For the purpose of this document, a glitch is any in-game phenomenon that is clearly not intended by the developers. Examples include skipping essential parts of the game and abnormal movement. All known glitches will be documented, even if they do not allow faster completion of the game.

  • Nuke Building Game Over
  • Underground Base Door
  • Armory Door Softlock
  • Swap Crawling
  • Mantis Phase Skip
  • Ninja Phase Skips
  • Vent Glitch
  • Nikita OoB
  • Backstepping
  • Underwater Gasmask
  • Meryl Interactions
  • Liquid Incomplete Model

Return to Metal Gear Solid: The Twin Snakes

  • metal_gear_solid/tts_glitches.txt
  • Last modified: 2019/05/28 00:12
  • by Plywood