Differences
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mgs2_versions_platforms_and_regions [2023/05/12 17:16] – [NTSC-J] 3 photos of RAY minimum PlatonicGuy | mgs2_versions_platforms_and_regions [2024/03/16 10:15] (current) – [PC/Xbox] Added a note about V's fix's versions Lucky Rapidflower | ||
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* The 2020 rerelease by GoG is the same as the 2002 original. | * The 2020 rerelease by GoG is the same as the 2002 original. | ||
* V's fix is recommended for both releases. | * V's fix is recommended for both releases. | ||
+ | - Most runners prefer the tighter movement of v1.7.2 but use a newer version if you favour one. | ||
- If Effect Quantity is set to Low, the bleed bug can occur slowing the game down when the player character is bleeding. | - If Effect Quantity is set to Low, the bleed bug can occur slowing the game down when the player character is bleeding. | ||
- Setting Model Quality to Low changes the Thermal goggles' | - Setting Model Quality to Low changes the Thermal goggles' | ||
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* Defusing bombs take .5 sec longer on Xbox versions due. | * Defusing bombs take .5 sec longer on Xbox versions due. | ||
* Significantly faster loads, practically equivalent to Nvidia Shield. | * Significantly faster loads, practically equivalent to Nvidia Shield. | ||
+ | |||
+ | =====Master Collection===== | ||
+ | The Master Collection version of Metal Gear Solid is based on the rerelease of HD Edition. | ||
+ | |||
+ | ====Nintendo Switch==== | ||
+ | ====PlayStation 4==== | ||
+ | ====PlayStation 5==== | ||
+ | ====Steam==== | ||
+ | ====Xbox Series==== | ||
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[[metal_gear_solid_2: | [[metal_gear_solid_2: |