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Patch History
v1.0.1/v1.01
30th September 2021
General
- If you are a founder, own UnEpic, or Ghost 1.0, a title for each will appear in the main menu
- The game over screen now takes 1/3rd of your time, so you can get back to escaping faster
- Fixed a bug where sometimes guards would see you coming from behind, preventing sleep
- Fixed a bug where bullets could warp time and space, teleporting inside you unfairly
- Fixed an issue when the game was paused and controller inputs could still be detected.
Chapter 2
- Fixed a bug where “COLD AS ICE” could not be achieved on Normal or Hard difficulties.
- Fixed a rare soft-lock that involved a radio despawning
- Shredders speed reduced by 20% in Easy difficulty
Chapter 4
- Added a coin to a guard
Chapter 5
- Added a reminder in a barrack that a player can use a potty when far from a WC
Items
- Founder Artifact implemented (For early purchasers)
- Ghost's drone duration reduced from 15 to 10 in hard difficulty
- The founder's GOD MODE ARTIFACT now is less limited in its invulnerability
- Increased Mine Detector range in Normal difficulty
- Significantly increased Mine Detector range in Easy difficulty
Grenade Guy
- No changes, but he smiles at you
v1.0.2/v1.02
2nd October 2021
General
- You can now cancel reloading the gun by rolling.
- You can now cancel holding a slingshot by rolling
- Entering a code now clears the entry dialog in the options every time
- Mission descriptions in English have been reviewed and raise less eyebrows when read.
- Some achievements had misbehaving descriptions, we hope they have learned their lesson
Chapter 2
- Fixed an issue where a second radio could be obtained after a doggo.
Chapter 3
- Added a handkerchief on one of the guards that wake you up from a dream.
Chapter 4
- The forest is now a portion smaller and takes less time to navigate
- Mike has learned how to swear properly, and isn't confused about his final line.
Chapter 6
- You can now pick up torpedos from the top crate from above
Chapter 9
- A tip has been added about the many uses of string
- Clips that would normally hide behind a water tower now bounce freely in the open to the side
Items
- When using the Mine Detector, you can rotate without moving until you release the button
- Jesse is now less greedy and can apply Med Kits intended for others more easily as long as he's not bleeding
Grenade Guy
- No changes, but he was last seen fishing with grenades.
v1.0.3/v1.03
4th October 2021
General
- Reduced difficulty spikes in medium difficulty (Details below)
- Reduced difficulty spikes in easy difficulty significantly (Details below)
- Those who seek secrets will secretly hear a secret song in their head
- Jesse no longer is bothered by optional missions that he did not commi-… um, complete.
Languages
- Reviewed German Scripts
- Reviewed Russian Scripts
- Credits fixed in the German, Italian, French, Korean, and Russian languages
Items
- EMP grenades duration on medium difficulty increased from 3 to 5 seconds on robotic spiders specifically
- EMP grenades duration on easy difficulty increased from 3 to 5 seconds
- Fixed a bug where chloroform could teleport you back in time
Chapter 3
- Heat sensors now have a way to observe them on all difficulties
- Anti-thermal suit is cooler on EASY difficulty. Other difficulties are jealous.
- On EASY difficulty, 3rd floor guards assigned to blockade duty are allergic to 3rd floor and have been moved to the medbay
- On non-EASY difficulties, 3rd floor guards assigned to blockade are no longer sometimes allergic to medical attention
- Guards on 3rd floor are now allergic to standing next to boxes, allowing room for medical attention… when needed
Chapter 4
- Birds no longer dismantle the universe when fed a molotov cocktail
Chapter 9
- A new flaw in the programming of exterminator guards now allows them to be affected by EMP grenades
- Japanese Mercenaries lost the ability to create alerts in mere nanoseconds
- In easy difficulty, Japanese Mercs now need a full second to raise an alarm
- In medium difficulty, Japanese Mercs now need half a second to raise an alarm
- Just left of the elevator, a Japanese Merc is no longer in the room on EASY difficulty
- Just left of the elevator, the other Japanese Merc has new orders to patrol in less frustrating patterns on all difficulties
Chapter 10
- Colonel Harris is no longer able to be dropped in the black void of open doorways. He'll get over it though.
Grenade Guy
- Grenade guy has decided to add a little RNG to his diet and eat a randomly generated lunch.
v1.0.4/v1.04
6th October 2021
General
- Added an option to enable an in-game timer that's been tuned by and for UnMetal speedrunners.
- Added more depleted uranium balls in all chapters of the game, because it's fun.
- Reduced difficulty spikes in 3 chapters in EASY/MEDIUM difficulties.
- Removed 'continue' option before a portable potty has been used in IRONMAN difficulty
- New checkpoints added in game
- Fixed bugs
Creator Pack (Free DLC for PC only)
- Todojingles (Spanish) has been added to the creator pack
Languages
- Reviewed some French scripts
Items
- Depleted Uranium Balls are now placed in many empty crates throughout the game.
