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mob_movement [2022/04/08 12:05] – created movement specific page hau5test | mob_movement [2022/04/08 12:22] (current) – [General Tips] add examples for conserving momentum hau5test | ||
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==== General Tips ==== | ==== General Tips ==== | ||
To keep momentum, switch weapons and items whenever possible on a horizontal move. Going left or right, open the menu, switch to what you need, then hold the direction you want to continue with and then close the menu. This way Snake won't stand still and lose you seconds picking up the walking speed again. | To keep momentum, switch weapons and items whenever possible on a horizontal move. Going left or right, open the menu, switch to what you need, then hold the direction you want to continue with and then close the menu. This way Snake won't stand still and lose you seconds picking up the walking speed again. | ||
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+ | Exmaples when to menu this way: | ||
+ | * When switching from chaff to socom in Store Room Visit 2 before entering Base Main Entrance Visit 3 to prepare for shooting the sensor(s) | ||
+ | * When equipping the C4 before opening the wall in B2 Engineering, | ||
When using chaffs, try to activate them when turning a direction. Since you have to stand still for a moment to use a chaff, then continue running, activating chaffs on turns conserves momentum you'd otherwise lose when continuing in the same direction. | When using chaffs, try to activate them when turning a direction. Since you have to stand still for a moment to use a chaff, then continue running, activating chaffs on turns conserves momentum you'd otherwise lose when continuing in the same direction. | ||
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* 1F Auxiliary Corridor Visit 2 | * 1F Auxiliary Corridor Visit 2 | ||
* B1 Restrooms Visit 2 | * B1 Restrooms Visit 2 | ||
+ | * B1 Armory Visit 2 | ||
* B2 Engineering | * B2 Engineering | ||
* During the Commander Boss Fight | * During the Commander Boss Fight | ||
In general each time when needing to switch from third person view to first person view. | In general each time when needing to switch from third person view to first person view. | ||
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+ | [[metal_gear_solid_mobile|Return to MGS Mobile Hubpage]] |