unmetal_patch_history

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Patch History

30th September 2021

General

  • If you are a founder, own UnEpic, or Ghost 1.0, a title for each will appear in the main menu
  • The game over screen now takes 1/3rd of your time, so you can get back to escaping faster
  • Fixed a bug where sometimes guards would see you coming from behind, preventing sleep
  • Fixed a bug where bullets could warp time and space, teleporting inside you unfairly
  • Fixed an issue when the game was paused and controller inputs could still be detected.

Chapter 2

  • Fixed a bug where “COLD AS ICE” could not be achieved on Normal or Hard difficulties.
  • Fixed a rare soft-lock that involved a radio despawning
  • Shredders speed reduced by 20% in Easy difficulty

Chapter 4

  • Added a coin to a guard

Chapter 5

  • Added a reminder in a barrack that a player can use a potty when far from a WC

Items

  • Founder Artifact implemented (For early purchasers)
  • Ghost's drone duration reduced from 15 to 10 in hard difficulty
  • The founder's GOD MODE ARTIFACT now is less limited in its invulnerability
  • Increased Mine Detector range in Normal difficulty
  • Significantly increased Mine Detector range in Easy difficulty

Grenade Guy

  • No changes, but he smiles at you

2nd October 2021

General

  • You can now cancel reloading the gun by rolling.
  • You can now cancel holding a slingshot by rolling
  • Entering a code now clears the entry dialog in the options every time
  • Mission descriptions in English have been reviewed and raise less eyebrows when read.
  • Some achievements had misbehaving descriptions, we hope they have learned their lesson

Chapter 2

  • Fixed an issue where a second radio could be obtained after a doggo.

Chapter 3

  • Added a handkerchief on one of the guards that wake you up from a dream.

Chapter 4

  • The forest is now a portion smaller and takes less time to navigate
  • Mike has learned how to swear properly, and isn't confused about his final line.

Chapter 6

  • You can now pick up torpedos from the top crate from above

Chapter 9

  • A tip has been added about the many uses of string
  • Clips that would normally hide behind a water tower now bounce freely in the open to the side

Items

  • When using the Mine Detector, you can rotate without moving until you release the button
  • Jesse is now less greedy and can apply Med Kits intended for others more easily as long as he's not bleeding

Grenade Guy

  • No changes, but he was last seen fishing with grenades.

4th October 2021

General

  • Reduced difficulty spikes in medium difficulty (Details below)
  • Reduced difficulty spikes in easy difficulty significantly (Details below)
  • Those who seek secrets will secretly hear a secret song in their head
  • Jesse no longer is bothered by optional missions that he did not commi-… um, complete.

Languages

  • Reviewed German Scripts
  • Reviewed Russian Scripts
  • Credits fixed in the German, Italian, French, Korean, and Russian languages

Items

  • EMP grenades duration on medium difficulty increased from 3 to 5 seconds on robotic spiders specifically
  • EMP grenades duration on easy difficulty increased from 3 to 5 seconds
  • Fixed a bug where chloroform could teleport you back in time

Chapter 3

  • Heat sensors now have a way to observe them on all difficulties
  • Anti-thermal suit is cooler on EASY difficulty. Other difficulties are jealous.
  • On EASY difficulty, 3rd floor guards assigned to blockade duty are allergic to 3rd floor and have been moved to the medbay
  • On non-EASY difficulties, 3rd floor guards assigned to blockade are no longer sometimes allergic to medical attention
  • Guards on 3rd floor are now allergic to standing next to boxes, allowing room for medical attention… when needed

Chapter 4

  • Birds no longer dismantle the universe when fed a molotov cocktail

Chapter 9

  • A new flaw in the programming of exterminator guards now allows them to be affected by EMP grenades
  • Japanese Mercenaries lost the ability to create alerts in mere nanoseconds
  • In easy difficulty, Japanese Mercs now need a full second to raise an alarm
  • In medium difficulty, Japanese Mercs now need half a second to raise an alarm
  • Just left of the elevator, a Japanese Merc is no longer in the room on EASY difficulty
  • Just left of the elevator, the other Japanese Merc has new orders to patrol in less frustrating patterns on all difficulties

Chapter 10

  • Colonel Harris is no longer able to be dropped in the black void of open doorways. He'll get over it though.

Grenade Guy

  • Grenade guy has decided to add a little RNG to his diet and eat a randomly generated lunch.

6th October 2021

General

  • Added an option to enable an in-game timer that's been tuned by and for UnMetal speedrunners.
  • Added more depleted uranium balls in all chapters of the game, because it's fun.
  • Reduced difficulty spikes in 3 chapters in EASY/MEDIUM difficulties.
  • Removed 'continue' option before a portable potty has been used in IRONMAN difficulty
  • New checkpoints added in game
  • Fixed bugs

Creator Pack (Free DLC for PC only)

  • Todojingles (Spanish) has been added to the creator pack

Languages

  • Reviewed some French scripts

Items

  • Depleted Uranium Balls are now placed in many empty crates throughout the game.
  • Depleted Uranium Ball drops are increased by 1 on MEDIUM difficulty
  • Depleted Uranium Ball drops are increased by 2 on EASY difficulty

Chapter 2

  • Flamethrower disperses heat 50% faster on EASY difficulty, because it's cool to use.

