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mgs2_ladder_glitch [2021/02/18 03:53] – Azu | mgs2_ladder_glitch [2023/06/24 15:11] (current) – added time comparison video hau5test | ||
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======Ladder Glitch====== | ======Ladder Glitch====== | ||
- | Ladder glitch is used in Hold No.1 during the Tanker chapter of Metal Gear Solid 2. This was first found by Stealth_Edge, who managed to get it effective in a speedrun. It can save at least 10 seconds (or more) depending on both execution and variant used. All ladder glitches follow the same principle: Equip the camera before going onto the ladder and Snake/ | + | Ladder glitch is used in Hold No.1 during the Tanker chapter of Metal Gear Solid 2. This was first found by droogie1xp, then Stealth_Edge |
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+ | Here's an overview of the different approaches and what time they take to perform: | ||
+ | {{youtube> | ||
=====Standard Approach===== | =====Standard Approach===== | ||
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{{youtube> | {{youtube> | ||
+ | {{youtube> | ||
=====Alternate Approaches===== | =====Alternate Approaches===== | ||
The following are several alternate variants of ladder glitch used by some runners: | The following are several alternate variants of ladder glitch used by some runners: | ||
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**Note:** Its possible to fall out of bounds. Its also possible to get the camera stuck when you reach the surface, to avoid this make sure you take a sharp up-left angle for the final step. | **Note:** Its possible to fall out of bounds. Its also possible to get the camera stuck when you reach the surface, to avoid this make sure you take a sharp up-left angle for the final step. | ||
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- | {{youtube> | + | {{youtube> |
====Super Variant: | ====Super Variant: |