mgs2_versions_platforms_and_regions

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mgs2_versions_platforms_and_regions [2021/06/03 00:47] Edboimgs2_versions_platforms_and_regions [2024/03/16 10:15] (current) – [PC/Xbox] Added a note about V's fix's versions Lucky Rapidflower
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   * Coolant Skips for Tengu 1 and 2 is consistent.   * Coolant Skips for Tengu 1 and 2 is consistent.
   * Grenades are timed from when their pins are removed.    * Grenades are timed from when their pins are removed. 
 +  * Radar's outlines are straight on NTSC-U and NTSC-J (left photo shown below), as opposed to angled in PAL and the Korean regions (right photo shown below). 
 +{{:screenshot_288_.png?400|}} {{:screenshot_291_.png?400|}}
 +
  
 ====NTSC-U==== ====NTSC-U====
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   * (Normal) Extreme Camera is present in the Shell 1 Core 1F Hallway. This necessitates a chaff grenade.   * (Normal) Extreme Camera is present in the Shell 1 Core 1F Hallway. This necessitates a chaff grenade.
   * (Extreme) Conveyor Belts route is not possible.   * (Extreme) Conveyor Belts route is not possible.
 +  * (Extreme) If you enter Strut E on Caution mode, a backup team guard will immediately notice you. 
  
 ====NTSC-J==== ====NTSC-J====
   * Fewer codec screens.   * Fewer codec screens.
   * Olga will always spawn and go left immediately allowing for setup of the loop. If you die and continue it will then become randomised.   * Olga will always spawn and go left immediately allowing for setup of the loop. If you die and continue it will then become randomised.
 +  * Otacon will accept either 3 or 4 of the required photos of RAY in Hold No.3.
   * On Easy and Normal, there's no Surveillance Camera on the C-D Bridge.   * On Easy and Normal, there's no Surveillance Camera on the C-D Bridge.
-  * On Easy, hitting mines on the E-F Bridge won't trigger and alert.+  * On Easy, hitting mines on the E-F Bridge won't trigger an alert.
   * On Easy, guards are one hit kills.   * On Easy, guards are one hit kills.
   * On Easy, guard vision is weaker than other all other versions.    * On Easy, guard vision is weaker than other all other versions. 
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   * On Hard, there are no mines to the North of the Oil Fence, only to the West.    * On Hard, there are no mines to the North of the Oil Fence, only to the West. 
   * Very Easy, Easy, Normal and Hard are named Easy, Normal, Hard and Very Hard respectively.   * Very Easy, Easy, Normal and Hard are named Easy, Normal, Hard and Very Hard respectively.
-  * Olga will always spawn right on Easy Boss Survival mode. (Unsure about other difficulties)+  * Olga will always spawn on the right side in Boss Survival mode
 +  * There is a glitch where choosing the Radar Type when you load a save to start a new game doesn't actually start the game with the selected type. You need to select the Radar Type from the OPTIONS menu. (It only really matters if you are going for Big Boss Rank where NO RADAR is required.
   * Alerts come in the moment guards end their HQ Call, similar to the Twin Snakes alerts.    * Alerts come in the moment guards end their HQ Call, similar to the Twin Snakes alerts. 
   * Boss Survival is available.    * Boss Survival is available. 
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   * Solidus’ Torture on European Extreme is 65s long and your HP value is set to European Extreme values.    * Solidus’ Torture on European Extreme is 65s long and your HP value is set to European Extreme values. 
   * Boss Survival is available with Guards and Tengus added.   * Boss Survival is available with Guards and Tengus added.
 +    * Exception: Xbox NTSC-U does not include this addition 
  
 ====PC/Xbox==== ====PC/Xbox====
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   * The 2020 rerelease by GoG is the same as the 2002 original.   * The 2020 rerelease by GoG is the same as the 2002 original.
   * V's fix is recommended for both releases.   * V's fix is recommended for both releases.
 +    - Most runners prefer the tighter movement of v1.7.2 but use a newer version if you favour one.
     - If Effect Quantity is set to Low, the bleed bug can occur slowing the game down when the player character is bleeding.     - If Effect Quantity is set to Low, the bleed bug can occur slowing the game down when the player character is bleeding.
     - Setting Model Quality to Low changes the Thermal goggles' view to the classic red look.     - Setting Model Quality to Low changes the Thermal goggles' view to the classic red look.
 +    - Setting Internal Resolution too high (8k) can cause graphical glitches, particularly at Tengu 2
 ====PlayStation 2==== ====PlayStation 2====
   * Olga will always spawn and go left immediately allowing for setup of the loop. If you die and continue it will then become randomised.   * Olga will always spawn and go left immediately allowing for setup of the loop. If you die and continue it will then become randomised.
 +  * This is the only platform that includes Skateboarding mode. 
 +  * In the Japanese version, Olga will always spawn on the right side in Boss Survival mode. (other versions unsure) 
  
 =====HD Edition===== =====HD Edition=====
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   * Defusing bombs take .5 sec longer on Xbox versions due.   * Defusing bombs take .5 sec longer on Xbox versions due.
   * Significantly faster loads, practically equivalent to Nvidia Shield.   * Significantly faster loads, practically equivalent to Nvidia Shield.
 +
 +=====Master Collection=====
 +The Master Collection version of Metal Gear Solid is based on the rerelease of HD Edition.
 +
 +====Nintendo Switch====
 +====PlayStation 4====
 +====PlayStation 5====
 +====Steam====
 +====Xbox Series====
  
 ---- ----
  
 [[metal_gear_solid_2:|Return to Metal Gear Solid 2]] [[metal_gear_solid_2:|Return to Metal Gear Solid 2]]
  • mgs2_versions_platforms_and_regions.1622681236.txt.gz
  • Last modified: 2021/06/03 00:47
  • by Edboi