Chapter 4

  • Mines are much less abundant in EASY difficulty
  • Mines are less abundant in MEDIUM difficulty
  • Mines still hate you in HARD difficulty
  • Minefields are now less randomly random

Chapter 6

  • Buzzsaws are immobilized when they go haywire on EASY difficulty
  • Buzzsaws move more slowly when they go haywire on MEDIUM difficulty
  • Buzzsaws still hate you on HARD difficulty

Chapter 7

  • Sub Missile damage reduced from infinity to 21 on EASY difficulty
  • Sub Missile damage reduced from infinity to 33 on MEDIUM difficulty
  • Sub Missile damage is still ridiculous in HARD difficulty

Chapter 8

  • Added checkpoint after leaving electromagnetic grenade room

Chapter 9

  • Fixed a soft lock where a certain Lord ate your map
  • Fixed a soft lock where a certain Mike removed a map after he gave it to you.
  • Red room mechanical spiders installed an upgrade to have less annoying patrols.

Grenade Guy

  • Gave a skeleton a high five, no changes.

7th October 2021

General

  • Now UnMetal allows resolutions up to 3840×2160 on full screen and windowed.
  • Added new test for controllers (type “test controller” on ENTER CODE)

Grenade Guy:

  • Now you can see his grenades coming in 4K!

8th October 2021

General

  • On EASY difficulty, you now start chapters at full HP.
  • Fixed an issue where you could be stuck holding a slingshot indefinately
  • Fixed an issue where alerts held doors open when they shouldn't have.
  • Fixed an issue where a guard could be carried and standing nearby at the same time
  • Fixed an issue where two guards could be carried at the same time

Languages

  • Reviewed English Scripts
  • Reviewed French Scripts

Chapter 1

  • Fixed an issue where the boss could sometimes not spawn.

Chapter 3

  • An end of chapter dialogue no longer pauses enemy activities

Chapter 6

  • Added an additional grenade near the start of the chapter
  • On EASY difficulty, damage taken by the submarine is reduced by 50%

Chapter 7

  • Black Thunder boss now spawns sooner so you can get right back in the action
  • Fixed an issue where guards could spawn in the river during a boss fight

Chapter 8

  • Added tip in the final room to suggest a way to avoid repetition after failing multiple times.

Chapter 9

  • By request, increased the duration of a cutscene at the beginning of the chapter by 1 second
  • Fixed an issue where Japanese Mercs no longer gain 2 max hp when woken up
  • Added a tip in the Labyrinth if you have challenges getting past the first ghost.
  • Added red triangles in a secret room to predict where guards are when you are exiting
  • For EASY difficulty, reduced ghost damage per second from 10 to 4

Grenade Guy

  • He’s back from a bathroom break. His TP was 1-ply on EASY, and 3-ply on MEDIUM/HARD

26th October 2021

General

  • Holding a direction in a menu can now move more than 1 option slot
  • You may now press the right stick of a controller (RS/R3) for a 5th item shortcut
  • For people with multiple monitors, you may now select your fullscreen monitor 1, 2 or 3
  • Save slots BRAVO and CHARLIE now properly create chapter saves as intended
  • Added an option in SOUND to require a keypress to proceed with dialogue at your own pace.
  • A new checkpoint has been added to the beginning of every chapter after the introduction is finished
  • Guards should no longer just get stuck when hearing a noise that makes them stare off into space forever

Creator Pack (Free DLC for PC only)

  • Baxayaun (Spanish) has been added to the creator pack

Skills

  • The Die Hard skill now applies to your total hit points including stamina upgrades, as originally intended.

Chapter 1

  • Jesse no longer has a mission to encrypt a radio after he encrypts a radio

Chapter 2

  • New mission added: To help confusion, we've added a mission to fix the flamethrower.
  • Pipes no longer block the vision of the overheat meter of a flamethrower

Chapter 4

  • The Medal for the chapter challenge is moved and is now harder to miss

Chapter 7

  • On EASY difficulty, Nuclear Submarines HP is reduced from 150 to 120

Chapter 8

  • On EASY difficulty, added the ability to see the vision cones of cameras automatically
  • On NORMAL difficulty, added an opportunity to see the vision cones of cameras
  • On HARD difficulty, added nothing. Cameras are still very inconsiderate and give no vision cones

Chapter 9

  • Strings now can remain in your use slot with 0 items remaining (Like medkits & coins)
  • On EASY difficulty, fixed an issue that prevented you from achieving a PERFECT result on this chapter
  • On EASY difficulty, added the ability to see the vision cones of cameras automatically
  • On NORMAL difficulty, added an opportunity to see the vision cones of cameras
  • On HARD difficulty, added nothing. Cameras are still very inconsiderate and give no vision cones
  • Fixed an issue where cutting wires near the beginning would not apply a checkpoint correctly
  • Fixed an issue where cutting wires near the end could crash the universe
  • Fixed an issue where a uranium ball could prevent another box from sliding