- Depleted Uranium Ball drops are increased by 1 on MEDIUM difficulty
- Depleted Uranium Ball drops are increased by 2 on EASY difficulty
Chapter 2
- Flamethrower disperses heat 50% faster on EASY difficulty, because it's cool to use.
Chapter 4
- Mines are much less abundant in EASY difficulty
- Mines are less abundant in MEDIUM difficulty
- Mines still hate you in HARD difficulty
- Minefields are now less randomly random
Chapter 6
- Buzzsaws are immobilized when they go haywire on EASY difficulty
- Buzzsaws move more slowly when they go haywire on MEDIUM difficulty
- Buzzsaws still hate you on HARD difficulty
Chapter 7
- Sub Missile damage reduced from infinity to 21 on EASY difficulty
- Sub Missile damage reduced from infinity to 33 on MEDIUM difficulty
- Sub Missile damage is still ridiculous in HARD difficulty
Chapter 8
- Added checkpoint after leaving electromagnetic grenade room
Chapter 9
- Fixed a soft lock where a certain Lord ate your map
- Fixed a soft lock where a certain Mike removed a map after he gave it to you.
- Red room mechanical spiders installed an upgrade to have less annoying patrols.
Grenade Guy
- Gave a skeleton a high five, no changes.
v1.0.5/v1.05
7th October 2021
General
- Now UnMetal allows resolutions up to 3840×2160 on full screen and windowed.
- Added new test for controllers (type “test controller” on ENTER CODE)
Grenade Guy:
- Now you can see his grenades coming in 4K!
v1.0.6/v1.06
8th October 2021
General
- On EASY difficulty, you now start chapters at full HP.
- Fixed an issue where you could be stuck holding a slingshot indefinately
- Fixed an issue where alerts held doors open when they shouldn't have.
- Fixed an issue where a guard could be carried and standing nearby at the same time
- Fixed an issue where two guards could be carried at the same time
Languages
- Reviewed English Scripts
- Reviewed French Scripts
Chapter 1
- Fixed an issue where the boss could sometimes not spawn.
Chapter 3
- An end of chapter dialogue no longer pauses enemy activities
Chapter 6
- Added an additional grenade near the start of the chapter
- On EASY difficulty, damage taken by the submarine is reduced by 50%
Chapter 7
- Black Thunder boss now spawns sooner so you can get right back in the action
- Fixed an issue where guards could spawn in the river during a boss fight
Chapter 8
- Added tip in the final room to suggest a way to avoid repetition after failing multiple times.
Chapter 9
- By request, increased the duration of a cutscene at the beginning of the chapter by 1 second
- Fixed an issue where Japanese Mercs no longer gain 2 max hp when woken up
- Added a tip in the Labyrinth if you have challenges getting past the first ghost.
- Added red triangles in a secret room to predict where guards are when you are exiting
- For EASY difficulty, reduced ghost damage per second from 10 to 4
Grenade Guy
- He’s back from a bathroom break. His TP was 1-ply on EASY, and 3-ply on MEDIUM/HARD
v1.0.7/v1.07
26th October 2021
General
- Holding a direction in a menu can now move more than 1 option slot
- You may now press the right stick of a controller (RS/R3) for a 5th item shortcut
- For people with multiple monitors, you may now select your fullscreen monitor 1, 2 or 3
- Save slots BRAVO and CHARLIE now properly create chapter saves as intended
- Added an option in SOUND to require a keypress to proceed with dialogue at your own pace.
- A new checkpoint has been added to the beginning of every chapter after the introduction is finished
- Guards should no longer just get stuck when hearing a noise that makes them stare off into space forever
Creator Pack (Free DLC for PC only)
- Baxayaun (Spanish) has been added to the creator pack
Skills
- The Die Hard skill now applies to your total hit points including stamina upgrades, as originally intended.
Chapter 1
- Jesse no longer has a mission to encrypt a radio after he encrypts a radio
Chapter 2
- New mission added: To help confusion, we've added a mission to fix the flamethrower.
- Pipes no longer block the vision of the overheat meter of a flamethrower
Chapter 4
- The Medal for the chapter challenge is moved and is now harder to miss
Chapter 7
- On EASY difficulty, Nuclear Submarines HP is reduced from 150 to 120
Chapter 8
- On EASY difficulty, added the ability to see the vision cones of cameras automatically
- On NORMAL difficulty, added an opportunity to see the vision cones of cameras
- On HARD difficulty, added nothing. Cameras are still very inconsiderate and give no vision cones
Chapter 9
- Strings now can remain in your use slot with 0 items remaining (Like medkits & coins)
- On EASY difficulty, fixed an issue that prevented you from achieving a PERFECT result on this chapter
- On EASY difficulty, added the ability to see the vision cones of cameras automatically
- On NORMAL difficulty, added an opportunity to see the vision cones of cameras
- On HARD difficulty, added nothing. Cameras are still very inconsiderate and give no vision cones
- Fixed an issue where cutting wires near the beginning would not apply a checkpoint correctly
- Fixed an issue where cutting wires near the end could crash the universe
- Fixed an issue where a uranium ball could prevent another box from sliding
Chapter 10
- Adjusted a passage near an elevator to potentially prevent walking into an unfair engagement without warning
- Fixed an issue where an amazing artbook disappeared when it shouldn't have
Grenade Guy
- Secretly maintains a small garden with a lot of pride
v1.0.8/v1.08
29th October 2021
Holidays
- Temporarily, boxes are festive and have been replaced by pumpkin jack'o'laterns
General
- Gameplay Options Menu now has ability to disable Gameplay & Tutorial Tips
- Keyboard shortcuts now allow for symbol and numpad keys to be used.
