Differences
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| metal_gear:mggbez02 [2022/02/01 08:31] – created plywood | metal_gear:mggbez02 [2022/03/02 10:36] (current) – st02 ez tutorial plywood | ||
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| *More resources spawn | *More resources spawn | ||
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| *Some bosses become easier | *Some bosses become easier | ||
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| *Snake is built like a tank, needing a ration is fairly unlikely. | *Snake is built like a tank, needing a ration is fairly unlikely. | ||
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| *Fewer guards and cameras | *Fewer guards and cameras | ||
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| *One of the awkward aspects of Easy is that Alerts and Evasions clear faster than other difficulties. | *One of the awkward aspects of Easy is that Alerts and Evasions clear faster than other difficulties. | ||
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| *Guards without body armor die in 1 bullet, 2 bullets with body armor. | *Guards without body armor die in 1 bullet, 2 bullets with body armor. | ||
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| *Guards without body armor will die immediately if you triple punch them. | *Guards without body armor will die immediately if you triple punch them. | ||
| - | {{ :metal_gear_ghost_babel: | + | [[https:// |
| - | {{youtube> | + | {{youtube> |
| *Do a one punch buffer to get past the guard in the first screen of the fortress, like on Very Hard. | *Do a one punch buffer to get past the guard in the first screen of the fortress, like on Very Hard. | ||
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| *To avoid getting hit by the second guard in the first screen of the fortress, you can perform the Tony Tap. There is [[https:// | *To avoid getting hit by the second guard in the first screen of the fortress, you can perform the Tony Tap. There is [[https:// | ||
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| *There is no guard after the Chris codec. | *There is no guard after the Chris codec. | ||
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| *There is no guard before the ID card truck. | *There is no guard before the ID card truck. | ||
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| *You' | *You' | ||