Chapter 10

  • Adjusted a passage near an elevator to potentially prevent walking into an unfair engagement without warning
  • Fixed an issue where an amazing artbook disappeared when it shouldn't have

Grenade Guy

  • Secretly maintains a small garden with a lot of pride

29th October 2021

Holidays

  • Temporarily, boxes are festive and have been replaced by pumpkin jack'o'laterns

General

  • Gameplay Options Menu now has ability to disable Gameplay & Tutorial Tips
  • Keyboard shortcuts now allow for symbol and numpad keys to be used.
  • There is now an option to reset a currently selected save slot
  • When speedrun timers are enabled, your best times are saved for future comparison and bragging rights
  • Entering codes which start or end with spaces will now work properly despite the poor grammar mistake
  • Test code added: “skip pressed on” / “skip pressed off” to try out buffering keypresses to skip a cutscene instantaneously
  • Jesse is human, so EMP grenades will no longer kill him

UnPerfect

  • If you complete a list of hidden objectives specific to each chapter, you can now get UnPerfect results instead of Perfect.
  • Medals have been added to the bottom left of the menu screens to signify Perfect and UnPerfect progress

Chapter 1

  • Crafting an encrypted radio and slingshot at the same time no longer bombards you with words

Chapter 2

  • Removed unintended skip delay on the chapter's final dialogue

Chapter 3

  • Fixed an issue where a 2:00 minute timer could be paused into infinity

Chapter 4

  • People who don't wear a suit will be more consistently questioned
  • The final 3 step walk to the truck is now skippable (This was a popular request!)

Chapter 5

  • Patrol guards should no longer stare at coins forever, confused by their tempting shine.
  • Some sandbags have gone on a diet and will now let Jesse move between them

Chapter 6

  • The submarine and water now always stay where they belong
  • Leonard #4 no longer has the ability to turn invisible
  • Hugeel now properly devours every single missile that enters his mouth
  • A terrifying, floating defeated eel will no longer float across the top of the water anymore

Chapter 8

  • Guards will now only look at their designated walls and no longer have wandering eyes.

Chapter 9

  • Unwelcome ghosts will now always be exorcised properly by edge of screens

Chapter 10

  • Removed unintended skip delay on one of the final dialogues of the game

Grenade Guy

  • Is going to celebrate Halloween by dressing up as rocketman
  • Just harvested some pumpkins from his garden

4th November 2021

General

  • Ultrawide screen monitor resolutions should now properly display the gameplay and subtitles

Creator Pack DLC (PC only)

  • Activation audio from entering a creator pack code are now interrupted when entering a new creator pack code

Chapter 8

  • Cameras no longer alerts while Mike is in the process of being put to sleep anywhere on the screen

Grenade Guy

  • Enjoys how the leaves of the trees are randomly changing color, with a slightly lop-sided smile

17th November 2021

General

  • Skip speeds now have more variations to better customize your skip speed preference
  • If skip speed is set to maximum, holding the button as you approach them skips immediately
  • Added an option to display PlayStation controller icons instead of XBOX icons
  • Fixed an issue where the Collateral Damage achievement was sometimes not awarded
  • Fixed an issue in Ironman difficulty where some unintended checkpoints could exist

Languages

  • Fixed some incorrect dialogs for multiple languages

Chapter 3

  • Fixed a gameplay issue where you could reset the chapter unintentionally
  • Fixed an issue where a final guard could set an alarm on Chapter 4 (again!)
  • Fixed an unintended issue where elevators would sometimes become invisible

Chapter 4

  • Fixed an unintended issue where turrets would sometimes become invisible

Chapter 9

  • Fixed an unintended issue where elevators would sometimes become invisible

Grenade Guy

  • Is seen quietly, happily carving a small wooden statue in a rocking chair during the day

15th December 2021

Ironman Changes

  • Ironman difficulty is removed
  • Ironman modifier added, allowing players to play any difficulty with ironman rules
  • When starting a game with the ironman checkbox enabled, provides a warning that describes what it does
  • Completing an Ironman game will now show a menu title of IRONMAN with the difficulty level on which it was completed

General

  • Now supports 4 monitor setups
  • Fixed an issue where subtitles would have black backgrounds instead of a black transparent background as intended
  • Fixed an issue when speedrun timers are activated and font sizes were shrunk after pausing and unpausing the screen

Chapter 8

  • Fixed an issue that always provided an UnPerfect result when completed

Chapter 9

  • Fixed an issue preventing a spider-related achievement from being acquired on EASY difficulties
  • Fixed an issue that prevented Perfect results due to an experience not being accounted for

Chapter 10

  • Fixed an issue that always provided an UnPerfect result when completed

Grenade Guy

  • Opens a holiday present from Mike that includes a small “Iron man” made from the Omega building

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  • Last modified: 2022/03/17 09:51
  • by nickrpgreen