- There is now an option to reset a currently selected save slot
- When speedrun timers are enabled, your best times are saved for future comparison and bragging rights
- Entering codes which start or end with spaces will now work properly despite the poor grammar mistake
- Test code added: “skip pressed on” / “skip pressed off” to try out buffering keypresses to skip a cutscene instantaneously
- Jesse is human, so EMP grenades will no longer kill him
UnPerfect
- If you complete a list of hidden objectives specific to each chapter, you can now get UnPerfect results instead of Perfect.
- Medals have been added to the bottom left of the menu screens to signify Perfect and UnPerfect progress
Chapter 1
- Crafting an encrypted radio and slingshot at the same time no longer bombards you with words
Chapter 2
- Removed unintended skip delay on the chapter's final dialogue
Chapter 3
- Fixed an issue where a 2:00 minute timer could be paused into infinity
Chapter 4
- People who don't wear a suit will be more consistently questioned
- The final 3 step walk to the truck is now skippable (This was a popular request!)
Chapter 5
- Patrol guards should no longer stare at coins forever, confused by their tempting shine.
- Some sandbags have gone on a diet and will now let Jesse move between them
Chapter 6
- The submarine and water now always stay where they belong
- Leonard #4 no longer has the ability to turn invisible
- Hugeel now properly devours every single missile that enters his mouth
- A terrifying, floating defeated eel will no longer float across the top of the water anymore
Chapter 8
- Guards will now only look at their designated walls and no longer have wandering eyes.
Chapter 9
- Unwelcome ghosts will now always be exorcised properly by edge of screens
Chapter 10
- Removed unintended skip delay on one of the final dialogues of the game
Grenade Guy
- Is going to celebrate Halloween by dressing up as rocketman
- Just harvested some pumpkins from his garden
v1.0.9/v1.09
4th November 2021
General
- Ultrawide screen monitor resolutions should now properly display the gameplay and subtitles
Creator Pack DLC (PC only)
- Activation audio from entering a creator pack code are now interrupted when entering a new creator pack code
Chapter 8
- Cameras no longer alerts while Mike is in the process of being put to sleep anywhere on the screen
Grenade Guy
- Enjoys how the leaves of the trees are randomly changing color, with a slightly lop-sided smile
v1.0.10/v1.10
17th November 2021
General
- Skip speeds now have more variations to better customize your skip speed preference
- If skip speed is set to maximum, holding the button as you approach them skips immediately
- Added an option to display PlayStation controller icons instead of XBOX icons
- Fixed an issue where the Collateral Damage achievement was sometimes not awarded
- Fixed an issue in Ironman difficulty where some unintended checkpoints could exist
Languages
- Fixed some incorrect dialogs for multiple languages
Chapter 3
- Fixed a gameplay issue where you could reset the chapter unintentionally
- Fixed an issue where a final guard could set an alarm on Chapter 4 (again!)
- Fixed an unintended issue where elevators would sometimes become invisible
Chapter 4
- Fixed an unintended issue where turrets would sometimes become invisible
Chapter 9
- Fixed an unintended issue where elevators would sometimes become invisible
Grenade Guy
- Is seen quietly, happily carving a small wooden statue in a rocking chair during the day
v1.0.11/v1.11
15th December 2021
Ironman Changes
- Ironman difficulty is removed
- Ironman modifier added, allowing players to play any difficulty with ironman rules
- When starting a game with the ironman checkbox enabled, provides a warning that describes what it does
- Completing an Ironman game will now show a menu title of IRONMAN with the difficulty level on which it was completed
General
- Now supports 4 monitor setups
- Fixed an issue where subtitles would have black backgrounds instead of a black transparent background as intended
- Fixed an issue when speedrun timers are activated and font sizes were shrunk after pausing and unpausing the screen
Chapter 8
- Fixed an issue that always provided an UnPerfect result when completed
Chapter 9
- Fixed an issue preventing a spider-related achievement from being acquired on EASY difficulties
- Fixed an issue that prevented Perfect results due to an experience not being accounted for
Chapter 10
- Fixed an issue that always provided an UnPerfect result when completed
Grenade Guy
- Opens a holiday present from Mike that includes a small “Iron man” made from the Omega building