Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
| metal_gear:mggbez02 [2022/02/01 08:31] – format plywood | metal_gear:mggbez02 [2022/03/02 10:36] (current) – st02 ez tutorial plywood | ||
|---|---|---|---|
| Line 3: | Line 3: | ||
| *More resources spawn | *More resources spawn | ||
| - | |||
| *Some bosses become easier | *Some bosses become easier | ||
| - | |||
| *Snake is built like a tank, needing a ration is fairly unlikely. | *Snake is built like a tank, needing a ration is fairly unlikely. | ||
| - | |||
| *Fewer guards and cameras | *Fewer guards and cameras | ||
| - | |||
| *One of the awkward aspects of Easy is that Alerts and Evasions clear faster than other difficulties. | *One of the awkward aspects of Easy is that Alerts and Evasions clear faster than other difficulties. | ||
| - | |||
| *Guards without body armor die in 1 bullet, 2 bullets with body armor. | *Guards without body armor die in 1 bullet, 2 bullets with body armor. | ||
| - | | ||
| *Guards without body armor will die immediately if you triple punch them. | *Guards without body armor will die immediately if you triple punch them. | ||
| - | {{ :metal_gear_ghost_babel: | + | [[https:// |
| - | {{youtube> | + | {{youtube> |
| *Do a one punch buffer to get past the guard in the first screen of the fortress, like on Very Hard. | *Do a one punch buffer to get past the guard in the first screen of the fortress, like on Very Hard. | ||