Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| metal_gear:mggb_doberman_info [2020/11/14 16:51] – [Stage 02] updates plywood | metal_gear:mggb_doberman_info [2020/11/20 00:44] (current) – [Stage 02] plywood | ||
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| Line 20: | Line 20: | ||
| *0:36 for 0 alerts | *0:36 for 0 alerts | ||
| ====Stage 02==== | ====Stage 02==== | ||
| - | *You must wait for the camera. | ||
| - | *Fewer guards than Very Hard means you can run without stopping to knockout guards. | ||
| *[[https:// | *[[https:// | ||
| + | *Fewer guards than Very Hard means you can run without stopping to knockout guards. | ||
| *[[https:// | *[[https:// | ||
| ====Stage 03==== | ====Stage 03==== | ||
| Line 37: | Line 36: | ||
| *Birds screen is the same between Normal and Very Hard, still challenging to do correctly | *Birds screen is the same between Normal and Very Hard, still challenging to do correctly | ||
| *You can tank damage more easily against Hawk, just be aware you have no ration to fall back on | *You can tank damage more easily against Hawk, just be aware you have no ration to fall back on | ||
| + | *[[https:// | ||
| ====Stage 05==== | ====Stage 05==== | ||
| *No extra guard closest to C4 | *No extra guard closest to C4 | ||
| *Use two chaff grenades to avoid Cameras | *Use two chaff grenades to avoid Cameras | ||
| *All other Normal strategies apply | *All other Normal strategies apply | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| ====Stage 06==== | ====Stage 06==== | ||
| *Knock strategy for noisy floor guard, or wait for him to turn around | *Knock strategy for noisy floor guard, or wait for him to turn around | ||
| Line 46: | Line 48: | ||
| *Knocking out guard in lower path route in the box room is free on Doberman, unlike Big Boss | *Knocking out guard in lower path route in the box room is free on Doberman, unlike Big Boss | ||
| *Shooting the guard in the box room is faster than knocking out the guard by a second, shoot from below with 2 bullets | *Shooting the guard in the box room is faster than knocking out the guard by a second, shoot from below with 2 bullets | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| ====Stage 08==== | ====Stage 08==== | ||
| *Damage boosting is fine on Stage 08, save your ration for here | *Damage boosting is fine on Stage 08, save your ration for here | ||
| Line 59: | Line 64: | ||
| *HP is okay to blow C4 at Snake' | *HP is okay to blow C4 at Snake' | ||
| *Need to extend alert before firing Nikita! | *Need to extend alert before firing Nikita! | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| + | *[[https:// | ||
| ====Stage 12==== | ====Stage 12==== | ||
| *You can tank damage more easily against Metal Gear, just be aware you have no ration to fall back on. | *You can tank damage more easily against Metal Gear, just be aware you have no ration to fall back on. | ||