v1.7.2. Otherwise, favour newer versions.
  
 **Q: How can I fix the deadzones on PC?** \\ **Q: How can I fix the deadzones on PC?** \\
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 **A:** On the HD Edition, specifically the PlayStation 3, the game can crash for no apparent reason during the Credits. Runners refer to this as "Credit Freeze." You will have to restart your console if this happens. **A:** On the HD Edition, specifically the PlayStation 3, the game can crash for no apparent reason during the Credits. Runners refer to this as "Credit Freeze." You will have to restart your console if this happens.
 +
 +**Q: What are the optimal settings for V's fix?** \\
 +
 +  * Be careful of setting Effect Quantity to Low, as this can cause the bleed bug slowing down the game if the player character is bleeding.
 +  * Setting Effect Quantity to Medium can help if you find the water effects distracting.
 +  * If you prefer the classic red look of the Thermal goggles, set the Model Quality to Low.
 +  * Playing the game with high Internal Resolution (8k) can cause graphical glitches, at least at Tengu 2.
 +  * Rest of the settings really depend on your hardware and preference. 
 +
 +**Q: My controls are all mixed up on PC (i.e: X is to pause, L3 is for codec, etc.), how do I fix this?** \\
 +
 +**A:** This usually means DS4Windows is having trouble "Using Exclusive Mode." Here are some common fixes:
 +
 +  * Either uninstall or completly exit out of programs such as Steam, Nvidia Geforce Experience, or any other program that might try to use the DS4.
 +
 +  * Make sure you have the correct and newer version of [[https://ryochan7.github.io/ds4windows-site | DS4Windows]] installed (by ryochan7). If the icon on DS4Windows is black, you probably have the older version.
 +
 +  * Use the community-made XML profile and import it into DS4Windows then select that profile on the controller you're using. This can be found in the [[mgs2_resources | resources]] page.
 +
 +  * In DS4Windows, go to Settings and check "Hide DS4 Controller".
 +
 +  * In V's Fix, select Controls > Gamepad > Xbox. Then for Buttons Layout, choose PS2 Type.
 +
 +  * Band-Aid Solution: Click on the DS4Windows window while playing MGS2. This can sometimes fix the issue.
 +
 +  * Have a look at the page dedicated to setting up controllers on the V's fix github page [[https://github.com/VFansss/mgs2-v-s-fix/wiki/Controllers-&-Actions#original-ps3-controller | here]].
 +
 +**Q: The GOG version keeps deleting / resetting my saves, what do I do?** \\
 +
 +**A:** GOG might be overwriting your saves from a cloud. Try disabling sync from GOG's settings.
  
 ---- ----
  
 [[metal_gear_solid_2:|Return to Metal Gear Solid 2]] [[metal_gear_solid_2:|Return to Metal Gear Solid 2]]
  • mgs2_faq.1619653806.txt.gz
  • Last modified: 2021/04/28 23:50
  • by plywood